diff options
Diffstat (limited to 'scumm/gfx.cpp')
-rw-r--r-- | scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index c9416f60ca..9e3d95c553 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1236,7 +1236,7 @@ void Gdi::decompressMaskImg() int height = _numLinesToProcess; byte b, c; - if (_vm->_gameId == GID_DIG) + if ((_vm->_gameId == GID_DIG) && (_vm->_currentRoom == 23)) height--; // FIXME: This seems to fix The Dig nexus wrapping corrupting memory.. // and doesn't break any other games.. but is it correct? If so, |