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-rw-r--r--scumm/resource_v2.cpp76
1 files changed, 76 insertions, 0 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp
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+++ b/scumm/resource_v2.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001/2002 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include "stdafx.h"
+#include "scumm.h"
+#include "resource.h"
+
+
+void Scumm_v2::readIndexFile()
+{
+ debug(9, "readIndexFile()");
+
+ openRoom(-1);
+ openRoom(0);
+
+ if (fileReadWordLE() != 0x0100)
+ warning("The magic id doesn't match\n");
+
+ _numGlobalObjects = fileReadWordLE();
+ fileSeek(_fileHandle, _numGlobalObjects, SEEK_CUR); // Skip object flags
+ _numRooms = fileReadByte();
+ fileSeek(_fileHandle, _numRooms * 3, SEEK_CUR);
+ _numCostumes = fileReadByte();
+ fileSeek(_fileHandle, _numCostumes * 3, SEEK_CUR);
+ _numScripts = fileReadByte();
+ fileSeek(_fileHandle, _numScripts * 3, SEEK_CUR);
+ _numSounds = fileReadByte();
+
+ clearFileReadFailed(_fileHandle);
+ fileSeek(_fileHandle, 0, SEEK_SET);
+
+ // FIXME - I'm not sure for those values yet, they will have to be rechecked
+
+ _numVariables = 800; /* 800 */
+ _numBitVariables = 4096; /* 2048 */
+ _numLocalObjects = 200; /* 200 */
+ _numArray = 50;
+ _numVerbs = 100;
+ _numNewNames = 0;
+ _objectRoomTable = NULL;
+ _numCharsets = 9; /* 9 */
+ _numInventory = 80; /* 80 */
+ _numGlobalScripts = 200;
+
+ _shadowPaletteSize = 256;
+ _shadowPalette = (byte *) calloc(_shadowPaletteSize, 1); // FIXME - needs to be removed later
+ _numFlObject = 50;
+ allocateArrays();
+
+ fileReadWordLE(); /* version magic number */
+ fileReadWordLE(); /* nb global objects */
+ fileSeek(_fileHandle, _numGlobalObjects, SEEK_CUR); // Skip object flags
+ readResTypeList(rtRoom, MKID('ROOM'), "room");
+ readResTypeList(rtCostume, MKID('COST'), "costume");
+ readResTypeList(rtScript, MKID('SCRP'), "script");
+ readResTypeList(rtSound, MKID('SOUN'), "sound");
+
+ openRoom(-1);
+}