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Diffstat (limited to 'scumm/script_v6.cpp')
-rw-r--r-- | scumm/script_v6.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index dc316d271c..e6f8da5f53 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1226,7 +1226,7 @@ void ScummEngine_v6::o6_getActorRoom() { // if (((VAR_TALK_ACTOR != 0) && (VAR_HAVE_MSG == 1)) && // (getActorRoom(VAR_TALK_ACTOR) == VAR_ROOM)) // Due to the way this is represented in bytecode, the engine cannot - // short circuit. Hence, even thought this would be perfectly fine code + // short circuit. Hence, even though this would be perfectly fine code // in C/C++, here it can (and does) lead to getActorRoom(0) being // invoked. We silently ignore this. push(0); |