diff options
Diffstat (limited to 'scumm/script_v7he.cpp')
| -rw-r--r-- | scumm/script_v7he.cpp | 133 |
1 files changed, 132 insertions, 1 deletions
diff --git a/scumm/script_v7he.cpp b/scumm/script_v7he.cpp index 07b0a92282..63f0338c38 100644 --- a/scumm/script_v7he.cpp +++ b/scumm/script_v7he.cpp @@ -245,7 +245,7 @@ void ScummEngine_v7he::setupOpcodes() { OPCODE(o6_isSoundRunning), OPCODE(o6_setBoxFlags), OPCODE(o6_invalid), - OPCODE(o6_resourceRoutines), + OPCODE(o7_resourceRoutines), /* 9C */ OPCODE(o6_roomOps), OPCODE(o6_actorOps), @@ -543,6 +543,137 @@ void ScummEngine_v7he::o7_getActorRoom() { push(getObjectRoom(act)); } +void ScummEngine_v7he::o7_resourceRoutines() { + int resid, op; + op = fetchScriptByte(); + + switch (op) { + case 100: // SO_LOAD_SCRIPT + resid = pop(); + ensureResourceLoaded(rtScript, resid); + break; + case 101: // SO_LOAD_SOUND + resid = pop(); + ensureResourceLoaded(rtSound, resid); + break; + case 102: // SO_LOAD_COSTUME + resid = pop(); + ensureResourceLoaded(rtCostume, resid); + break; + case 103: // SO_LOAD_ROOM + resid = pop(); + ensureResourceLoaded(rtRoom, resid); + break; + case 104: // SO_NUKE_SCRIPT + resid = pop(); + setResourceCounter(rtScript, resid, 0x7F); + break; + case 105: // SO_NUKE_SOUND + resid = pop(); + setResourceCounter(rtSound, resid, 0x7F); + break; + case 106: // SO_NUKE_COSTUME + resid = pop(); + setResourceCounter(rtCostume, resid, 0x7F); + break; + case 107: // SO_NUKE_ROOM + resid = pop(); + setResourceCounter(rtRoom, resid, 0x7F); + break; + case 108: // SO_LOCK_SCRIPT + resid = pop(); + if (resid >= _numGlobalScripts) + break; + lock(rtScript, resid); + break; + case 109: // SO_LOCK_SOUND + resid = pop(); + lock(rtSound, resid); + break; + case 110: // SO_LOCK_COSTUME + resid = pop(); + lock(rtCostume, resid); + break; + case 111: // SO_LOCK_ROOM + resid = pop(); + if (resid > 0x7F) + resid = _resourceMapper[resid & 0x7F]; + lock(rtRoom, resid); + break; + case 112: // SO_UNLOCK_SCRIPT + resid = pop(); + if (resid >= _numGlobalScripts) + break; + unlock(rtScript, resid); + break; + case 113: // SO_UNLOCK_SOUND + resid = pop(); + unlock(rtSound, resid); + break; + case 114: // SO_UNLOCK_COSTUME + resid = pop(); + unlock(rtCostume, resid); + break; + case 115: // SO_UNLOCK_ROOM + resid = pop(); + if (resid > 0x7F) + resid = _resourceMapper[resid & 0x7F]; + unlock(rtRoom, resid); + break; + case 116: // SO_CLEAR_HEAP + /* this is actually a scumm message */ + error("clear heap not working yet"); + break; + case 117: // SO_LOAD_CHARSET + resid = pop(); + loadCharset(resid); + break; + case 118: // SO_NUKE_CHARSET + resid = pop(); + nukeCharset(resid); + break; + case 119: // SO_LOAD_OBJECT + { + int room, obj = popRoomAndObj(&room); + loadFlObject(obj, room); + break; + } + case 120: /* queue for load */ + case 121: + case 122: + case 123: + case 203: + debug(1,"stub queueload (%d) resource %d", op, pop()); + break; + case 159: + resid = pop(); + unlock(rtImage, resid); + break; + case 192: + resid = pop(); + nukeResource(rtImage, resid); + break; + case 201: + resid = pop(); + ensureResourceLoaded(rtImage, resid); + break; + case 202: + resid = pop(); + lock(rtImage, resid); + break; + case 233: + resid = pop(); + debug(1,"stub o7_resourceRoutines lock object %d", resid); + break; + case 235: + resid = pop(); + debug(1,"stub o7_resourceRoutines unlock object %d", resid); + break; + default: + error("o7_resourceRoutines: default case %d", op); + } +} + void ScummEngine_v7he::o7_quitPauseRestart() { byte subOp = fetchScriptByte(); int par1; |
