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-rw-r--r--scumm/script_v8.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 4ab32b3a0c..dd8e744f3d 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1022,7 +1022,6 @@ void ScummEngine_v8::o8_actorOps() {
break;
// case 0x7A: // SO_ACTOR_INIT Set current actor (handled above)
case 0x7B: // SO_ACTOR_VARIABLE Set actor variable
- // FIXME - is this right??
i = pop();
a->setAnimVar(pop(), i);
break;