aboutsummaryrefslogtreecommitdiff
path: root/scumm/script_v8.cpp
diff options
context:
space:
mode:
authorTravis Howell2004-07-05 06:29:38 +0000
committerTravis Howell2004-07-05 06:29:38 +0000
commit03ddb782d143e9ce67c8453006768d805c9286f5 (patch)
tree04ebb9cc8c6e8acfd20036228bd48a8e22ede477 /scumm/script_v8.cpp
parenta1cd1787e847831557e4f880f3eaad03330ccc90 (diff)
downloadscummvm-rg350-03ddb782d143e9ce67c8453006768d805c9286f5.tar.gz
scummvm-rg350-03ddb782d143e9ce67c8453006768d805c9286f5.tar.bz2
scummvm-rg350-03ddb782d143e9ce67c8453006768d805c9286f5.zip
Code is correct, check against disasm.
svn-id: r14172
Diffstat (limited to 'scumm/script_v8.cpp')
-rw-r--r--scumm/script_v8.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index 4ab32b3a0c..dd8e744f3d 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -1022,7 +1022,6 @@ void ScummEngine_v8::o8_actorOps() {
break;
// case 0x7A: // SO_ACTOR_INIT Set current actor (handled above)
case 0x7B: // SO_ACTOR_VARIABLE Set actor variable
- // FIXME - is this right??
i = pop();
a->setAnimVar(pop(), i);
break;