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-rw-r--r--scumm/scumm.h56
1 files changed, 1 insertions, 55 deletions
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 75dda4a93b..8b5e4cc003 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -24,6 +24,7 @@
#define SCUMM_H
#include "common/engine.h"
+#include "common/gameDetector.h"
#include "common/timer.h"
#include "common/file.h"
@@ -55,12 +56,6 @@ enum {
KEY_SET_OPTIONS = 3456 // WinCE
};
-enum {
- kDefaultMasterVolume = 192,
- kDefaultSFXVolume = 192,
- kDefaultMusicVolume = 192
-};
-
struct ScummPoint {
int x, y;
};
@@ -256,55 +251,6 @@ struct StringTab {
bool no_talk_anim, t_no_talk_anim;
};
-enum GameId {
- GID_TENTACLE = 1,
- GID_MONKEY2 = 2,
- GID_INDY4 = 3,
- GID_MONKEY = 4,
- GID_SAMNMAX = 5,
- GID_MONKEY_EGA = 6,
- GID_LOOM256 = 7,
- GID_ZAK256 = 8,
- GID_INDY3_256 = 9,
- GID_LOOM = 10,
- GID_FT = 11,
- GID_DIG = 12,
- GID_MONKEY_VGA = 13,
- GID_CMI = 14,
- //GID_MANIAC = 15;
- //GID_ZAK = 16;
-
- /* Simon the Sorcerer */
- GID_SIMON_FIRST = 20,
- GID_SIMON_LAST = GID_SIMON_FIRST + 8,
-};
-
-enum GameFeatures {
- GF_NEW_OPCODES = 1,
- GF_AFTER_V6 = 2,
- GF_AFTER_V7 = 4,
- GF_HAS_ROOMTABLE = GF_AFTER_V7,
- GF_USE_KEY = 8,
- GF_NEW_COSTUMES = GF_AFTER_V7,
- GF_USE_ANGLES = GF_AFTER_V7,
- GF_DRAWOBJ_OTHER_ORDER = 16,
-
- GF_DEFAULT = GF_USE_KEY,
-
- GF_SMALL_HEADER = 32,
- GF_EXTERNAL_CHARSET = GF_SMALL_HEADER,
- GF_SMALL_NAMES = 64,
- GF_OLD_BUNDLE = 128,
- GF_16COLOR = 256,
- GF_OLD256 = 512,
- GF_AUDIOTRACKS = 1024,
- GF_NO_SCALLING = 2048,
- GF_ADLIB_DEFAULT = 4096,
- GF_AMIGA = 8192,
- GF_HUMONGOUS = 16384,
- GF_AFTER_V8 = 32768
-};
-
enum WhereIsObject {
WIO_NOT_FOUND = -1,
WIO_INVENTORY = 0,