diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/resource_v2.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/scumm/resource_v2.cpp b/scumm/resource_v2.cpp index cd62e006b3..4cf8ea4085 100644 --- a/scumm/resource_v2.cpp +++ b/scumm/resource_v2.cpp @@ -31,7 +31,6 @@ void Scumm_v2::readClassicIndexFile() { int i; if (_gameId == GID_MANIAC) { - //FIXME the music driver was previously been set before detection of classic/enchanced version. if (!(_features & GF_AMIGA) && !(_features & GF_NES)) _playerV2 = new Player_V1(this); @@ -41,7 +40,6 @@ void Scumm_v2::readClassicIndexFile() { _numScripts = 200; _numSounds = 100; } else if (_gameId == GID_ZAK) { - //FIXME the music driver was previously been set before detection of classic/enchanced version. if (!(_features & GF_AMIGA)) _playerV2 = new Player_V2(this); @@ -157,18 +155,18 @@ void Scumm_v2::readIndexFile() { switch(magic) { case 0x0100: - warning("Enhanced V2 game detected"); + debug(1,"Enhanced V2 game detected"); readEnhancedIndexFile(); break; case 0x0A31: - warning("Classic V1 game detected"); + debug(1,"Classic V1 game detected"); _version = 1; readClassicIndexFile(); break; case 0x4643: if (!(_features & GF_NES)) - error("use maniacnes target"); - warning("NES V1 game detected"); + error("Use maniacnes target"); + debug(1,"NES V1 game detected"); _version = 1; readClassicIndexFile(); break; |