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-rw-r--r--scumm/akos.cpp2
-rw-r--r--scumm/script_v6.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index be9aeec068..d3af4ee874 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -1252,7 +1252,7 @@ bool ScummEngine::akos_increaseAnim(Actor *a, int chan, const byte *aksq, const
if (akfo == NULL)
error("akos_increaseAnim: no AKFO table");
tmp = a->getAnimVar(GB(2)) - 1;
- if (tmp < 0 || tmp > numakfo - 1)
+ if (tmp < 0 || tmp >= numakfo - 1)
error("akos_increaseAnim: invalid jump value %d", tmp);
curpos = READ_LE_UINT16(&akfo[tmp]);
break;
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp
index 722afbcccd..235cd20c25 100644
--- a/scumm/script_v6.cpp
+++ b/scumm/script_v6.cpp
@@ -411,7 +411,7 @@ int ScummEngine::readArray(int array, int idx, int base) {
// FIX THE FIXME: fixing an assert by commenting out is bad. It's evil.
// It's wrong. Find the proper cause, or at least, silently return
// from the function, but don't just go on overwriting memory!
- assert(base >= 0 && base <= ah->dim1_size * ah->dim2_size);
+ assert(base >= 0 && base < ah->dim1_size * ah->dim2_size);
if (ah->type == 4) {
return ah->data[base];
@@ -428,7 +428,7 @@ void ScummEngine::writeArray(int array, int idx, int base, int value) {
return;
base += idx * ah->dim1_size;
- assert(base >= 0 && base <= ah->dim1_size * ah->dim2_size);
+ assert(base >= 0 && base < ah->dim1_size * ah->dim2_size);
if (ah->type == 4) {
ah->data[base] = value;