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-rw-r--r--scumm/imuse_digi.cpp2
-rw-r--r--scumm/smush/player.cpp2
-rw-r--r--scumm/sound.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp
index cb13f269cd..40886fef31 100644
--- a/scumm/imuse_digi.cpp
+++ b/scumm/imuse_digi.cpp
@@ -752,7 +752,7 @@ void IMuseDigital::handler() {
if (_scumm->_silentDigitalImuse == false) {
if (_channel[l]._initialized == false) {
_scumm->_mixer->playStream(NULL, l, buf, mixer_size,
- _channel[l]._freq, _channel[l]._mixerFlags, 3, 2000000);
+ _channel[l]._freq, _channel[l]._mixerFlags, 3, 300000);
_channel[l]._initialized = true;
} else {
_scumm->_mixer->append(l, buf, mixer_size, _channel[l]._freq, _channel[l]._mixerFlags);
diff --git a/scumm/smush/player.cpp b/scumm/smush/player.cpp
index 2a87a60818..e3526fe11a 100644
--- a/scumm/smush/player.cpp
+++ b/scumm/smush/player.cpp
@@ -384,7 +384,7 @@ void SmushPlayer::handleImuseAction8(Chunk &b, int32 flags, int32 unknown, int32
if (_IACTchannel == -1) {
_IACTchannel = g_scumm->_mixer->playStream(NULL, -1, output_data, 0x1000, 22050,
- SoundMixer::FLAG_STEREO | SoundMixer::FLAG_16BITS);
+ SoundMixer::FLAG_STEREO | SoundMixer::FLAG_16BITS, -1, 200000);
} else {
g_scumm->_mixer->append(_IACTchannel, output_data, 0x1000, 22050,
SoundMixer::FLAG_STEREO | SoundMixer::FLAG_16BITS);
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 84f83a7d8a..b32e1841b7 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -1152,7 +1152,7 @@ void Sound::bundleMusicHandler(Scumm *scumm) {
_bundleMusicPosition += final_size;
if (_bundleMusicTrack == -1) {
_bundleMusicTrack = _scumm->_mixer->playStream(NULL, _scumm->_mixer->_beginSlots - 1, buffer, final_size, rate,
- SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_16BITS | SoundMixer::FLAG_STEREO, -1, 2000000);
+ SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_16BITS | SoundMixer::FLAG_STEREO, -1, 300000);
} else {
_scumm->_mixer->append(_bundleMusicTrack, buffer, final_size, rate,
SoundMixer::FLAG_AUTOFREE | SoundMixer::FLAG_16BITS | SoundMixer::FLAG_STEREO);