diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/gfx.cpp | 20 | ||||
-rw-r--r-- | scumm/object.cpp | 36 |
2 files changed, 50 insertions, 6 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index c8fee3c146..ed341641f2 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1838,8 +1838,8 @@ void Scumm::updateDirtyRect(int virt, int left, int right, int top, int bottom, lp = (left >> 3) + _screenStartStrip; if (lp < 0) lp = 0; - if (rp >= _realHeight) - rp = _realHeight; + if (rp >= 200) + rp = 200; if (lp <= rp) { num = rp - lp + 1; sp = &gfxUsageBits[lp]; @@ -3194,6 +3194,7 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, in int src_x, src_y, dst_x, dst_y; uint scaled_width, scaled_height; int h = bd->srcheight; + byte *mask = NULL; uint i; if (h == 0 || bd->srcwidth == 0) @@ -3217,6 +3218,11 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, in } } + // We take charset masking into consideration, because otherwise the + // inventory window in The Dig may overwrite text. + + mask = getResourceAddress(rtBuffer, 9) + _screenStartStrip; + // Select which rows and columns from the original to show in the // scaled version of the image. This is a pretty stupid way of scaling // images, but it will have to do for now. @@ -3267,8 +3273,11 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, in color = *src++; for (i = 0; i < num; i++) { if (bd->scale_x == 255 || scale_cols[src_x]) { - if (dst_x >= 0 && dst_x < bd->outwidth) - *d = blend(_currentPalette, color, *d); + if (dst_x >= 0 && dst_x < bd->outwidth) { + if (!(*(mask + dst_y * 40 + (dst_x >> 3)) & revBitMask[dst_x & 7])) + + *d = blend(_currentPalette, color, *d); + } d++; dst_x++; } @@ -3278,7 +3287,8 @@ void Scumm::drawBomp(BompDrawData *bd, int param1, byte *dataPtr, int param2, in for (i = 0; i < num; i++) { if (bd->scale_x == 255 || scale_cols[src_x]) { if (dst_x >= 0 && dst_x < bd->outwidth) - *d = blend(_currentPalette, src[i], *d); + if (!(*(mask + dst_y * 40 + (dst_x >> 3)) & revBitMask[dst_x & 7])) + *d = blend(_currentPalette, src[i], *d); d++; dst_x++; } diff --git a/scumm/object.cpp b/scumm/object.cpp index 40896990a7..1a48d8e3a4 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -1268,7 +1268,41 @@ void Scumm::removeBlastObjects() void Scumm::removeBlastObject(BlastObject *eo) { - restoreBG(eo->posX, eo->posY, eo->posX + eo->width, eo->posY + eo->height); + VirtScreen *vs = &virtscr[0]; + + int top, bottom, left, right; + int left_strip, right_strip; + int i; + + top = eo->posY; + bottom = eo->posY + eo->height; + left = eo->posX; + right = eo->posX + eo->width; + + if (bottom < 0 || right < 0 || top > vs->height || left > vs->width) + return; + + if (top < 0) + top = 0; + if (bottom > vs->height) + bottom = vs->height; + if (left < 0) + left = 0; + if (right > vs->width) + right = vs->width; + + left_strip = left >> 3; + right_strip = (right >> 3) + 1; + + if (left_strip < 0) + left_strip = 0; + if (right_strip >= 200) + right_strip = 200; + + for (i = left_strip; i <= right_strip; i++) + gdi.resetBackground(top, bottom, i); + + updateDirtyRect(0, left, right, top, bottom, 0x40000000); } int Scumm::findFlObjectSlot() |