aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
Diffstat (limited to 'scumm')
-rw-r--r--scumm/charset.cpp4
-rw-r--r--scumm/debugger.cpp4
-rw-r--r--scumm/imuse_digi/dimuse_bndmgr.cpp4
-rw-r--r--scumm/imuse_digi/dimuse_bndmgr.h4
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp6
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.h2
-rw-r--r--scumm/intern.h2
-rw-r--r--scumm/resource.cpp4
-rw-r--r--scumm/resource_v3.cpp2
-rw-r--r--scumm/resource_v4.cpp2
-rw-r--r--scumm/resource_v7he.cpp12
-rw-r--r--scumm/resource_v7he.h8
-rw-r--r--scumm/script_v6he.cpp6
-rw-r--r--scumm/script_v72he.cpp8
-rw-r--r--scumm/script_v80he.cpp2
-rw-r--r--scumm/scumm.cpp6
-rw-r--r--scumm/smush/smush_player.h2
-rw-r--r--scumm/sound.cpp6
-rw-r--r--scumm/sound.h4
-rw-r--r--scumm/util.cpp4
-rw-r--r--scumm/util.h2
-rw-r--r--scumm/vars.cpp4
-rw-r--r--scumm/wiz_he.cpp8
23 files changed, 56 insertions, 50 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index e3c4c0b7bd..2b358b185d 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -28,14 +28,14 @@
namespace Scumm {
void ScummEngine::loadCJKFont() {
- File fp;
+ Common::File fp;
_useCJKMode = false;
if (_language == Common::JA_JPN && _version <= 5) { // FM-TOWNS v3 / v5 Kanji
int numChar = 256 * 32;
_2byteWidth = 16;
_2byteHeight = 16;
// use FM-TOWNS font rom, since game files don't have kanji font resources
- if (fp.open("fmt_fnt.rom", File::kFileReadMode)) {
+ if (fp.open("fmt_fnt.rom", Common::File::kFileReadMode)) {
_useCJKMode = true;
debug(2, "Loading FM-TOWNS Kanji rom");
_2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar];
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp
index 847fb9ad27..7f3c0aabb1 100644
--- a/scumm/debugger.cpp
+++ b/scumm/debugger.cpp
@@ -289,7 +289,7 @@ bool ScummDebugger::Cmd_Script(int argc, const char** argv) {
}
bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
- File file;
+ Common::File file;
uint32 size;
int resnum;
@@ -302,7 +302,7 @@ bool ScummDebugger::Cmd_ImportRes(int argc, const char** argv) {
// FIXME add bounds check
if (!strncmp(argv[1], "scr", 3)) {
- file.open(argv[2], File::kFileReadMode);
+ file.open(argv[2], Common::File::kFileReadMode);
if (file.isOpen() == false) {
DebugPrintf("Could not open file %s\n", argv[2]);
return true;
diff --git a/scumm/imuse_digi/dimuse_bndmgr.cpp b/scumm/imuse_digi/dimuse_bndmgr.cpp
index b94a2f44b6..1c4a1d40f4 100644
--- a/scumm/imuse_digi/dimuse_bndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_bndmgr.cpp
@@ -71,7 +71,7 @@ int BundleDirCache::matchFile(const char *filename) {
}
if (!found) {
- File file;
+ Common::File file;
if (file.open(filename) == false) {
warning("BundleDirCache::matchFile() Can't open bundle file: %s", filename);
@@ -135,7 +135,7 @@ BundleMgr::~BundleMgr() {
close();
}
-File *BundleMgr::getFile(const char *filename, int32 &offset, int32 &size) {
+Common::File *BundleMgr::getFile(const char *filename, int32 &offset, int32 &size) {
for (int i = 0; i < _numFiles; i++) {
if (!scumm_stricmp(filename, _bundleTable[i].filename)) {
_file.seek(_bundleTable[i].offset, SEEK_SET);
diff --git a/scumm/imuse_digi/dimuse_bndmgr.h b/scumm/imuse_digi/dimuse_bndmgr.h
index 5457ae20b8..be551b2e33 100644
--- a/scumm/imuse_digi/dimuse_bndmgr.h
+++ b/scumm/imuse_digi/dimuse_bndmgr.h
@@ -67,7 +67,7 @@ private:
int _numFiles;
int _numCompItems;
int _curSample;
- File _file;
+ Common::File _file;
bool _compTableLoaded;
int _fileBundleId;
byte _compOutput[0x2000];
@@ -84,7 +84,7 @@ public:
bool open(const char *filename, bool &compressed);
void close();
- File *getFile(const char *filename, int32 &offset, int32 &size);
+ Common::File *getFile(const char *filename, int32 &offset, int32 &size);
int32 decompressSampleByName(const char *name, int32 offset, int32 size, byte **comp_final, bool header_outside);
int32 decompressSampleByIndex(int32 index, int32 offset, int32 size, byte **comp_final, int header_size, bool header_outside);
int32 decompressSampleByCurIndex(int32 offset, int32 size, byte **comp_final, int header_size, bool header_outside);
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 238aeb2e91..af8aafefd9 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -84,7 +84,7 @@ void ImuseDigiSndMgr::countElements(byte *ptr, int &numRegions, int &numJumps, i
} while (tag != MKID_BE('DATA'));
}
-void ImuseDigiSndMgr::prepareSoundFromRMAP(File *file, soundStruct *sound, int32 offset, int32 size) {
+void ImuseDigiSndMgr::prepareSoundFromRMAP(Common::File *file, soundStruct *sound, int32 offset, int32 size) {
int l;
file->seek(offset, SEEK_SET);
@@ -368,7 +368,7 @@ ImuseDigiSndMgr::soundStruct *ImuseDigiSndMgr::openSound(int32 soundId, const ch
char fileName[24];
int32 offset = 0, size = 0;
sprintf(fileName, "%s.map", soundName);
- File *rmapFile = sound->bundle->getFile(fileName, offset, size);
+ Common::File *rmapFile = sound->bundle->getFile(fileName, offset, size);
if (!rmapFile) {
closeSound(sound);
return NULL;
@@ -577,7 +577,7 @@ int32 ImuseDigiSndMgr::getDataFromRegion(soundStruct *soundHandle, int region, b
sprintf(fileName, "%s_reg%03d", soundHandle->name, region);
if (scumm_stricmp(fileName, soundHandle->lastFileName) != 0) {
int32 offs = 0, len = 0;
- File *cmpFile;
+ Common::File *cmpFile;
bool oggMode = false;
sprintf(fileName, "%s_reg%03d.mp3", soundHandle->name, region);
cmpFile = soundHandle->bundle->getFile(fileName, offs, len);
diff --git a/scumm/imuse_digi/dimuse_sndmgr.h b/scumm/imuse_digi/dimuse_sndmgr.h
index 3e6713a290..4b4d5c488d 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.h
+++ b/scumm/imuse_digi/dimuse_sndmgr.h
@@ -96,7 +96,7 @@ private:
bool checkForProperHandle(soundStruct *soundHandle);
soundStruct *allocSlot();
void prepareSound(byte *ptr, soundStruct *sound);
- void prepareSoundFromRMAP(File *file, soundStruct *sound, int32 offset, int32 size);
+ void prepareSoundFromRMAP(Common::File *file, soundStruct *sound, int32 offset, int32 size);
ScummEngine *_vm;
byte _disk;
diff --git a/scumm/intern.h b/scumm/intern.h
index 48a0b26043..af549c4d77 100644
--- a/scumm/intern.h
+++ b/scumm/intern.h
@@ -675,7 +675,7 @@ protected:
const OpcodeEntryv60he *_opcodesv60he;
- File _hFileTable[17];
+ Common::File _hFileTable[17];
public:
ScummEngine_v60he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) : ScummEngine_v6(detector, syst, gs, md5sum) {}
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index e8c5423f8a..e9238da226 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -1227,7 +1227,7 @@ void ScummEngine::allocateArrays() {
void ScummEngine::dumpResource(const char *tag, int idx, const byte *ptr, int length) {
char buf[256];
- File out;
+ Common::File out;
uint32 size;
if (length >= 0)
@@ -1245,7 +1245,7 @@ void ScummEngine::dumpResource(const char *tag, int idx, const byte *ptr, int le
sprintf(buf, "dumps/%s%d.dmp", tag, idx);
#endif
- out.open(buf, File::kFileWriteMode);
+ out.open(buf, Common::File::kFileWriteMode);
if (out.isOpen() == false)
return;
out.write(ptr, size);
diff --git a/scumm/resource_v3.cpp b/scumm/resource_v3.cpp
index 909050de10..6d504d8110 100644
--- a/scumm/resource_v3.cpp
+++ b/scumm/resource_v3.cpp
@@ -104,7 +104,7 @@ void ScummEngine_v3::loadCharset(int no) {
checkRange(2, 0, no, "Loading illegal charset %d");
closeRoom();
- File file;
+ Common::File file;
char buf[20];
sprintf(buf, "%02d.LFL", 99 - no);
diff --git a/scumm/resource_v4.cpp b/scumm/resource_v4.cpp
index 2b63dc0d4f..e00c96aa9a 100644
--- a/scumm/resource_v4.cpp
+++ b/scumm/resource_v4.cpp
@@ -136,7 +136,7 @@ void ScummEngine_v4::loadCharset(int no) {
checkRange(4, 0, no, "Loading illegal charset %d");
closeRoom();
- File file;
+ Common::File file;
char buf[20];
sprintf(buf, "%03d.LFL", 900 + no);
diff --git a/scumm/resource_v7he.cpp b/scumm/resource_v7he.cpp
index 4e56d3669b..21ee28e4dd 100644
--- a/scumm/resource_v7he.cpp
+++ b/scumm/resource_v7he.cpp
@@ -142,7 +142,7 @@ int Win32ResExtractor::extractResource(const char *resType, char *resName, byte
/* initiate stuff */
fi.memory = NULL;
- fi.file = new File;
+ fi.file = new Common::File;
if (!_fileName[0]) { // We are running for the first time
snprintf(_fileName, 256, "%s.he3", _vm->getGameName());
@@ -1279,7 +1279,7 @@ void MacResExtractor::setCursor(int id) {
int cursorsize;
int w = 0, h = 0, hotspot_x = 0, hotspot_y = 0;
int keycolor;
- File f;
+ Common::File f;
if (!_fileName[0]) // We are running for the first time
if (_vm->_substResFileNameIndex > 0) {
@@ -1314,7 +1314,7 @@ void MacResExtractor::setCursor(int id) {
}
int MacResExtractor::extractResource(int id, byte **buf) {
- File in;
+ Common::File in;
int size;
in.open(_fileName);
@@ -1345,7 +1345,7 @@ int MacResExtractor::extractResource(int id, byte **buf) {
#define MBI_RFLEN 87
#define MAXNAMELEN 63
-bool MacResExtractor::init(File in) {
+bool MacResExtractor::init(Common::File in) {
byte infoHeader[MBI_INFOHDR];
int32 data_size, rsrc_size;
int32 data_size_pad, rsrc_size_pad;
@@ -1397,7 +1397,7 @@ bool MacResExtractor::init(File in) {
return true;
}
-byte *MacResExtractor::getResource(File in, const char *typeID, int16 resID, int *size) {
+byte *MacResExtractor::getResource(Common::File in, const char *typeID, int16 resID, int *size) {
int i;
int typeNum = -1;
int resNum = -1;
@@ -1434,7 +1434,7 @@ byte *MacResExtractor::getResource(File in, const char *typeID, int16 resID, int
return buf;
}
-void MacResExtractor::readMap(File in) {
+void MacResExtractor::readMap(Common::File in) {
int i, j, len;
in.seek(_mapOffset + 22);
diff --git a/scumm/resource_v7he.h b/scumm/resource_v7he.h
index 8144cdd35b..fc64a04241 100644
--- a/scumm/resource_v7he.h
+++ b/scumm/resource_v7he.h
@@ -156,7 +156,7 @@ class Win32ResExtractor {
#endif
struct WinLibrary {
- File *file;
+ Common::File *file;
byte *memory;
byte *first_resource;
bool is_PE_binary;
@@ -490,9 +490,9 @@ public:
private:
int extractResource(int id, byte **buf);
- bool init(File in);
- void readMap(File in);
- byte *getResource(File in, const char *typeID, int16 resID, int *size);
+ bool init(Common::File in);
+ void readMap(Common::File in);
+ byte *getResource(Common::File in, const char *typeID, int16 resID, int *size);
void convertIcons(byte *data, int datasize, byte **cursor, int *w, int *h,
int *hotspot_x, int *hotspot_y, int *keycolor);
diff --git a/scumm/script_v6he.cpp b/scumm/script_v6he.cpp
index ee21de7efe..f8489bab2f 100644
--- a/scumm/script_v6he.cpp
+++ b/scumm/script_v6he.cpp
@@ -1007,12 +1007,12 @@ void ScummEngine_v60he::o60_openFile() {
if (slot != -1) {
switch(mode) {
case 1:
- _hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _saveFileMan->getSavePath());
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileReadMode, _saveFileMan->getSavePath());
if (_hFileTable[slot].isOpen() == false)
- _hFileTable[slot].open((char*)filename + r, File::kFileReadMode);
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileReadMode);
break;
case 2:
- _hFileTable[slot].open((char*)filename + r, File::kFileWriteMode, _saveFileMan->getSavePath());
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileWriteMode, _saveFileMan->getSavePath());
break;
default:
error("o60_openFile(): wrong open file mode %d", mode);
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 62e2284c16..55b371fdc6 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -538,7 +538,7 @@ int ScummEngine_v72he::convertFilePath(byte *dst, bool setFilePath) {
}
if (setFilePath) {
- File f;
+ Common::File f;
char filePath[256], newFilePath[256];
sprintf(filePath, "%s%s", _gameDataPath.c_str(), dst + r);
@@ -1752,12 +1752,12 @@ void ScummEngine_v72he::o72_openFile() {
if (slot != -1) {
switch(mode) {
case 1:
- _hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _saveFileMan->getSavePath());
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileReadMode, _saveFileMan->getSavePath());
if (_hFileTable[slot].isOpen() == false)
- _hFileTable[slot].open((char*)filename + r, File::kFileReadMode, _gameDataPath.c_str());
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileReadMode, _gameDataPath.c_str());
break;
case 2:
- _hFileTable[slot].open((char*)filename + r, File::kFileWriteMode, _saveFileMan->getSavePath());
+ _hFileTable[slot].open((char*)filename + r, Common::File::kFileWriteMode, _saveFileMan->getSavePath());
break;
default:
error("o72_openFile(): wrong open file mode %d", mode);
diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp
index ee9c88ccb7..018d68e6b3 100644
--- a/scumm/script_v80he.cpp
+++ b/scumm/script_v80he.cpp
@@ -406,7 +406,7 @@ void ScummEngine_v80he::o80_getFileSize() {
copyScriptString(filename, sizeof(filename));
- File f;
+ Common::File f;
if (f.open((char *)filename) == false) {
push(-1);
return;
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 361d16167b..38350d1e4b 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -72,6 +72,8 @@ extern bool isSmartphone(void);
static int generateSubstResFileName_(const char *filename, char *buf, int bufsize, int index);
+using Common::File;
+
namespace Scumm {
// Use g_scumm from error() ONLY
@@ -2628,7 +2630,7 @@ DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) {
uint8 md5sum[16];
const char *name = iter->_key.c_str();
- if (md5_file(name, md5sum, 0, kMD5FileSizeLimit)) {
+ if (Common::md5_file(name, md5sum, 0, kMD5FileSizeLimit)) {
char md5str[32+1];
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
@@ -2772,7 +2774,7 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
game.platform = Common::kPlatformMacintosh;
}
- if (md5_file(detectName, md5sum, ConfMan.get("path").c_str(), kMD5FileSizeLimit)) {
+ if (Common::md5_file(detectName, md5sum, ConfMan.get("path").c_str(), kMD5FileSizeLimit)) {
for (int j = 0; j < 16; j++) {
sprintf(gameMD5 + j*2, "%02x", (int)md5sum[j]);
}
diff --git a/scumm/smush/smush_player.h b/scumm/smush/smush_player.h
index 395058d158..dc57258dbf 100644
--- a/scumm/smush/smush_player.h
+++ b/scumm/smush/smush_player.h
@@ -61,7 +61,7 @@ private:
SoundHandle _compressedFileSoundHandle;
bool _compressedFileMode;
- File _compressedFile;
+ Common::File _compressedFile;
byte _IACToutput[4096];
int32 _IACTpos;
bool _storeFrame;
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 14ca1a21e1..63f2af0b2c 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -165,7 +165,7 @@ void Sound::setOverrideFreq(int freq) {
void Sound::setupHEMusicFile() {
int i, total_size;
char buf[32], buf1[128];
- File musicFile;
+ Common::File musicFile;
sprintf(buf, "%s.he4", _vm->getGameName());
@@ -238,7 +238,7 @@ void Sound::playSound(int soundID, int heOffset, int heChannel, int heFlags) {
int music_offs;
char buf[32], buf1[128];
- File musicFile;
+ Common::File musicFile;
sprintf(buf, "%s.he4", _vm->getGameName());
@@ -1397,7 +1397,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
// Used in 3DO version of puttputt joins the parade and probably others
// Specifies a separate file to be used for music from what I gather.
int tmpsize;
- File dmuFile;
+ Common::File dmuFile;
char buffer[128];
debugC(DEBUG_SOUND, "Found base tag FMUS in sound %d, size %d", idx, total_size);
debugC(DEBUG_SOUND, "It was at position %d", _fileHandle->pos());
diff --git a/scumm/sound.h b/scumm/sound.h
index b4602cd834..a792629e99 100644
--- a/scumm/sound.h
+++ b/scumm/sound.h
@@ -25,7 +25,9 @@
#include "sound/audiostream.h"
#include "sound/mixer.h"
-class File;
+namespace Common {
+ class File;
+}
namespace Scumm {
diff --git a/scumm/util.cpp b/scumm/util.cpp
index aa8b9d0a45..5328eb3787 100644
--- a/scumm/util.cpp
+++ b/scumm/util.cpp
@@ -23,6 +23,8 @@
#include "common/util.h"
#include "common/md5.h"
+using Common::File;
+
namespace Scumm {
#pragma mark -
@@ -1197,7 +1199,7 @@ bool ScummNESFile::open(const char *filename, AccessMode mode) {
uint8 md5sum[16];
if (_ROMset == kROMsetNum) {
- if (md5_file(filename, md5sum)) {
+ if (Common::md5_file(filename, md5sum)) {
char md5str[32+1];
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
diff --git a/scumm/util.h b/scumm/util.h
index 7fbf4035dd..53e5187182 100644
--- a/scumm/util.h
+++ b/scumm/util.h
@@ -27,7 +27,7 @@
namespace Scumm {
-class BaseScummFile : public File {
+class BaseScummFile : public Common::File {
public:
virtual void setEnc(byte value) = 0;
diff --git a/scumm/vars.cpp b/scumm/vars.cpp
index 1dd1f43292..079a02d600 100644
--- a/scumm/vars.cpp
+++ b/scumm/vars.cpp
@@ -603,7 +603,7 @@ void ScummEngine::initScummVars() {
&& (_platform == Common::kPlatformPC)) {
if (_gameId == GID_LOOM) {
char buf[50];
- File f;
+ Common::File f;
for (int i = 82; i < 86; i++) {
sprintf(buf, "%d.LFL", i);
f.open(buf);
@@ -612,7 +612,7 @@ void ScummEngine::initScummVars() {
f.close();
}
} else if (_gameId == GID_MONKEY_EGA) {
- File f;
+ Common::File f;
f.open("DISK09.LEC");
if (f.isOpen() == false)
error("Native MIDI support requires Roland patch from LucasArts");
diff --git a/scumm/wiz_he.cpp b/scumm/wiz_he.cpp
index 2829e9202b..d0778bee62 100644
--- a/scumm/wiz_he.cpp
+++ b/scumm/wiz_he.cpp
@@ -1713,7 +1713,7 @@ void ScummEngine_v90he::processWizImage(const WizParameters *params) {
break;
case 3:
if (params->processFlags & kWPFUseFile) {
- File f;
+ Common::File f;
// Convert Windows path separators to something more portable
strncpy(buf, (const char *)params->filename, 512);
@@ -1722,7 +1722,7 @@ void ScummEngine_v90he::processWizImage(const WizParameters *params) {
buf[i] = '/';
}
- if (f.open((const char *)buf, File::kFileReadMode)) {
+ if (f.open((const char *)buf, Common::File::kFileReadMode)) {
uint32 id = f.readUint32LE();
if (id == TO_LE_32(MKID('AWIZ')) || id == TO_LE_32(MKID('MULT'))) {
uint32 size = f.readUint32BE();
@@ -1751,7 +1751,7 @@ void ScummEngine_v90he::processWizImage(const WizParameters *params) {
break;
case 4:
if (params->processFlags & kWPFUseFile) {
- File f;
+ Common::File f;
switch(params->fileWriteMode) {
case 2:
@@ -1768,7 +1768,7 @@ void ScummEngine_v90he::processWizImage(const WizParameters *params) {
buf[i] = '/';
}
- if (!f.open((const char *)buf, File::kFileWriteMode)) {
+ if (!f.open((const char *)buf, Common::File::kFileWriteMode)) {
warning("Unable to open for write '%s'", buf);
VAR(119) = -3;
} else {