aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
Diffstat (limited to 'scumm')
-rw-r--r--scumm/intern.h40
-rw-r--r--scumm/module.mk1
-rw-r--r--scumm/script_v100he.cpp1483
-rw-r--r--scumm/script_v72he.cpp12
-rw-r--r--scumm/script_v7he.cpp5
-rw-r--r--scumm/script_v80he.cpp3
-rw-r--r--scumm/scumm.cpp15
7 files changed, 1554 insertions, 5 deletions
diff --git a/scumm/intern.h b/scumm/intern.h
index 8a3f0d38c2..0c5f8beeae 100644
--- a/scumm/intern.h
+++ b/scumm/intern.h
@@ -901,6 +901,46 @@ protected:
void o90_getActorAnimProgress();
};
+class ScummEngine_v100he : public ScummEngine_v90he {
+protected:
+ typedef void (ScummEngine_v100he::*OpcodeProcV100he)();
+ struct OpcodeEntryV100he {
+ OpcodeProcV100he proc;
+ const char *desc;
+ };
+
+ const OpcodeEntryV100he *_opcodesV100he;
+
+public:
+ ScummEngine_v100he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) : ScummEngine_v90he(detector, syst, gs, md5sum) {}
+
+protected:
+ virtual void setupOpcodes();
+ virtual void executeOpcode(byte i);
+ virtual const char *getOpcodeDesc(byte i);
+
+ virtual void decodeParseString(int a, int b);
+
+ /* HE version 100 script opcodes */
+ void o100_actorOps();
+ void o100_arrayOps();
+ void o100_dim2dimArray();
+ void o100_dimArray();
+ void o100_drawObject();
+ void o100_unknown28();
+ void o100_resourceRoutines();
+ void o100_wizImageOps();
+ void o100_dim2dim2Array();
+ void o100_paletteOps();
+ void o100_roomOps();
+ void o100_startSound();
+ void o100_unknown26();
+ void o100_quitPauseRestart();
+ void o100_cursorCommand();
+ void o100_wait();
+ void o100_unknown25();
+};
+
class ScummEngine_v7 : public ScummEngine_v6 {
public:
ScummEngine_v7(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) : ScummEngine_v6(detector, syst, gs, md5sum) {}
diff --git a/scumm/module.mk b/scumm/module.mk
index 72c8780899..701ef2a223 100644
--- a/scumm/module.mk
+++ b/scumm/module.mk
@@ -43,6 +43,7 @@ MODULE_OBJS := \
scumm/script_v72he.o \
scumm/script_v80he.o \
scumm/script_v90he.o \
+ scumm/script_v100he.o \
scumm/script_v8.o \
scumm/scumm.o \
scumm/sound.o \
diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp
new file mode 100644
index 0000000000..cebed5c64c
--- /dev/null
+++ b/scumm/script_v100he.cpp
@@ -0,0 +1,1483 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2004 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+
+#include "stdafx.h"
+
+#include "common/config-manager.h"
+
+#include "scumm/actor.h"
+#include "scumm/charset.h"
+#include "scumm/intern.h"
+#include "scumm/object.h"
+#include "scumm/resource.h"
+#include "scumm/resource_v7he.h"
+#include "scumm/scumm.h"
+#include "scumm/sound.h"
+
+#include "sound/mididrv.h"
+#include "sound/mixer.h"
+
+namespace Scumm {
+
+#define OPCODE(x) { &ScummEngine_v100he::x, #x }
+
+void ScummEngine_v100he::setupOpcodes() {
+ static const OpcodeEntryV100he opcodes[256] = {
+ /* 00 */
+ OPCODE(o100_actorOps),
+ OPCODE(o6_add),
+ OPCODE(o6_faceActor),
+ OPCODE(o90_sortArray),
+ /* 04 */
+ OPCODE(o100_arrayOps),
+ OPCODE(o6_band),
+ OPCODE(o6_bor),
+ OPCODE(o6_breakHere),
+ /* 08 */
+ OPCODE(o6_delayFrames),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* 0C */
+ OPCODE(o6_setCameraAt),
+ OPCODE(o6_actorFollowCamera),
+ OPCODE(o6_loadRoom),
+ OPCODE(o6_panCameraTo),
+ /* 10 */
+ OPCODE(o6_invalid),
+ OPCODE(o72_jumpToScript),
+ OPCODE(o6_setClass),
+ OPCODE(o60_closeFile),
+ /* 14 */
+ OPCODE(o6_loadRoomWithEgo),
+ OPCODE(o6_invalid),
+ OPCODE(o72_setFilePath),
+ OPCODE(o6_invalid),
+ /* 18 */
+ OPCODE(o6_cutscene),
+ OPCODE(o6_pop),
+ OPCODE(o72_traceStatus),
+ OPCODE(o6_wordVarDec),
+ /* 1C */
+ OPCODE(o72_wordArrayDec),
+ OPCODE(o72_deleteFile),
+ OPCODE(o100_dim2dimArray),
+ OPCODE(o100_dimArray),
+ /* 20 */
+ OPCODE(o6_div),
+ OPCODE(o6_animateActor),
+ OPCODE(o6_doSentence),
+ OPCODE(o80_drawBox),
+ /* 24 */
+ OPCODE(o72_drawWizImage),
+ OPCODE(o80_drawWizPolygon),
+ OPCODE(o6_invalid),
+ OPCODE(o100_drawObject),
+ /* 28 */
+ OPCODE(o6_dup),
+ OPCODE(o90_dup),
+ OPCODE(o6_endCutscene),
+ OPCODE(o6_stopObjectCode),
+ /* 2C */
+ OPCODE(o6_stopObjectCode),
+ OPCODE(o6_eq),
+ OPCODE(o6_invalid),
+ OPCODE(o6_freezeUnfreeze),
+ /* 30 */
+ OPCODE(o6_ge),
+ OPCODE(o6_getDateTime),
+ OPCODE(o100_unknown28),
+ OPCODE(o6_gt),
+ /* 34 */
+ OPCODE(o100_resourceRoutines),
+ OPCODE(o6_if),
+ OPCODE(o6_ifNot),
+ OPCODE(o100_wizImageOps),
+ /* 38 */
+ OPCODE(o72_isAnyOf),
+ OPCODE(o6_wordVarInc),
+ OPCODE(o6_wordArrayInc),
+ OPCODE(o6_jump),
+ /* 3C */
+ OPCODE(o70_kernelSetFunctions),
+ OPCODE(o6_land),
+ OPCODE(o6_le),
+ OPCODE(o60_localizeArray),
+ /* 40 */
+ OPCODE(o6_wordArrayRead),
+ OPCODE(o6_wordArrayIndexedRead),
+ OPCODE(o6_lor),
+ OPCODE(o6_lt),
+ /* 44 */
+ OPCODE(o90_mod),
+ OPCODE(o6_mul),
+ OPCODE(o6_neq),
+ OPCODE(o100_dim2dim2Array),
+ /* 48 */
+ OPCODE(o6_setObjectName),
+ OPCODE(o6_invalid),
+ OPCODE(o6_not),
+ OPCODE(o6_invalid),
+ /* 4C */
+ OPCODE(o6_beginOverride),
+ OPCODE(o6_endOverride),
+ OPCODE(o6_invalid),
+ OPCODE(o6_setOwner),
+ /* 50 */
+ OPCODE(o100_paletteOps),
+ OPCODE(o70_pickupObject),
+ OPCODE(o70_polygonOps),
+ OPCODE(o6_pop),
+ /* 54 */
+ OPCODE(o6_printDebug),
+ OPCODE(o6_invalid),
+ OPCODE(o6_printLine),
+ OPCODE(o6_printSystem),
+ /* 58 */
+ OPCODE(o6_printCursor),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* 5C */
+ OPCODE(o6_pushByte),
+ OPCODE(o72_pushDWord),
+ OPCODE(o72_addMessageToStack),
+ OPCODE(o6_pushWord),
+ /* 60 */
+ OPCODE(o6_pushWordVar),
+ OPCODE(o6_putActorAtObject),
+ OPCODE(o6_putActorAtXY),
+ OPCODE(o6_invalid),
+ /* 64 */
+ OPCODE(o72_redimArray),
+ OPCODE(o60_rename),
+ OPCODE(o6_stopObjectCode),
+ OPCODE(o6_invalid),
+ /* 68 */
+ OPCODE(o100_roomOps),
+ OPCODE(o6_printActor),
+ OPCODE(o6_printEgo),
+ OPCODE(o6_talkActor),
+ /* 6C */
+ OPCODE(o6_talkEgo),
+ OPCODE(o6_invalid),
+ OPCODE(o60_seekFilePos),
+ OPCODE(o6_setBoxFlags),
+ /* 70 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_setBoxSet),
+ OPCODE(o72_unknownFA),
+ OPCODE(o6_shuffle),
+ /* 74 */
+ OPCODE(o6_delay),
+ OPCODE(o6_delayMinutes),
+ OPCODE(o6_delaySeconds),
+ OPCODE(o100_startSound),
+ /* 78 */
+ OPCODE(o6_invalid),
+ OPCODE(o100_unknown26),
+ OPCODE(o6_stampObject),
+ OPCODE(o72_startObject),
+ /* 7C */
+ OPCODE(o72_startScript),
+ OPCODE(o6_startScriptQuick),
+ OPCODE(o80_setState),
+ OPCODE(o6_stopObjectScript),
+ /* 80 */
+ OPCODE(o6_stopScript),
+ OPCODE(o6_stopSentence),
+ OPCODE(o6_stopSound),
+ OPCODE(o6_stopTalking),
+ /* 84 */
+ OPCODE(o6_writeWordVar),
+ OPCODE(o6_wordArrayWrite),
+ OPCODE(o6_wordArrayIndexedWrite),
+ OPCODE(o6_sub),
+ /* 88 */
+ OPCODE(o100_quitPauseRestart),
+ OPCODE(o6_invalid),
+ OPCODE(o72_setTimer),
+ OPCODE(o100_cursorCommand),
+ /* 8C */
+ OPCODE(o6_invalid),
+ OPCODE(o100_wait),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* 90 */
+ OPCODE(o60_writeFile),
+ OPCODE(o72_writeINI),
+ OPCODE(o80_writeConfigFile),
+ OPCODE(o6_abs),
+ /* 94 */
+ OPCODE(o6_getActorWalkBox),
+ OPCODE(o6_getActorCostume),
+ OPCODE(o6_getActorElevation),
+ OPCODE(o6_getObjectOldDir),
+ /* 98 */
+ OPCODE(o6_getActorMoving),
+ OPCODE(o6_invalid),
+ OPCODE(o6_getActorRoom),
+ OPCODE(o6_getActorScaleX),
+ /* 9C */
+ OPCODE(o6_getAnimateVariable),
+ OPCODE(o6_getActorWidth),
+ OPCODE(o6_getObjectX),
+ OPCODE(o6_getObjectY),
+ /* A0 */
+ OPCODE(o90_atan2),
+ OPCODE(o90_getSegmentAngle),
+ OPCODE(o90_getActorAnimProgress),
+ OPCODE(o6_invalid),
+ /* A4 */
+ OPCODE(o6_ifClassOfIs),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o90_cos),
+ /* A8 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_getActorFromXY),
+ OPCODE(o72_findAllObjects),
+ /* AC */
+ OPCODE(o90_findAllObjectsWithClassOf),
+ OPCODE(o6_invalid),
+ OPCODE(o6_findInventory),
+ OPCODE(o72_findObject),
+ /* B0 */
+ OPCODE(o72_findObjectWithClassOf),
+ OPCODE(o70_polygonHit),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* B4 */
+ OPCODE(o72_getNumFreeArrays),
+ OPCODE(o72_getArrayDimSize),
+ OPCODE(o72_checkGlobQueue),
+ OPCODE(o72_getResourceSize),
+ /* B8 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_isActorInBox),
+ /* BC */
+ OPCODE(o6_isAnyOf),
+ OPCODE(o6_getInventoryCount),
+ OPCODE(o72_kernelGetFunctions),
+ OPCODE(o90_max),
+ /* C0 */
+ OPCODE(o90_min),
+ OPCODE(o72_getObjectImageX),
+ OPCODE(o72_getObjectImageY),
+ OPCODE(o6_isRoomScriptRunning),
+ /* C4 */
+ OPCODE(o90_getObjectData),
+ OPCODE(o72_openFile),
+ OPCODE(o6_invalid),
+ OPCODE(o6_getOwner),
+ /* C8 */
+ OPCODE(o90_getPaletteData),
+ OPCODE(o6_pickOneOf),
+ OPCODE(o6_pickOneOfDefault),
+ OPCODE(o80_pickVarRandom),
+ /* CC */
+ OPCODE(o72_getPixel),
+ OPCODE(o6_distObjectObject),
+ OPCODE(o6_distObjectPt),
+ OPCODE(o6_distPtPt),
+ /* D0 */
+ OPCODE(o6_getRandomNumber),
+ OPCODE(o6_getRandomNumberRange),
+ OPCODE(o60_readFile),
+ OPCODE(o6_invalid),
+ /* D4 */
+ OPCODE(o72_readINI),
+ OPCODE(o80_readConfigFile),
+ OPCODE(o6_isScriptRunning),
+ OPCODE(o90_sin),
+ /* D8 */
+ OPCODE(o72_unknown5A),
+ OPCODE(o6_isSoundRunning),
+ OPCODE(o6_invalid),
+ OPCODE(o100_unknown25),
+ /* DC */
+ OPCODE(o90_sqrt),
+ OPCODE(o6_startObjectQuick),
+ OPCODE(o6_startScriptQuick2),
+ OPCODE(o6_getState),
+ /* E0 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* E4 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* E8 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o72_getTimer),
+ OPCODE(o6_getVerbEntrypoint),
+ /* EC */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* F0 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* F4 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* F8 */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ /* FC */
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ OPCODE(o6_invalid),
+ };
+
+ _opcodesV100he = opcodes;
+}
+
+void ScummEngine_v100he::executeOpcode(byte i) {
+ OpcodeProcV100he op = _opcodesV100he[i].proc;
+ (this->*op) ();
+}
+
+const char *ScummEngine_v100he::getOpcodeDesc(byte i) {
+ return _opcodesV100he[i].desc;
+}
+
+void ScummEngine_v100he::o100_actorOps() {
+ Actor *a;
+ int i, j, k;
+ int args[32];
+ byte b;
+ byte string[256];
+
+ b = fetchScriptByte();
+ if (b == 129) {
+ _curActor = pop();
+ return;
+ }
+
+ a = derefActorSafe(_curActor, "o72_actorOps");
+ if (!a)
+ return;
+
+ switch (b) {
+ case 3:
+ pop();
+ pop();
+ pop();
+ break;
+ case 4: // SO_ANIMATION_SPEED
+ a->setAnimSpeed(pop());
+ break;
+ case 6:
+ i = pop();
+ j = pop();
+ a->putActor(i, j, a->room);
+ break;
+ case 8:
+ a->drawToBackBuf = false;
+ a->needRedraw = true;
+ a->needBgReset = true;
+ break;
+ case 9:
+ {
+ int top_actor = a->top;
+ int bottom_actor = a->bottom;
+ a->drawToBackBuf = true;
+ a->needRedraw = true;
+ a->drawActorCostume();
+ a->drawToBackBuf = false;
+ a->needRedraw = true;
+ a->drawActorCostume();
+ a->needRedraw = false;
+
+ if (a->top > top_actor)
+ a->top = top_actor;
+ if (a->bottom < bottom_actor)
+ a->bottom = bottom_actor;
+
+ }
+ break;
+ case 14:
+ a->charset = pop();
+ break;
+ case 18:
+ case 128:
+ _actorClipOverride.bottom = pop();
+ _actorClipOverride.right = pop();
+ _actorClipOverride.top = pop();
+ _actorClipOverride.left = pop();
+ break;
+ case 22:
+ k = getStackList(args, ARRAYSIZE(args));
+ for (i = 0; i < k; ++i) {
+ a->setUserCondition(args[i] & 0x7F, args[i] & 0x80);
+ }
+ debug(1,"o72_actorOps: case 21 (%d)", k);
+ break;
+ case 25: // SO_COSTUME
+ a->setActorCostume(pop());
+ break;
+ case 27: // SO_DEFAULT
+ a->initActor(0);
+ break;
+ case 52: // SO_ACTOR_NAME
+ copyScriptString(string);
+ loadPtrToResource(rtActorName, a->number, string);
+ break;
+ case 53: // SO_ACTOR_NEW
+ a->initActor(2);
+ break;
+ case 57: // SO_PALETTE
+ j = pop();
+ i = pop();
+ checkRange(255, 0, i, "Illegal palette slot %d");
+ a->remapActorPaletteColor(i, j);
+ break;
+ case 59:
+ // Uses reverse order of layering, so we adjust
+ a->_layer = -pop();
+ break;
+ case 63:
+ a->transparency = pop();
+ break;
+ case 65: // SO_SCALE
+ i = pop();
+ a->setScale(i, i);
+ break;
+ case 70: // SO_SHADOW
+ a->_shadowMode = pop();
+ debug(0, "Set actor XMAP idx to %d", a->_shadowMode);
+ break;
+ case 74: // SO_STEP_DIST
+ j = pop();
+ i = pop();
+ a->setActorWalkSpeed(i, j);
+ break;
+ case 78:
+ {
+ copyScriptString(string);
+ int slot = pop();
+
+ int len = resStrLen(string) + 1;
+ addMessageToStack(string, a->talkQueue[slot].sentence, len);
+
+ a->talkQueue[slot].posX = a->talkPosX;
+ a->talkQueue[slot].posY = a->talkPosY;
+ a->talkQueue[slot].color = a->talkColor;
+ }
+ break;
+ case 83: // SO_ACTOR_VARIABLE
+ i = pop();
+ a->setAnimVar(pop(), i);
+ break;
+ case 87: // SO_ALWAYS_ZCLIP
+ a->forceClip = pop();
+ break;
+ case 89: // SO_NEVER_ZCLIP
+ a->forceClip = 0;
+ break;
+ case 130: // SO_SOUND
+ k = getStackList(args, ARRAYSIZE(args));
+ for (i = 0; i < k; i++)
+ a->sound[i] = args[i];
+ break;
+ case 131: // SO_ACTOR_WIDTH
+ a->width = pop();
+ break;
+ case 132: // SO_ANIMATION_DEFAULT
+ a->_initFrame = 1;
+ a->_walkFrame = 2;
+ a->_standFrame = 3;
+ a->_talkStartFrame = 4;
+ a->_talkStopFrame = 5;
+ break;
+ case 133: // SO_ELEVATION
+ a->setElevation(pop());
+ break;
+ case 134: // SO_FOLLOW_BOXES
+ a->ignoreBoxes = 0;
+ a->forceClip = 0;
+ if (a->isInCurrentRoom())
+ a->putActor(a->_pos.x, a->_pos.y, a->room);
+ break;
+ case 135: // SO_IGNORE_BOXES
+ a->ignoreBoxes = 1;
+ a->forceClip = 0;
+ if (a->isInCurrentRoom())
+ a->putActor(a->_pos.x, a->_pos.y, a->room);
+ break;
+ case 136: // SO_ACTOR_IGNORE_TURNS_OFF
+ a->ignoreTurns = false;
+ break;
+ case 137: // SO_ACTOR_IGNORE_TURNS_ON
+ a->ignoreTurns = true;
+ break;
+ case 138: // SO_INIT_ANIMATION
+ a->_initFrame = pop();
+ break;
+ case 139: // SO_STAND_ANIMATION
+ a->_standFrame = pop();
+ break;
+ case 140: // SO_TALK_ANIMATION
+ a->_talkStopFrame = pop();
+ a->_talkStartFrame = pop();
+ break;
+ case 141: // SO_TALK_COLOR
+ a->talkColor = pop();
+ break;
+ case 142:
+ k = pop();
+ a->talkUnk = 1;
+ a->setTalkCondition(k);
+ debug(1,"o72_actorOps: case 24 (%d)", k);
+ break;
+ case 143: // SO_TEXT_OFFSET
+ a->talkPosY = pop();
+ a->talkPosX = pop();
+ break;
+ case 144: // SO_WALK_ANIMATION
+ a->_walkFrame = pop();
+ break;
+ default:
+ error("o100_actorOps: default case %d", b);
+ }
+}
+
+void ScummEngine_v100he::o100_arrayOps() {
+ byte subOp = fetchScriptByte();
+ int array = fetchScriptWord();
+ int offs, tmp, tmp2, tmp3;
+ int dim1end, dim1start, dim2end, dim2start;
+ int id, len, b, c;
+ ArrayHeader *ah;
+ int list[128];
+ byte string[2048];
+
+ debug(1,"o100_arrayOps: case %d", subOp);
+ switch (subOp) {
+ case 35: // SO_ASSIGN_STRING
+ decodeScriptString(string);
+ len = resStrLen(string) + 1;
+ ah = defineArray(array, kStringArray, 0, 0, 0, len);
+ memcpy(ah->data, string, len);
+ break;
+
+
+ case 77: // SO_ASSIGN_STRING
+ copyScriptString(string);
+ len = resStrLen(string) + 1;
+ ah = defineArray(array, kStringArray, 0, 0, 0, len);
+ memcpy(ah->data, string, len);
+ break;
+
+ case 128: // SO_ASSIGN_2DIM_LIST
+ len = getStackList(list, ARRAYSIZE(list));
+ id = readVar(array);
+ if (id == 0)
+ error("Must DIM a two dimensional array before assigning");
+ c = pop();
+ while (--len >= 0) {
+ writeArray(array, c, len, list[len]);
+ }
+ break;
+ case 129: // SO_ASSIGN_INT_LIST
+ b = pop();
+ c = pop();
+ id = readVar(array);
+ if (id == 0) {
+ defineArray(array, kDwordArray, 0, 0, 0, b + c);
+ }
+ while (c--) {
+ writeArray(array, 0, b + c, pop());
+ }
+ break;
+
+ case 130:
+ len = getStackList(list, ARRAYSIZE(list));
+ dim1end = pop();
+ dim1start = pop();
+ dim2end = pop();
+ dim2start = pop();
+ id = readVar(array);
+ if (id == 0) {
+ defineArray(array, kDwordArray, dim2start, dim2end, dim1start, dim1end);
+ }
+ tmp2 = len;
+ while (dim2start <= dim2end) {
+ tmp = dim1start;
+ while (tmp <= dim1end) {
+ writeArray(array, dim2start, tmp, list[--tmp2]);
+ if (tmp2 == 0)
+ tmp2 = len;
+ tmp++;
+ }
+ dim2start++;
+ }
+ break;
+ case 131:
+ {
+ // TODO
+ // Array copy and cat?
+ //Array1
+ dim1end = pop();
+ dim1start = pop();
+ dim2end = pop();
+ dim2start = pop();
+ //Array2
+ array = fetchScriptWord();
+ dim1end = pop();
+ dim1start = pop();
+ dim2end = pop();
+ dim2start = pop();
+ }
+ break;
+ case 133:
+ b = pop();
+ c = pop();
+ dim1end = pop();
+ dim1start = pop();
+ dim2end = pop();
+ dim2start = pop();
+ id = readVar(array);
+ if (id == 0) {
+ defineArray(array, kDwordArray, dim2start, dim2end, dim1start, dim1end);
+ }
+
+ len = c - b;
+ len |= dim2end;
+ len = len - dim2end + 1;
+ offs = (b >= c) ? 1 : -1;
+ tmp2 = c;
+ tmp3 = len;
+ while (dim2start <= dim2end) {
+ tmp = dim1start;
+ while (tmp <= dim1end) {
+ writeArray(array, dim2start, tmp, tmp2);
+ if (--tmp3 == 0) {
+ tmp2 = c;
+ tmp3 = len;
+ } else {
+ tmp2 += offs;
+ }
+ tmp++;
+ }
+ dim2start++;
+ }
+ break;
+ default:
+ error("o100_arrayOps: default case %d (array %d)", subOp, array);
+ }
+}
+
+void ScummEngine_v100he::o100_dim2dimArray() {
+ int a, b, data;
+ int type = fetchScriptByte();
+ switch (type) {
+ case 41: // SO_BIT_ARRAY
+ data = kBitArray;
+ break;
+ case 42: // SO_NIBBLE_ARRAY
+ data = kNibbleArray;
+ break;
+ case 43: // SO_BYTE_ARRAY
+ data = kByteArray;
+ break;
+ case 44: // SO_INT_ARRAY
+ data = kIntArray;
+ break;
+ case 45:
+ data = kDwordArray;
+ break;
+ case 77: // SO_STRING_ARRAY
+ data = kStringArray;
+ break;
+ default:
+ error("o100_dim2dimArray: default case %d", type);
+ }
+
+ b = pop();
+ a = pop();
+ defineArray(fetchScriptWord(), data, 0, a, 0, b);
+}
+
+void ScummEngine_v100he::o100_dimArray() {
+ int data;
+ int type = fetchScriptByte();
+
+ switch (type) {
+ case 41: // SO_BIT_ARRAY
+ data = kBitArray;
+ break;
+ case 42: // SO_NIBBLE_ARRAY
+ data = kNibbleArray;
+ break;
+ case 43: // SO_BYTE_ARRAY
+ data = kByteArray;
+ break;
+ case 44: // SO_INT_ARRAY
+ data = kIntArray;
+ break;
+ case 45:
+ data = kDwordArray;
+ break;
+ case 77: // SO_STRING_ARRAY
+ data = kStringArray;
+ break;
+ case 135: // SO_UNDIM_ARRAY
+ nukeArray(fetchScriptWord());
+ return;
+ default:
+ error("o100_dimArray: default case %d", type);
+ }
+
+ defineArray(fetchScriptWord(), data, 0, 0, 0, pop());
+}
+
+void ScummEngine_v100he::o100_drawObject() {
+ byte subOp = fetchScriptByte();
+ int state = 0, y = -1, x = -1;
+
+ switch (subOp) {
+ case 6:
+ state = 1;
+ y = pop();
+ x = pop();
+ break;
+ case 7:
+ state = pop();
+ y = pop();
+ x = pop();
+ break;
+ case 40:
+ state = pop();
+ if (state == 0)
+ state = 1;
+ break;
+ default:
+ error("o100_drawObject: default case %d", subOp);
+ }
+
+ int object = pop();
+ int objnum = getObjectIndex(object);
+ if (objnum == -1)
+ return;
+
+ if (y != -1 && x != -1) {
+ _objs[objnum].x_pos = x * 8;
+ _objs[objnum].y_pos = y * 8;
+ }
+
+ if (state != -1) {
+ addObjectToDrawQue(objnum);
+ putState(object, state);
+ }
+}
+
+void ScummEngine_v100he::o100_unknown28() {
+ // Incomplete
+ byte subOp = fetchScriptByte();
+
+ switch (subOp) {
+ case 0:
+ pop();
+ break;
+ case 6:
+ pop();
+ pop();
+ break;
+ case 18:
+ pop();
+ pop();
+ pop();
+ pop();
+ break;
+ case 53:
+ break;
+ default:
+ error("o100_unknown28: Unknown case %d", subOp);
+ }
+ debug(1,"o100_unknown28 stub (%d)", subOp);
+}
+
+void ScummEngine_v100he::o100_resourceRoutines() {
+ // Incomplete
+ int resid, op;
+ op = fetchScriptByte();
+
+ switch (op) {
+ case 14:
+ // charset
+ resid = pop();
+ break;
+ case 25:
+ // costume
+ resid = pop();
+ break;
+ case 34:
+ // flobject
+ resid = pop();
+ break;
+ case 40:
+ // image
+ resid = pop();
+ break;
+ case 62:
+ // room
+ resid = pop();
+ break;
+ case 66:
+ // script
+ resid = pop();
+ break;
+ case 72:
+ // sound
+ resid = pop();
+ break;
+ case 128:
+ // lock
+ break;
+ default:
+ debug(1,"o100_resourceRoutines: default case %d", op);
+ }
+}
+
+void ScummEngine_v100he::o100_wizImageOps() {
+ // Incomplete
+ byte subOp = fetchScriptByte();
+
+ switch (subOp) {
+ case 0:
+ _wizParams.img.resNum = pop();
+ _wizParams.processMode = 0;
+ _wizParams.processFlags = 0;
+ _wizParams.remapPos = 0;
+ _wizParams.img.flags = 0;
+ break;
+ case 6:
+ _wizParams.processFlags |= 1;
+ _wizParams.img.y1 = pop();
+ _wizParams.img.x1 = pop();
+ break;
+ case 29:
+ _wizParams.processMode = 1;
+ break;
+ case 39:
+ _wizParams.processFlags |= 0x40;
+ pop();
+ break;
+ case 53:
+ _wizParams.processMode = 8;
+ break;
+ case 55:
+ _wizParams.img.flags = pop();
+ _wizParams.img.state = pop();
+ _wizParams.img.y1 = pop();
+ _wizParams.img.x1 = pop();
+ _wizParams.img.resNum = pop();
+ displayWizImage(&_wizParams.img);
+ break;
+ case 67:
+ _wizParams.processFlags |= 0x20;
+ _wizParams.img.flags = pop();
+ break;
+ case 84:
+ _wizParams.processFlags |= 0x20;
+ _wizParams.img.flags = pop();
+ break;
+ case 92:
+ processWizImage(&_wizParams);
+ break;
+ case 135:
+ _wizParams.processFlags |= 0x10000;
+ pop();
+ break;
+ default:
+ error("o100_wizImageOps: Unknown case %d", subOp);
+ }
+ debug(1,"o100_wizImageOps stub (%d)", subOp);
+}
+
+void ScummEngine_v100he::o100_dim2dim2Array() {
+ int data, dim1start, dim1end, dim2start, dim2end;
+ int type = fetchScriptByte();
+
+ switch (type) {
+ case 41: // SO_BIT_ARRAY
+ data = kBitArray;
+ break;
+ case 42: // SO_NIBBLE_ARRAY
+ data = kNibbleArray;
+ break;
+ case 43: // SO_BYTE_ARRAY
+ data = kByteArray;
+ break;
+ case 44: // SO_INT_ARRAY
+ data = kIntArray;
+ break;
+ case 45:
+ data = kDwordArray;
+ break;
+ case 77: // SO_STRING_ARRAY
+ data = kStringArray;
+ break;
+ default:
+ error("o90_dim2dim2Array: default case %d", type);
+ }
+
+ if (pop() == 2) {
+ dim1end = pop();
+ dim1start = pop();
+ dim2end = pop();
+ dim2start = pop();
+ } else {
+ dim2end = pop();
+ dim2start = pop();
+ dim1end = pop();
+ dim1start = pop();
+ }
+
+ defineArray(fetchScriptWord(), data, dim2start, dim2end, dim1start, dim1end);
+}
+
+void ScummEngine_v100he::o100_paletteOps() {
+ byte subOp = fetchScriptByte();
+ switch (subOp) {
+ case 0:
+ _hePaletteNum = pop();
+ break;
+ case 20:
+ pop();
+ pop();
+ pop();
+ pop();
+ pop();
+ break;
+ case 25:
+ pop();
+ break;
+ case 40:
+ pop();
+ pop();
+ break;
+ case 53:
+ break;
+ case 57:
+ pop();
+ break;
+ case 63:
+ pop();
+ pop();
+ break;
+ case 81:
+ pop();
+ pop();
+ pop();
+ break;
+ case 92:
+ _hePaletteNum = 0;
+ break;
+ default:
+ error("o100_paletteOps: Unknown case %d", subOp);
+ }
+ debug(0,"o100_paletteOps stub (%d)", subOp);
+}
+
+void ScummEngine_v100he::o100_roomOps() {
+ int a, b, c, d, e;
+ byte op;
+ byte filename[100];
+
+ op = fetchScriptByte();
+
+ switch (op) {
+ case 63: // SO_ROOM_PALETTE
+ d = pop();
+ c = pop();
+ b = pop();
+ a = pop();
+ setPalColor(d, a, b, c);
+ break;
+
+ case 129:
+ b = pop();
+ a = pop();
+ swapObjects(a, b);
+ break;
+
+ case 130:
+ a = pop();
+ b = pop();
+ copyPalColor(a, b);
+ break;
+
+ case 131: // SO_ROOM_FADE
+ // Defaults to 1 but doesn't use fade effects
+ a = pop();
+ break;
+
+ case 132: // SO_ROOM_INTENSITY
+ c = pop();
+ b = pop();
+ a = pop();
+ darkenPalette(a, a, a, b, c);
+ break;
+
+ case 133: // SO_RGB_ROOM_INTENSITY
+ e = pop();
+ d = pop();
+ c = pop();
+ b = pop();
+ a = pop();
+ darkenPalette(a, b, c, d, e);
+ break;
+
+ case 134: // SO_ROOM_NEW_PALETTE
+ a = pop();
+ setPalette(a, _roomResource);
+ break;
+
+ case 135:
+ b = pop();
+ a = pop();
+ setPalette(a, b);
+ break;
+
+ case 136: // SO_ROOM_SAVEGAME
+ _saveTemporaryState = true;
+ _saveLoadSlot = pop();
+ _saveLoadFlag = pop();
+ break;
+
+ case 137:
+ copyScriptString(filename);
+ _saveLoadFlag = pop();
+ _saveLoadSlot = 1;
+ _saveTemporaryState = true;
+ break;
+
+ case 138: // SO_ROOM_SCREEN
+ b = pop();
+ a = pop();
+ initScreens(a, _screenHeight);
+ break;
+
+ case 139: // SO_ROOM_SCROLL
+ b = pop();
+ a = pop();
+ if (a < (_screenWidth / 2))
+ a = (_screenWidth / 2);
+ if (b < (_screenWidth / 2))
+ b = (_screenWidth / 2);
+ if (a > _roomWidth - (_screenWidth / 2))
+ a = _roomWidth - (_screenWidth / 2);
+ if (b > _roomWidth - (_screenWidth / 2))
+ b = _roomWidth - (_screenWidth / 2);
+ VAR(VAR_CAMERA_MIN_X) = a;
+ VAR(VAR_CAMERA_MAX_X) = b;
+ break;
+
+ default:
+ error("o100_roomOps: default case %d", op);
+ }
+}
+
+void ScummEngine_v100he::o100_startSound() {
+ byte op;
+ op = fetchScriptByte();
+
+ debug(0, "o100_startSound invalid case %d", op);
+ switch (op) {
+ case 6:
+ _heSndLoop |= 16;
+ pop();
+ break;
+ case 92:
+ _sound->addSoundToQueue(_heSndSoundId, _heSndOffset);
+ break;
+ case 128:
+ _heSndLoop |= 2;
+ break;
+ case 129:
+ _heSndChannel = pop();
+ break;
+ case 130:
+ _heSndLoop |= 40;
+ pop();
+ break;
+ case 131:
+ _heSndLoop |= 4;
+ break;
+ case 132:
+ case 134:
+ _heSndSoundId = pop();
+ _heSndOffset = 0;
+ _heSndSoundFreq = 11025;
+ _heSndChannel = VAR(VAR_MUSIC_CHANNEL);
+ break;
+ case 133:
+ _heSndLoop |= 80;
+ pop();
+ break;
+ case 135:
+ _heSndLoop |= 4;
+ break;
+ case 136:
+ _heSndLoop |= 20;
+ pop();
+ break;
+ default:
+ error("o100_startSound invalid case %d", op);
+ }
+}
+
+void ScummEngine_v100he::o100_unknown26() {
+ // Incomplete
+ int args[16];
+ byte subOp = fetchScriptByte();
+
+ switch (subOp) {
+ case 0:
+ pop();
+ pop();
+ break;
+ case 3:
+ pop();
+ break;
+ case 6:
+ pop();
+ pop();
+ break;
+ case 16:
+ getStackList(args, ARRAYSIZE(args));
+ break;
+ case 38:
+ pop();
+ break;
+ case 40:
+ pop();
+ break;
+ case 53:
+ break;
+ case 57:
+ pop();
+ break;
+ case 59:
+ pop();
+ break;
+ case 60:
+ pop();
+ pop();
+ break;
+ case 61:
+ break;
+ case 73:
+ pop();
+ break;
+ case 82:
+ pop();
+ break;
+ default:
+ error("o90_unknown26: Unknown case %d", subOp);
+ }
+ debug(1,"o100_unknown26 stub (%d)", subOp);
+}
+
+void ScummEngine_v100he::o100_quitPauseRestart() {
+ byte subOp = fetchScriptByte();
+ subOp -= 61;
+
+ switch (subOp) {
+ case 67:
+ clearDrawObjectQueue();
+ break;
+ case 75:
+ // Clear screen
+ // Update palette
+ break;
+ default:
+ error("o100_quitPauseRestart invalid case %d", subOp);
+ }
+}
+
+void ScummEngine_v100he::o100_cursorCommand() {
+ int a, i;
+ int args[16];
+ byte subOp = fetchScriptByte();
+
+ switch (subOp) {
+ case 0xE: // SO_CHARSET_SET
+ initCharset(pop());
+ break;
+ case 0xF: // SO_CHARSET_COLOR
+ getStackList(args, ARRAYSIZE(args));
+ for (i = 0; i < 16; i++)
+ _charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
+ break;
+
+ case 0x80:
+ a = pop();
+ loadWizCursor(a, rtInventory, 0);
+ break;
+ case 0x81:
+ a = pop();
+ loadWizCursor(a, rtInventory, 0);
+ break;
+ case 0x82:
+ pop();
+ a = pop();
+ loadWizCursor(a, rtInventory, 1);
+ break;
+ case 0x86: // SO_CURSOR_ON Turn cursor on
+ _cursor.state = 1;
+ break;
+ case 0x87: // SO_CURSOR_OFF Turn cursor off
+ _cursor.state = 0;
+ break;
+ case 0x88: // SO_USERPUT_ON
+ _userPut = 1;
+ break;
+ case 0x89: // SO_USERPUT_OFF
+ _userPut = 0;
+ break;
+ case 0x8A: // SO_CURSOR_SOFT_ON Turn soft cursor on
+ _cursor.state++;
+ if (_cursor.state > 1)
+ error("Cursor state greater than 1 in script");
+ break;
+ case 0x8B: // SO_CURSOR_SOFT_OFF Turn soft cursor off
+ _cursor.state--;
+ break;
+ case 0x8C: // SO_USERPUT_SOFT_ON
+ _userPut++;
+ break;
+ case 0x8D: // SO_USERPUT_SOFT_OFF
+ _userPut--;
+ break;
+ default:
+ warning("o100_cursorCommand: default case %x", subOp);
+ }
+
+ VAR(VAR_CURSORSTATE) = _cursor.state;
+ VAR(VAR_USERPUT) = _userPut;
+}
+
+void ScummEngine_v100he::o100_wait() {
+ int actnum;
+ int offs = -2;
+ Actor *a;
+ byte subOp = fetchScriptByte();
+
+ switch (subOp) {
+ case 128: // SO_WAIT_FOR_ACTOR Wait for actor
+ offs = fetchScriptWordSigned();
+ actnum = pop();
+ a = derefActor(actnum, "o6_wait:168");
+ if (a->moving)
+ break;
+ return;
+ case 129: // SO_WAIT_FOR_CAMERA Wait for camera
+ if (camera._cur.x / 8 != camera._dest.x / 8)
+ break;
+ return;
+ case 130: // SO_WAIT_FOR_MESSAGE Wait for message
+ if (VAR(VAR_HAVE_MSG))
+ break;
+ return;
+ case 131: // SO_WAIT_FOR_SENTENCE
+ if (_sentenceNum) {
+ if (_sentence[_sentenceNum - 1].freezeCount && !isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
+ return;
+ break;
+ }
+ if (!isScriptInUse(VAR(VAR_SENTENCE_SCRIPT)))
+ return;
+ break;
+ default:
+ error("o100_wait: default case 0x%x", subOp);
+ }
+
+ _scriptPointer += offs;
+ o6_breakHere();
+}
+
+void ScummEngine_v100he::o100_unknown25() {
+ // Incomplete
+ int args[16];
+
+ byte subOp = fetchScriptByte();
+ subOp -= 3;
+
+ switch (subOp) {
+ case 30:
+ getStackList(args, ARRAYSIZE(args));
+ pop();
+ pop();
+ pop();
+ pop();
+ break;
+ case 36:
+ pop();
+ break;
+ case 37:
+ pop();
+ break;
+ case 81:
+ pop();
+ break; default:
+ error("o100_unknown25: Unknown case %d", subOp);
+ }
+ push(0);
+ debug(1,"o100_unknown25 stub (%d)", subOp);
+}
+
+void ScummEngine_v100he::decodeParseString(int m, int n) {
+ byte b, *ptr;
+ int i, color, size;
+ int args[31];
+ byte name[1024];
+
+ b = fetchScriptByte();
+
+ switch (b) {
+ case 6: // SO_AT
+ _string[m].ypos = pop();
+ _string[m].xpos = pop();
+ _string[m].overhead = false;
+ break;
+ case 12: // SO_CENTER
+ _string[m].center = true;
+ _string[m].overhead = false;
+ break;
+ case 18: // SO_CLIPPED
+ _string[m].right = pop();
+ break;
+ case 20: // SO_COLOR
+ _string[m].color = pop();
+ break;
+ case 21:
+ color = pop();
+ if (color == 1) {
+ _string[m].color = pop();
+ } else {
+ push(color);
+ getStackList(args, ARRAYSIZE(args));
+ for (i = 0; i < 16; i++)
+ _charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
+ _string[m].color = color;
+ }
+ break;
+ case 35:
+ decodeScriptString(name, true);
+ switch (m) {
+ case 0:
+ actorTalk(name);
+ break;
+ case 1:
+ drawString(1, name);
+ break;
+ case 2:
+ unkMessage1(name);
+ break;
+ case 3:
+ unkMessage2(name);
+ break;
+ }
+ break;
+ case 46: // SO_LEFT
+ _string[m].center = false;
+ _string[m].overhead = false;
+ break;
+ case 51: // SO_MUMBLE
+ _string[m].no_talk_anim = true;
+ break;
+ case 56: // SO_OVERHEAD
+ _string[m].overhead = true;
+ _string[m].no_talk_anim = false;
+ break;
+ case 78:
+ ptr = getResourceAddress(rtTalkie, pop());
+ size = READ_BE_UINT32(ptr + 12);
+ memcpy(name, ptr + 16, size);
+
+ switch (m) {
+ case 0:
+ actorTalk(name);
+ break;
+ case 1:
+ drawString(1, name);
+ break;
+ case 2:
+ unkMessage1(name);
+ break;
+ case 3:
+ unkMessage2(name);
+ break;
+ }
+ break;
+ case 79: // SO_TEXTSTRING
+ switch (m) {
+ case 0:
+ actorTalk(_scriptPointer);
+ break;
+ case 1:
+ drawString(1, _scriptPointer);
+ break;
+ case 2:
+ unkMessage1(_scriptPointer);
+ break;
+ case 3:
+ unkMessage2(_scriptPointer);
+ break;
+ }
+ _scriptPointer += resStrLen(_scriptPointer) + 1;
+
+ break;
+ case 91:
+ _string[m].loadDefault();
+ if (n)
+ _actorToPrintStrFor = pop();
+ break;
+ case 92:
+ _string[m].saveDefault();
+ break;
+ default:
+ error("decodeParseString: default case %d", b);
+ }
+}
+
+} // End of namespace Scumm
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp
index 0a1cd91854..8d5906754b 100644
--- a/scumm/script_v72he.cpp
+++ b/scumm/script_v72he.cpp
@@ -793,7 +793,7 @@ void ScummEngine_v72he::o72_getTimer() {
int timer = pop();
int cmd = fetchScriptByte();
- if (cmd == 10) {
+ if (cmd == 10 || cmd == 50) {
checkRange(3, 1, timer, "o72_getTimer: Timer %d out of range(%d)");
int diff = _system->getMillis() - _timers[timer];
push(diff);
@@ -806,7 +806,7 @@ void ScummEngine_v72he::o72_setTimer() {
int timer = pop();
int cmd = fetchScriptByte();
- if (cmd == 158) {
+ if (cmd == 158 || cmd == 61) {
checkRange(3, 1, timer, "o72_setTimer: Timer %d out of range(%d)");
_timers[timer] = _system->getMillis();
} else {
@@ -850,16 +850,19 @@ void ScummEngine_v72he::o72_drawObject() {
int state = 0, y = -1, x = -1;
switch (subOp) {
+ case 6:
case 62:
state = pop();
y = pop();
x = pop();
break;
+ case 7:
case 63:
state = pop();
if (state == 0)
state = 1;
break;
+ case 40:
case 65:
state = 1;
y = pop();
@@ -2337,12 +2340,14 @@ void ScummEngine_v72he::o72_readINI() {
type = fetchScriptByte();
switch (type) {
+ case 43: // HE 100
case 6: // number
if (!strcmp((char *)option, "NoPrinting"))
push(1);
else
push(0);
break;
+ case 77: // HE 100
case 7: // string
writeVar(0, 0);
defineArray(0, kStringArray, 0, 0, 0, 0);
@@ -2363,11 +2368,13 @@ void ScummEngine_v72he::o72_writeINI() {
type = fetchScriptByte();
switch (type) {
+ case 43: // HE 100
case 6: // number
value = pop();
copyScriptString(option);
debug(1,"o72_writeINI: %s set to %d", option, value);
break;
+ case 77: // HE 100
case 7: // string
copyScriptString(string);
copyScriptString(option);
@@ -2472,6 +2479,7 @@ void ScummEngine_v72he::o72_getResourceSize() {
break;
default:
warning("o72_getResourceSize: default type %d", subOp);
+ push(0);
return;
}
diff --git a/scumm/script_v7he.cpp b/scumm/script_v7he.cpp
index 566f55ba60..d039a03d53 100644
--- a/scumm/script_v7he.cpp
+++ b/scumm/script_v7he.cpp
@@ -916,6 +916,8 @@ void ScummEngine_v70he::o70_polygonOps() {
int fromId, toId;
switch (b) {
+ case 68: // HE 100
+ case 69: // HE 100
case 246:
case 248:
vert4y = pop();
@@ -928,9 +930,10 @@ void ScummEngine_v70he::o70_polygonOps() {
vert1x = pop();
id = pop();
- polygonStore(id, (b == 248), vert1x, vert1y, vert2x, vert2y, vert3x, vert3y,
+ polygonStore(id, (b == 69 || b == 248), vert1x, vert1y, vert2x, vert2y, vert3x, vert3y,
vert4x, vert4y);
break;
+ case 28: // HE 100
case 247:
toId = pop();
fromId = pop();
diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp
index 33a14c975d..8b8895baae 100644
--- a/scumm/script_v80he.cpp
+++ b/scumm/script_v80he.cpp
@@ -502,6 +502,9 @@ void ScummEngine_v80he::o80_cursorCommand() {
int args[16];
int subOp = fetchScriptByte();
+ if (_heversion == 100)
+ subOp += 5;
+
switch (subOp) {
case 0x13: // Loads cursors from another resource
a = pop();
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index 9467c16e32..c5d5dbd394 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -337,7 +337,7 @@ static const ScummGameSettings scumm_settings[] = {
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
// Humongous Entertainment Scumm Version ?
- {"ff5demo", "Freddi Fish 5: The Case of the Creature of Coral Cave (Demo)", GID_HEGAME, 6, 99, MDT_NONE,
+ {"ff5demo", "Freddi Fish 5: The Case of the Creature of Coral Cave (Demo)", GID_HEGAME, 6, 100, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
{"freddicove", "Freddi Fish 5: The Case of the Creature of Coral Cave", GID_HEGAME, 6, 99, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES | GF_MULTIPLE_VERSIONS, 0, 0},
@@ -364,6 +364,14 @@ static const ScummGameSettings scumm_settings[] = {
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
{"Football2002", "Backyard Football 2002 (Demo)", GID_HEGAME, 6, 99, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
+
+ // Humongous Entertainment Scumm Version ?
+ {"PuttTTT", "Putt-Putt Travels Through Time *updated)", GID_HEGAME, 6, 100, MDT_NONE,
+ GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
+ {"SamsFunShop", "Pajama Sam's One-Stop Fun Shop", GID_HEGAME, 6, 100, MDT_NONE,
+ GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
+
+
#endif
{NULL, NULL, 0, 0, 0, MDT_NONE, 0, 0, 0}
};
@@ -404,7 +412,7 @@ static const ScummGameSettings he_md5_settings[] = {
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
{"0ab19be9e2a3f6938226638b2a3744fe", "Putt-Putt Travels Through Time (updated Demo)", GID_HEGAME, 6, 98, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
- {"3de99ef0523f8ca7958faa3afccd035a", "Spyfox 1: Dry Cereal (Updated)", GID_HEGAME, 6, 98, MDT_NONE,
+ {"3de99ef0523f8ca7958faa3afccd035a", "Spyfox 1: Dry Cereal (Updated)", GID_HEGAME, 6, 100, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
{"9d4ab3e0e1d1ebc6ba8a6a4c470ed184", "Spyfox 1: Dry Cereal (Updated Demo)", GID_HEGAME, 6, 98, MDT_NONE,
GF_NEW_OPCODES | GF_USE_KEY | GF_HUMONGOUS | GF_NEW_COSTUMES, 0, 0},
@@ -2833,6 +2841,9 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) {
case 6:
switch (game.heversion) {
#ifndef __PALM_OS__
+ case 100:
+ engine = new ScummEngine_v100he(detector, syst, game, md5sum);
+ break;
case 90:
case 98:
case 99: