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Diffstat (limited to 'scumm')
-rw-r--r--scumm/scummvm.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 72781bd743..cb07aafc75 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -67,6 +67,8 @@ static const VersionSettings scumm_settings[] = {
/* Scumm Version 2 */
{"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0,
GF_AFTER_V2 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "00.LFL"},
+ {"mmamiga", "Maniac Mansion", GID_MANIAC, 2, 0, 0,
+ GF_AFTER_V2 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING | GF_AMIGA, "00.LFL"},
{"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0,
GF_AFTER_V2 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_16COLOR | GF_OLD_BUNDLE | GF_NO_SCALLING, "00.LFL"},
@@ -612,8 +614,9 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_imuse = NULL;
_playerV2 = NULL;
} else if (_features & GF_OLD_BUNDLE && !(_features & GF_AFTER_V3)) {
- debug (0, "Creating player");
- _playerV2 = new Player_V2();
+ _playerV2 = NULL;
+ if (!(_features & GF_AMIGA))
+ _playerV2 = new Player_V2();
_imuse = NULL;
_imuseDigital = NULL;
} else {