diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/gfx.cpp | 240 | ||||
-rw-r--r-- | scumm/script_v1.cpp | 6 | ||||
-rw-r--r-- | scumm/script_v2.cpp | 32 | ||||
-rw-r--r-- | scumm/scumm.h | 6 |
4 files changed, 133 insertions, 151 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 101b71a21e..1b3e678cb1 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -2574,7 +2574,34 @@ void Scumm::palManipulate() _palManipCounter--; } -void Scumm::unkRoomFunc3(int palstart, int palend, int rfact, int gfact, int bfact) +void Scumm::setupShadowPalette(int slot, int redScale, int greenScale, int blueScale, int startColor, int endColor) +{ + byte *table; + int i; + byte *curpal; + + if (slot < 0 || slot > 7) + error("setupShadowPalette: invalid slot %d", slot); + + if (startColor < 0 || startColor > 255 || endColor < 0 || startColor > 255 || endColor < startColor) + error("setupShadowPalette: invalid range from %d to %d", startColor, endColor); + + table = _shadowPalette + slot * 256; + for (i = 0; i < 256; i++) + table[i] = i; + + table += startColor; + curpal = _currentPalette + startColor * 3; + for (i = startColor; i <= endColor; i++) { + *table++ = remapPaletteColor((curpal[0] * redScale) >> 8, + curpal[1] * greenScale >> 8, + curpal[2] * blueScale >> 8, + (uint) - 1); + curpal += 3; + } +} + +void Scumm::setupShadowPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) { byte *basepal = getPalettePtr(); byte *pal = basepal; @@ -2601,9 +2628,9 @@ void Scumm::unkRoomFunc3(int palstart, int palend, int rfact, int gfact, int bfa // and thus doesn't result in any visual differences. for (i = 0; i <= 255; i++) { - int r = (int) (*pal++ * rfact) >> 8; - int g = (int) (*pal++ * gfact) >> 8; - int b = (int) (*pal++ * bfact) >> 8; + int r = (int) (*pal++ * redScale) >> 8; + int g = (int) (*pal++ * greenScale) >> 8; + int b = (int) (*pal++ * blueScale) >> 8; // The following functionality is similar to remapPaletteColor, except // 1) we have to work off the original CLUT rather than the current palette, and @@ -2613,7 +2640,6 @@ void Scumm::unkRoomFunc3(int palstart, int palend, int rfact, int gfact, int bfa int j; int ar, ag, ab; uint sum, diff, bestsum, bestitem = 0; - compareptr = basepal + palstart * 3; if (r > 255) r = 255; @@ -2622,13 +2648,14 @@ void Scumm::unkRoomFunc3(int palstart, int palend, int rfact, int gfact, int bfa if (b > 255) b = 255; - bestsum = (uint) - 1; + bestsum = (uint)-1; r &= ~3; g &= ~3; b &= ~3; - for (j = palstart; j <= palend; j++, compareptr += 3) { + compareptr = basepal + startColor * 3; + for (j = startColor; j <= endColor; j++, compareptr += 3) { ar = compareptr[0] & ~3; ag = compareptr[1] & ~3; ab = compareptr[2] & ~3; @@ -2653,6 +2680,87 @@ void Scumm::unkRoomFunc3(int palstart, int palend, int rfact, int gfact, int bfa } } +/* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */ +void Scumm::createSpecialPalette(int16 from, int16 to, int16 redScale, int16 greenScale, int16 blueScale, + int16 startColor, int16 endColor) +{ + byte *palPtr; + byte *curPtr; + byte *searchPtr; + + uint bestResult; + uint currentResult; + + byte currentIndex; + + int i, j; + + palPtr = getPalettePtr(); + + for (i = 0; i < 256; i++) + _proc_special_palette[i] = i; + + curPtr = palPtr + startColor * 3; + + for (i = startColor; i < endColor; i++) { + int r = (int) (*curPtr++ * redScale) >> 8; + int g = (int) (*curPtr++ * greenScale) >> 8; + int b = (int) (*curPtr++ * blueScale) >> 8; + + searchPtr = palPtr; + bestResult = 32000; + currentIndex = 0; + + for (j = from; j < to; j++) { + int ar = (*searchPtr++); + int ag = (*searchPtr++); + int ab = (*searchPtr++); + + // FIXME - shouldn't we use a better distance measure, like the one in remapPaletteColor ? + currentResult = abs(ar - r) + abs(ag - g) + abs(ab - b); + + if (currentResult < bestResult) { + _proc_special_palette[i] = currentIndex; + bestResult = currentResult; + } + currentIndex++; + } + } +} + +void Scumm::darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor) +{ + if (startColor <= endColor) { + byte *cptr, *cur; + int j; + int color; + + cptr = getPalettePtr() + startColor * 3; + cur = _currentPalette + startColor * 3; + + for (j = startColor; j <= endColor; j++) { + color = *cptr++; + color = color * redScale / 0xFF; + if (color > 255) + color = 255; + *cur++ = color; + + color = *cptr++; + color = color * greenScale / 0xFF; + if (color > 255) + color = 255; + *cur++ = color; + + color = *cptr++; + color = color * blueScale / 0xFF; + if (color > 255) + color = 255; + *cur++ = color; + } + setDirtyColors(startColor, endColor); + } +} + void Scumm::swapPalColors(int a, int b) { byte *ap, *bp; @@ -2813,43 +2921,6 @@ byte *Scumm::getPalettePtr() return cptr; } -void Scumm::darkenPalette(int startColor, int endColor, int redScale, int greenScale, int blueScale) -{ - if (startColor <= endColor) { - byte *cptr, *cur; - int num; - int color; - - cptr = getPalettePtr() + startColor * 3; - cur = _currentPalette + startColor * 3; - num = endColor - startColor + 1; - - do { - color = *cptr++; - if (redScale != 0xFF) - color = color * redScale / 0xFF; - if (color > 255) - color = 255; - *cur++ = color; - - color = *cptr++; - if (greenScale != 0xFF) - color = color * greenScale / 0xFF; - if (color > 255) - color = 255; - *cur++ = color; - - color = *cptr++; - if (blueScale != 0xFF) - color = color * blueScale / 0xFF; - if (color > 255) - color = 255; - *cur++ = color; - } while (--num); - setDirtyColors(startColor, endColor); - } -} - void Scumm::grabCursor(int x, int y, int w, int h) { VirtScreen *vs = findVirtScreen(y); @@ -3054,7 +3125,7 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) { int i; int ar, ag, ab; - uint sum, j, bestsum, bestitem = 0; + uint sum, diff, bestsum, bestitem = 0; byte *pal = _currentPalette; if (r > 255) @@ -3077,12 +3148,12 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) if (ar == r && ag == g && ab == b) return i; - j = ar - r; - sum = j * j * 3; - j = ag - g; - sum += j * j * 6; - j = ab - b; - sum += j * j * 2; + diff = ar - r; + sum = diff * diff * 3; + diff = ag - g; + sum += diff * diff * 6; + diff = ab - b; + sum += diff * diff * 2; if (sum < bestsum) { bestsum = sum; @@ -3091,6 +3162,8 @@ int Scumm::remapPaletteColor(int r, int g, int b, uint threshold) } if (threshold != (uint) - 1 && bestsum > threshold * threshold * (2 + 3 + 6)) { + // Best match exceeded threshold. Try to find an unused palette entry and + // use it for our purpose. pal = _currentPalette + (256 - 2) * 3; for (i = 254; i > 48; i--, pal -= 3) { if (pal[0] >= 252 && pal[1] >= 252 && pal[2] >= 252) { @@ -3392,68 +3465,3 @@ labelBompSkip: } } -/* Yazoo: This function create the specialPalette used for semi-transparency in SamnMax */ -void Scumm::createSpecialPalette(int16 a, int16 b, int16 c, int16 d, int16 e, int16 colorMin, - int16 colorMax) -{ - byte *palPtr; - byte *curPtr; - byte *searchPtr; - - byte readComp1; - byte readComp2; - byte readComp3; - - int colorComp1; - int colorComp2; - int colorComp3; - - int searchComp1; - int searchComp2; - int searchComp3; - - short int bestResult; - short int currentResult; - - byte currentIndex; - - int i; - int j; - - palPtr = getPalettePtr(); - - for (i = 0; i < 256; i++) - _proc_special_palette[i] = i; - - curPtr = palPtr + colorMin * 3; - - for (i = colorMin; i < colorMax; i++) { - readComp1 = *(curPtr++); - readComp2 = *(curPtr++); - readComp3 = *(curPtr++); - - colorComp1 = ((readComp1) * c) >> 8; - colorComp2 = ((readComp2) * d) >> 8; - colorComp3 = ((readComp3) * e) >> 8; - - searchPtr = palPtr; - bestResult = 32000; - currentIndex = 0; - - for (j = a; j < b; j++) { - searchComp1 = (*searchPtr++); - searchComp2 = (*searchPtr++); - searchComp3 = (*searchPtr++); - - currentResult = - abs(searchComp1 - colorComp1) + abs(searchComp2 - colorComp2) + abs(searchComp3 - colorComp3); - - if (currentResult < bestResult) { - _proc_special_palette[i] = currentIndex; - bestResult = currentResult; - } - currentIndex++; - } - } -} - diff --git a/scumm/script_v1.cpp b/scumm/script_v1.cpp index 11be00fb82..a7c39a1250 100644 --- a/scumm/script_v1.cpp +++ b/scumm/script_v1.cpp @@ -1756,7 +1756,7 @@ void Scumm::o5_roomOps() b = getVarOrDirectByte(0x40); c = getVarOrDirectByte(0x20); } - darkenPalette(b, c, a, a, a); + darkenPalette(a, a, a, b, c); break; case 9: /* ? */ _saveLoadFlag = getVarOrDirectByte(0x80); @@ -1780,7 +1780,7 @@ void Scumm::o5_roomOps() _opcode = fetchScriptByte(); d = getVarOrDirectByte(0x80); e = getVarOrDirectByte(0x40); - darkenPalette(d, e, a, b, c); + darkenPalette(a, b, c, d, e); break; case 12: /* ? */ a = getVarOrDirectWord(0x80); @@ -1789,7 +1789,7 @@ void Scumm::o5_roomOps() _opcode = fetchScriptByte(); d = getVarOrDirectByte(0x80); e = getVarOrDirectByte(0x40); - unkRoomFunc3(d, e, a, b, c); + setupShadowPalette(a, b, c, d, e); break; case 13:{ /* save-string */ diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 62e7711004..484de5170a 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -1517,7 +1517,7 @@ void Scumm::o6_roomOps() c = pop(); b = pop(); a = pop(); - darkenPalette(b, c, a, a, a); + darkenPalette(a, a, a, b, c); break; case 180: @@ -1543,7 +1543,7 @@ void Scumm::o6_roomOps() c = pop(); b = pop(); a = pop(); - darkenPalette(d, e, a, b, c); + darkenPalette(a, b, c, d, e); break; case 183: @@ -1552,7 +1552,7 @@ void Scumm::o6_roomOps() c = pop(); b = pop(); a = pop(); - unkRoomFunc3(d, e, a, b, c); + setupShadowPalette(a, b, c, d, e); break; case 184: @@ -2975,29 +2975,3 @@ void Scumm::decodeParseString2(int m, int n) error("decodeParseString: default case"); } } - -void Scumm::setupShadowPalette(int slot, int rfact, int gfact, int bfact, int from, int to) -{ - byte *table; - int i, num; - byte *curpal; - - if (slot < 0 || slot > 7) - error("setupShadowPalette: invalid slot %d", slot); - - if (from < 0 || from > 255 || to < 0 || from > 255 || to < from) - error("setupShadowPalette: invalid range from %d to %d", from, to); - - table = _shadowPalette + slot * 256; - for (i = 0; i < 256; i++) - table[i] = i; - - table += from; - curpal = _currentPalette + from * 3; - num = to - from + 1; - do { - *table++ = remapPaletteColor((curpal[0] * rfact) >> 8, - curpal[1] * gfact >> 8, curpal[2] * bfact >> 8, (uint) - 1); - curpal += 3; - } while (--num); -} diff --git a/scumm/scumm.h b/scumm/scumm.h index a87a7af212..b75c2c352f 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -755,11 +755,11 @@ public: void stopCycle(int i); void palManipulateInit(int start, int end, int string_id, int time); void palManipulate(); - void unkRoomFunc3(int a, int b, int c, int d, int e); int remapPaletteColor(int r, int g, int b, uint threshold); void moveMemInPalRes(int start, int end, byte direction); - void setupShadowPalette(int slot, int rfact, int gfact, int bfact, int from, int to); - void darkenPalette(int a, int b, int c, int d, int e); + void setupShadowPalette(int slot, int redScale, int greenScale, int blueScale, int startColor, int endColor); + void setupShadowPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor); + void darkenPalette(int redScale, int greenScale, int blueScale, int startColor, int endColor); void setShake(int mode); |