diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 614523c3b5..53c33af8d9 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -1161,7 +1161,7 @@ void Scumm_v2::o2_cutscene() { warning("TODO o2_cutscene()"); vm.cutSceneData[0] = _userState; - vm.cutSceneData[1] = VAR(VAR_CURSORSTATE); + vm.cutSceneData[1] = (int16) VAR(VAR_CURSORSTATE); vm.cutSceneData[2] = _currentRoom; vm.cutSceneData[3] = camera._mode; @@ -1190,7 +1190,7 @@ void Scumm_v2::o2_endCutscene() { // TODO: some cursor command stuff (probably to reset it to the pre-cutscene state) if (_gameId == GID_MANIAC) { - camera._mode = vm.cutSceneData[3]; + camera._mode = (byte) vm.cutSceneData[3]; if (camera._mode == CM_FOLLOW_ACTOR) { actorFollowCamera(VAR(VAR_EGO)); } else if (vm.cutSceneData[2] != _currentRoom) { |