diff options
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v5.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/script_v5.cpp b/scumm/script_v5.cpp index 5cb3b2377b..d3ffe9d09c 100644 --- a/scumm/script_v5.cpp +++ b/scumm/script_v5.cpp @@ -667,8 +667,8 @@ void Scumm_v5::o5_cursorCommand() { break; case 14: /* unk */ if (_features & GF_OLD_BUNDLE || _gameId == GID_INDY3_256 || _gameId == GID_INDY3_TOWNS) { - int a = getVarOrDirectByte(0x80); - int b = getVarOrDirectByte(0x40); + /*int a = */ getVarOrDirectByte(0x80); + /*int b = */ getVarOrDirectByte(0x40); // This is some kind of "init charset" opcode. However, we don't have to do anything // in here, as our initCharset automatically calls loadCharset for GF_SMALL_HEADER, // games if needed. |