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-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index c5b541a81f..1618a1c95f 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2063,7 +2063,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
a->moving = 0;
}
} else if (_version >= 7) {
- if (a) {
+ if ((_gameId == GID_DIG) && a) {
// FIXME: This hack mostly is there to fix the tomb/statue room
// in The Dig. What happens there is that when you enter, you are
// placed at object 399, coords (307,141), which is in box 25.