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-rw-r--r--sword1/sword1.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword1/sword1.h b/sword1/sword1.h
index 46804a006c..7844e9d7e9 100644
--- a/sword1/sword1.h
+++ b/sword1/sword1.h
@@ -57,7 +57,7 @@ struct SystemVars {
//uint8 framesPerSecond; // toggles one frame pre second mode on "1"
//uint8 writingPCXs; // writing a PCX every frame on "f"
//int16 parallaxOn; I think we don't need this.
- uint8 language;
+ uint8 language;
int32 currentMusic;
//uint32 gameCycle;
};