diff options
Diffstat (limited to 'sword2/anims.cpp')
-rw-r--r-- | sword2/anims.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp index d8cf28cc73..1e2d9a0263 100644 --- a/sword2/anims.cpp +++ b/sword2/anims.cpp @@ -751,14 +751,14 @@ int32 Logic::fnPlaySequence(int32 *params) { // now clear the screen in case the Sequence was quitted (using ESC) // rather than fading down to black - g_display->clearScene(); + g_graphics->clearScene(); // zero the entire palette in case we're about to fade up! _palEntry pal[256]; memset(pal, 0, 256 * sizeof(_palEntry)); - g_display->setPalette(0, 256, (uint8 *) pal, RDPAL_INSTANT); + g_graphics->setPalette(0, 256, (uint8 *) pal, RDPAL_INSTANT); debug(5, "fnPlaySequence FINISHED"); |