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-rw-r--r--sword2/defs.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/sword2/defs.h b/sword2/defs.h
index 9c17517455..e6f8639516 100644
--- a/sword2/defs.h
+++ b/sword2/defs.h
@@ -24,6 +24,21 @@
#define SIZE 0x10000 // 65536 items per section
#define NuSIZE 0xffff // & with this
+#define TEXT_OK 0x08EB0000
+#define TEXT_CANCEL 0x08EB0001
+#define TEXT_RESTORE 0x08EB0002
+#define TEXT_SAVE 0x08EB0003
+#define TEXT_QUIT 0x08EB0004
+#define TEXT_RESTART 0x08EB0005
+#define TEXT_OPTIONS 0x08EB000A
+#define TEXT_SUBTITLES 0x08EB000B
+#define TEXT_OBJECT_LABELS 0x08EB000C
+#define TEXT_MUSIC_VOLUME 0x08EB000E
+#define TEXT_SPEECH_VOLUME 0x08EB000F
+#define TEXT_FX_VOLUME 0x08EB0010
+#define TEXT_GFX_QUALITY 0x08EB0011
+#define TEXT_REVERSE_STEREO 0x08EB0015
+
// always 8 (George object used for Nico player character as well)
#define CUR_PLAYER_ID 8