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Diffstat (limited to 'sword2/driver/driver96.h')
-rw-r--r-- | sword2/driver/driver96.h | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h index 78588aed85..76e654569f 100644 --- a/sword2/driver/driver96.h +++ b/sword2/driver/driver96.h @@ -768,26 +768,6 @@ // --------------------------- d_sound.c ------------------------------------ // -------------------------------------------------------------------------- // -// int32 InitialiseSound(uint16 freq, uint16 channels, uint16 bitDepth) -// -// This function initialises DirectSound by specifying the parameters of the -// primary buffer. -// -// Freq is the sample rate - 44100, 22050 or 11025 -// Channels should be 1 for mono, 2 for stereo -// BitDepth should be either 8 or 16 bits per sample. -// -// -------------------------------------------------------------------------- -// -// int32 PlaySpeech(uint8 *data, uint8 vol, int8 pan) -// -// This function plays the wav file passed into it as speech. An error occurs -// if speech is already playing, or directSound comes accross problems. -// volume can be from 0 to 16. -// pan can be from -16 (full left) to 16 (full right). -// -// -------------------------------------------------------------------------- -// // int32 PreFetchCompSpeech(const char *filename, uint32 speechid, uint8 *wave) // // This function loads and decompresses speech sample 'speechid' from the |