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-rw-r--r--sword2/driver/driver96.h182
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diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h
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-/* Copyright (C) 1994-1998 Revolution Software Ltd.
- * Copyright (C) 2003-2005 The ScummVM project
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- */
-
-#ifndef DRIVER96_H
-#define DRIVER96_H
-
-namespace Sword2 {
-
-class Sword2Engine;
-
-// Error codes
-
-enum {
- // Generic error codes
-
- RD_OK,
- RDERR_UNKNOWN,
- RDERR_INVALIDPOINTER,
- RDERR_OUTOFMEMORY,
- RDERR_INVALIDFILENAME,
-
- // Drawing error codes
-
- RDERR_DECOMPRESSION,
-
- // Language and version error codes
-
- RDERR_OPENVERSIONFILE,
-
- // Sprite drawing error codes
-
- RDERR_NOTIMPLEMENTED,
- RDERR_UNKNOWNTYPE,
- RDERR_INVALIDSCALING,
- RDERR_NOTCLOSED,
- RDERR_NOTOPEN,
-
- // Menubar error codes
-
- RDERR_INVALIDMENU,
- RDERR_INVALIDPOCKET,
- RDERR_INVALIDCOMMAND,
-
- // Palette fading error codes
-
- RDERR_FADEINCOMPLETE,
-
- // Sound engine error codes
-
- RDERR_SPEECHPLAYING,
- RDERR_SPEECHNOTPLAYING,
- RDERR_INVALIDWAV,
- RDERR_FXALREADYOPEN,
- RDERR_NOFREEBUFFERS,
- RDERR_FXNOTOPEN,
- RDERR_FXFUCKED,
- RDERR_INVALIDID
-};
-
-// Sprite defines
-
-enum {
- // This is the low byte part of the sprite type.
-
- RDSPR_TRANS = 0x0001,
- RDSPR_BLEND = 0x0004,
- RDSPR_FLIP = 0x0008,
- RDSPR_SHADOW = 0x0010,
- RDSPR_DISPLAYALIGN = 0x0020,
- RDSPR_NOCOMPRESSION = 0x0040,
- RDSPR_EDGEBLEND = 0x0080, // Unused
-
- // This is the high byte part of the sprite type, which defines what
- // type of compression is used. Unless RDSPR_NOCOMPRESSION is set.
-
- RDSPR_RLE16 = 0x0000,
- RDSPR_RLE256 = 0x0100,
- RDSPR_RLE256FAST = 0x0200
-};
-
-// Fading defines
-
-enum {
- RDFADE_NONE,
- RDFADE_UP,
- RDFADE_DOWN,
- RDFADE_BLACK
-};
-
-// Mouse defines
-
-enum {
- RDMOUSE_NOFLASH,
- RDMOUSE_FLASH
-};
-
-// Menubar defines.
-
-#define RDMENU_TOP 0
-#define RDMENU_BOTTOM 1
-
-enum {
- RDMENU_HIDDEN,
- RDMENU_SHOWN,
- RDMENU_OPENING,
- RDMENU_CLOSING,
- RDMENU_ALMOST_HIDDEN
-};
-
-#define RDMENU_ICONWIDE 35
-#define RDMENU_ICONDEEP 30
-#define RDMENU_ICONSTART 24
-#define RDMENU_ICONSPACING 5
-#define RDMENU_MAXPOCKETS 15
-#define RDMENU_MENUDEEP 40
-
-// Sound defines
-
-enum {
- RDSE_SAMPLEFINISHED = 0,
- RDSE_SAMPLEPLAYING = 1,
- RDSE_FXTOCLEAR = 0, // Unused
- RDSE_FXCACHED = 1, // Unused
- RDSE_FXSPOT = 0,
- RDSE_FXLOOP = 1,
- RDSE_FXLEADIN = 2,
- RDSE_FXLEADOUT = 3,
- RDSE_QUIET = 1,
- RDSE_SPEAKING = 0
-};
-
-// Palette defines
-
-enum {
- RDPAL_FADE,
- RDPAL_INSTANT
-};
-
-// Blitting FX defines
-
-enum {
- RDBLTFX_SPRITEBLEND = 0x01,
- RDBLTFX_SHADOWBLEND = 0x02,
- RDBLTFX_EDGEBLEND = 0x04
-};
-
-// Structure definitions
-
-#if !defined(__GNUC__)
- #pragma START_PACK_STRUCTS
-#endif
-
-struct Parallax {
- uint16 w;
- uint16 h;
- uint32 offset[2]; // 2 is arbitrary
-} GCC_PACK;
-
-#if !defined(__GNUC__)
- #pragma END_PACK_STRUCTS
-#endif
-
-} // End of namespace Sword2
-
-#endif