diff options
Diffstat (limited to 'sword2/driver/driver96.h')
-rw-r--r-- | sword2/driver/driver96.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/sword2/driver/driver96.h b/sword2/driver/driver96.h index 73e1984d83..f57ddd660e 100644 --- a/sword2/driver/driver96.h +++ b/sword2/driver/driver96.h @@ -303,14 +303,6 @@ // // --------------------------------------------------------------------------- // -// int32 FlipScreens(void) -// -// Waits for the vertical retrace and then flips the front and back buffers. -// If a vertical retrace flag is unavailable, it flips immediately. Returns -// an RD code. -// -// --------------------------------------------------------------------------- -// // int32 EraseBackBuffer(void) // // Fills the back buffer with palette colour zero. Returns an RD code. @@ -1478,16 +1470,12 @@ typedef struct { // Display functions - from d_draw.c //----------------------------------------------------------------------------- extern int32 InitialiseDisplay(int16 width, int16 height, int16 colourDepth, int32 windowType); -extern int32 RestoreDisplay(void); -extern int32 FlipScreens(void); extern int32 WaitForVbl(void); extern int32 EraseBackBuffer(void); extern int32 SetBltFx(void); extern int32 ClearBltFx(void); extern int32 ClearShadowFx(void); extern int32 SetShadowFx(void); -extern int32 RenderHard(void); -extern int32 RenderSoft(void); extern int32 GetRenderType(void); extern int32 PlaySmacker(char *filename, _movieTextObject *textObjects[], uint8 *musicOut); extern void GetDrawStatus(_drvDrawStatus *s); |