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-rw-r--r--sword2/driver/language.cpp69
1 files changed, 0 insertions, 69 deletions
diff --git a/sword2/driver/language.cpp b/sword2/driver/language.cpp
deleted file mode 100644
index af09ef43e7..0000000000
--- a/sword2/driver/language.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/* Copyright (C) 1994-2003 Revolution Software Ltd
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * $Header$
- */
-
-#include "common/stdafx.h"
-#include "sword2/sword2.h"
-
-namespace Sword2 {
-
-// Language codes
-#define ENGLISH 0x00
-#define AMERICAN 0x01
-#define GERMAN 0x02
-#define FRENCH 0x03
-#define SPANISH 0x04
-#define ITIALIAN 0x05
-#define JAPANESE 0x06
-#define SLOVAK 0x07
-
-uint8 languageVersion = ENGLISH;
-
-static uint8 versionFromFile = 0;
-
-/**
- * This function modifies the 'version' passed in to be the current language.
- * The first time this function is called, it gets the language from the
- * version.inf file distributed on the game CD.
- * @param version a pointer to the variable to store language information in
- * @return an RD error code if version.inf cannot be opened, or the version
- * cannot be obtained from it
- */
-
-int32 GetLanguageVersion(uint8 *version) {
- if (versionFromFile) {
- *version = languageVersion;
- } else {
- versionFromFile = 1;
- languageVersion = AMERICAN;
- return RDERR_OPENVERSIONFILE;
- }
- return RD_OK;
-}
-
-/**
- * This function is useful for debugging. It sets the version to the one passed
- * in.
- */
-
-int32 SetLanguageVersion(uint8 version) {
- languageVersion = version;
- return RD_OK;
-}
-
-} // End of namespace Sword2