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-rw-r--r--sword2/driver/sprite.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp
index 5bb634ca92..64189ca167 100644
--- a/sword2/driver/sprite.cpp
+++ b/sword2/driver/sprite.cpp
@@ -615,6 +615,8 @@ int32 DrawSprite(_spriteInfo *s) {
dst += screenWide;
}
} else if (s->blend & 0x02) {
+ debug(2, "DrawSprite: s->blend & 0x02");
+
// FIXME: This case looks bogus to me. The
// same value for the red, green and blue
// parameters, and we multiply with the source
@@ -622,8 +624,7 @@ int32 DrawSprite(_spriteInfo *s) {
// component.
//
// But as far as I can see, that's how the
- // original
- // code did it.
+ // original code did it.
//
// Does anyone know where this case was used
// anyway?