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-rw-r--r--sword2/driver/sprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/driver/sprite.cpp b/sword2/driver/sprite.cpp
index 1cae26bdc6..2845bdefb0 100644
--- a/sword2/driver/sprite.cpp
+++ b/sword2/driver/sprite.cpp
@@ -635,7 +635,7 @@ int32 Screen::openLightMask(SpriteInfo *s) {
* Closes the light masking sprite for a room.
*/
-int32 Screen::closeLightMask(void) {
+int32 Screen::closeLightMask() {
if (!_lightMask)
return RDERR_NOTOPEN;