diff options
Diffstat (limited to 'sword2/function.cpp')
| -rw-r--r-- | sword2/function.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/sword2/function.cpp b/sword2/function.cpp index 48b06f0812..80b4abb98a 100644 --- a/sword2/function.cpp +++ b/sword2/function.cpp @@ -412,7 +412,6 @@ int32 FN_reset_globals(int32 *params) //Tony29May97 // This function just quits the game if this is the playable demo, ie. credits are NOT played in the demo any more! extern uint8 quitGame; // From sword2.cpp -extern void UpdateCompSampleStreaming(void); // From d_sound.c int32 FN_play_credits(int32 *params) { @@ -431,7 +430,7 @@ int32 FN_play_credits(int32 *params) StopMusic(); // Stop any streaming music for (int i = 0; i<16; i++) - UpdateCompSampleStreaming(); // And wait for it to die + g_bs2->_sound->UpdateCompSampleStreaming(); // And wait for it to die GetDrawStatus (&ds); GetSoundStatus(&ss); |
