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-rw-r--r--sword2/logic.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/sword2/logic.cpp b/sword2/logic.cpp
index aa5f3c7627..6a9ce94dc0 100644
--- a/sword2/logic.cpp
+++ b/sword2/logic.cpp
@@ -57,9 +57,6 @@ int Logic::processSession(void) {
uint id = game_object_list[_pc++];
_scriptVars[ID] = id;
- // Release the list again so it can float in memory - at this
- // point not one thing should be locked
-
_vm->_resman->closeResource(run_list);
if (!_scriptVars[ID]) {