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-rw-r--r--sword2/sound.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/sword2/sound.cpp b/sword2/sound.cpp
index ae3eb43de9..3e20c01402 100644
--- a/sword2/sound.cpp
+++ b/sword2/sound.cpp
@@ -240,8 +240,6 @@ int32 FN_play_fx(int32 *params) {
res_man.close(fxq[j].resource);
}
- // (James07uag97)
-
if (fxq[j].type == FX_LOOP) {
// play now, rather than in Process_fx_queue where it was
// getting played again & again!