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+/* Copyright (C) 1994-2003 Revolution Software Ltd
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#ifndef _SWORD2
+#define _SWORD2
+
+//#include "src\driver96.h"
+
+
+#ifdef _PCF76 // Bodge for PCF76 version so that their demo CD can be labelled "PCF76" rather than "RBSII1"
+ #define CD1_LABEL "PCF76"
+#else
+ #define CD1_LABEL "RBSII1"
+#endif
+
+
+#define CD2_LABEL "RBSII2"
+
+void Close_game(); //Tony11Oct96
+
+void PauseGame(void); // James17jun97
+void UnpauseGame(void); // James17jun97
+void Start_game(void); // James13aug97
+
+#define HEAD_LEN 8
+
+extern uint8 version_string[]; // for displaying from the console
+extern uint8 unencoded_name[];
+
+
+// TODO move stuff into class
+class BS2State : public Engine {
+ void errorString(const char *buf_input, char *buf_output);
+ public:
+ BS2State(GameDetector *detector, OSystem *syst);
+ void go();
+ void parseEvents();
+ OSystem *_syst;
+ GameDetector *_detector;
+ private:
+ bool _quit;
+};
+
+extern BS2State *g_bs2;
+
+#endif