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-rw-r--r--sword2/save_rest.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword2/save_rest.cpp b/sword2/save_rest.cpp
index 57ca7fcd32..218ed27d9e 100644
--- a/sword2/save_rest.cpp
+++ b/sword2/save_rest.cpp
@@ -42,10 +42,10 @@ namespace Sword2 {
// Quick macro to make swapping in-place easier to write
#define SWAP32(x) x = SWAP_BYTES_32(x)
-static void convertHeaderEndian(Sword2Engine::_savegameHeader &header) {
+static void convertHeaderEndian(Sword2Engine::SaveGameHeader &header) {
int i;
- // _savegameHeader
+ // SaveGameHeader
SWAP32(header.checksum);
SWAP32(header.varLength);
SWAP32(header.screenId);