diff options
Diffstat (limited to 'tools/create_lure/process_actions.cpp')
| -rw-r--r-- | tools/create_lure/process_actions.cpp | 131 |
1 files changed, 86 insertions, 45 deletions
diff --git a/tools/create_lure/process_actions.cpp b/tools/create_lure/process_actions.cpp index a4de8c8fe3..bb2348ff67 100644 --- a/tools/create_lure/process_actions.cpp +++ b/tools/create_lure/process_actions.cpp @@ -24,8 +24,11 @@ */ #include "common/scummsys.h" +#include "common/util.h" #include "create_lure_dat.h" +using namespace Common; + enum Action { GET = 1, PUSH = 3, PULL = 4, OPERATE = 5, OPEN = 6, CLOSE = 7, LOCK = 8, UNLOCK = 9, USE = 10, GIVE = 11, TALK_TO = 12, TELL = 13, BUY = 14, @@ -51,10 +54,18 @@ int numParams[NPC_JUMP_ADDRESS+1] = {0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 0, 1, 0, 1, 1, 1, 1, 0, 0, 2, 1, 1, 0, 0, 1, 1, 2, 2, 5, 2, 2, 1}; -#ifdef ENGLISH_LURE #define NUM_JUMP_OFFSETS 2 -uint16 jumpOffsets[2] = {0x87be, 0x881c}; -#endif + +struct JumpOffsetsRecord { + Common::Language language; + uint16 jumpOffsets[2]; +}; + +JumpOffsetsRecord jumpOffsets[] = { + {EN_ANY, {0x87be, 0x881c}}, + {IT_ITA, {0x881c, 0x887a}}, + {UNK_LANG, {0, 0}} +}; #define MAX_BUFFER_ENTRIES 63 #define MAX_INSTRUCTION_ENTRIES 300 @@ -110,13 +121,27 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain SupportStructure &rec = supportList[supportIndex]; uint16 startOffset = rec.offset; uint16 maxOffset = 0; -#ifdef ENGLISH_LURE - if (startOffset == 0x7dcb) { startOffset = 0x7d9d; maxOffset = 0x7dcb; } - if (startOffset == 0x7248) { startOffset = 0x71ce; maxOffset = 0x7248; } - if (startOffset == 0x79a8) { startOffset = 0x785c; maxOffset = 0x79a8; } - if (startOffset == 0x6f4f) { startOffset = 0x6e5d; maxOffset = 0x6fe5; } - if (startOffset == 0x76ec) { startOffset = 0x734a; maxOffset = 0x77a2; } -#endif + + switch (language) { + case EN_ANY: + if (startOffset == 0x7dcb) { startOffset = 0x7d9d; maxOffset = 0x7dcb; } + if (startOffset == 0x7248) { startOffset = 0x71ce; maxOffset = 0x7248; } + if (startOffset == 0x79a8) { startOffset = 0x785c; maxOffset = 0x79a8; } + if (startOffset == 0x6f4f) { startOffset = 0x6e5d; maxOffset = 0x6fe5; } + if (startOffset == 0x76ec) { startOffset = 0x734a; maxOffset = 0x77a2; } + break; + case IT_ITA: + if (startOffset == 0x7e8b) { startOffset = 0x7e5d; maxOffset = 0x7eb5; } + if (startOffset == 0x7a68) { startOffset = 0x791c; maxOffset = 0x7a92; } + if (startOffset == 0x7308) { startOffset = 0x7308; maxOffset = 0x7362; } + if (startOffset == 0x7308) { startOffset = 0x728e; maxOffset = 0x7362; } + if (startOffset == 0x700f) { startOffset = 0x700f; maxOffset = 0x7083; } + if (startOffset == 0x700f) { startOffset = 0x6f1d; maxOffset = 0x70a5; } + if (startOffset == 0x7866) { startOffset = 0x740a; maxOffset = 0x7876; } + if (startOffset == 0x3600) { startOffset = 0x35c6; maxOffset = 0x3622; } + break; + } + //printf("Start=%xh max=%xh\n", startOffset, maxOffset); SymbolTableEntry symbolTable[MAX_INSTRUCTION_ENTRIES]; uint16 numSymbols = 0; @@ -127,8 +152,9 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain uint16 params[5]; uint16 index; uint16 *pOut = (uint16 *) data; + JumpOffsetsRecord *jmpOffset; - lure_exe.seek(DATA_SEGMENT + startOffset); + lureExe.seek(dataSegment + startOffset); rec.numInstructions = 0; for (;;) { @@ -150,13 +176,13 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain } // Get in the next action - actionNum = lure_exe.readWord(); + actionNum = lureExe.readWord(); -// printf("%xh - action=%d", offset, actionNum); +//printf("%xh - action=%d", offset, actionNum); if (actionNum == 0) { // At end of script block -// printf("\n"); +//printf("\n"); break; } else if (actionNum > NPC_JUMP_ADDRESS) { @@ -169,7 +195,7 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain // Read in any action parameters for (int paramCtr = 0; paramCtr < numParams[actionNum]; ++paramCtr) - params[paramCtr] = lure_exe.readWord(); + params[paramCtr] = lureExe.readWord(); switch(actionNum) { case NPC_SET_ROOM_AND_BLOCKED_OFFSET: @@ -195,15 +221,17 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain case NPC_JUMP_ADDRESS: // Make sure the address is in the known list + jmpOffset = &jumpOffsets[0]; + while (jmpOffset->language != language) ++jmpOffset; index = 0; - while ((index < NUM_JUMP_OFFSETS) && (jumpOffsets[index] != params[0])) + while ((index < NUM_JUMP_OFFSETS) && (jmpOffset->jumpOffsets[index] != params[0])) ++index; if (index != NUM_JUMP_OFFSETS) // Replace code offset with an index params[0] = index; else { - printf("Encountered unrecognised NPC code jump point: %xh\n", params[0]); + printf("\nEncountered unrecognised NPC code jump point: %xh\n", params[0]); exit(1); } break; @@ -223,9 +251,9 @@ uint16 process_action_sequence_entry(int supportIndex, byte *data, uint16 remain for (paramIndex = 0; paramIndex < numParams[actionNum]; ++paramIndex) { *pOut++ = TO_LE_16(params[paramIndex]); -// printf(" %xh", TO_LE_16(params[paramIndex])); +//printf(" %xh", TO_LE_16(params[paramIndex])); } -// printf("\n"); +//printf("\n"); // Increase size totalSize += (numParams[actionNum] + 1) * sizeof(uint16); @@ -293,7 +321,6 @@ struct RoomRandomActionSet { void read_action_sequence(byte *&data, uint16 &totalSize) { - const uint16 hsOffset = 0x5d98; uint16 hotspotIndex; HotspotHeaderEntry entryHeader; CurrentActionInput action; @@ -305,19 +332,20 @@ void read_action_sequence(byte *&data, uint16 &totalSize) // Get a list of offsets used in the script engine uint16 offsetList[NUM_TABLED_ACTION_BLOCKS]; - lure_exe.seek(DATA_SEGMENT + TABLED_ACTIONS_OFFSET, SEEK_SET); + lureExe.seek(dataSegment + TABLED_ACTIONS_OFFSET, SEEK_SET); for (index = 0; index < NUM_TABLED_ACTION_BLOCKS; ++index) - offsetList[index] = lure_exe.readWord(); + offsetList[index] = lureExe.readWord(); totalSize = sizeof(uint16) * (NUM_TABLED_ACTION_BLOCKS + 1); /* Process the list of random actions that your follower can do in each room */ RoomRandomActionSet *randomActions = new RoomRandomActionSet[RANDOM_ROOM_NUM_ENTRIES]; - + // Get a list of the offsets for each room - lure_exe.seek(DATA_SEGMENT + RANDOM_ACTIONS_OFFSET, SEEK_SET); - for (roomIndex = 0; roomIndex < RANDOM_ROOM_NUM_ENTRIES; ++roomIndex) - { - randomActions[roomIndex].offset = lure_exe.readWord(); + uint16 raOffset = 0x4D10; + if (language == IT_ITA) raOffset = 0x4dc0; + lureExe.seek(dataSegment + raOffset, SEEK_SET); + for (roomIndex = 0; roomIndex < RANDOM_ROOM_NUM_ENTRIES; ++roomIndex) { + randomActions[roomIndex].offset = lureExe.readWord(); randomActions[roomIndex].numEntries = 0; randomActions[roomIndex].entries = NULL; } @@ -328,8 +356,8 @@ void read_action_sequence(byte *&data, uint16 &totalSize) if (randomActions[roomIndex].offset == 0) continue; - lure_exe.seek(DATA_SEGMENT + randomActions[roomIndex].offset, SEEK_SET); - randomActions[roomIndex].numEntries = lure_exe.readByte(); + lureExe.seek(dataSegment + randomActions[roomIndex].offset, SEEK_SET); + randomActions[roomIndex].numEntries = lureExe.readByte(); assert(randomActions[roomIndex].numEntries <= 8); randomActions[roomIndex].entries = new RoomRandomActionEntry[randomActions[roomIndex].numEntries]; @@ -337,15 +365,15 @@ void read_action_sequence(byte *&data, uint16 &totalSize) uint16 offset = randomActions[roomIndex].offset + 1; for (uint8 entryCtr = 0; entryCtr < randomActions[roomIndex].numEntries; ++entryCtr) { - randomActions[roomIndex].entries[entryCtr].repeatable = lure_exe.readWord() == 1; + randomActions[roomIndex].entries[entryCtr].repeatable = lureExe.readWord() == 1; offset += 2; - uint16 firstCommand = lure_exe.readWord(); + uint16 firstCommand = lureExe.readWord(); randomActions[roomIndex].entries[entryCtr].offset = (firstCommand == 0xfffe) ? 0 : offset; offset += sizeof(uint16); - while (lure_exe.readWord() != 0xffff) + while (lureExe.readWord() != 0xffff) offset += sizeof(uint16); offset += sizeof(uint16); } @@ -361,15 +389,25 @@ void read_action_sequence(byte *&data, uint16 &totalSize) // Handle required initial entries - the Lure engine refers to them directly by // index, so they need to be first, and in that order -#ifdef ENGLISH_LURE - process_entry(0x13c2, data, totalSize); // RETURN sequence - process_entry(0xbb95, data, totalSize); // Exit blocked sequence - process_entry(0x7060, data, totalSize); // Jump proc #2 - go to castle basement - process_entry(0x728a, data, totalSize); - process_entry(0x76ec, data, totalSize); - process_entry(0x4ebb, data, totalSize); // Goewin as a follower in cave - process_entry(0x7D9D, data, totalSize); // Goewin standard handler -#endif + switch (language) { + case EN_ANY: + process_entry(0x13c2, data, totalSize); // RETURN sequence + process_entry(0xbb95, data, totalSize); // Exit blocked sequence + process_entry(0x706c, data, totalSize); // Jump proc #2 - go to castle basement + process_entry(0x728a, data, totalSize); + process_entry(0x76ec, data, totalSize); + process_entry(0x4ebb, data, totalSize); // Goewin as a follower in cave + process_entry(0x7D9D, data, totalSize); // Goewin standard handler + break; + case IT_ITA: + process_entry(0x13c2, data, totalSize); + process_entry(0xbc55, data, totalSize); + process_entry(0x712c, data, totalSize); + break; + default: + printf("Unknown language\n"); + exit(1); + } // Process the script engine list @@ -379,17 +417,20 @@ void read_action_sequence(byte *&data, uint16 &totalSize) // Next process each of the character hotspots + uint16 hsOffset = 0x5d98; + if (language == IT_ITA) hsOffset = 0x5e58; + hotspotIndex = 0; for (;;) { - lure_exe.seek(DATA_SEGMENT + hsOffset + + lureExe.seek(dataSegment + hsOffset + hotspotIndex * sizeof(HotspotHeaderEntry)); - lure_exe.read(&entryHeader, sizeof(HotspotHeaderEntry)); + lureExe.read(&entryHeader, sizeof(HotspotHeaderEntry)); if (FROM_LE_16(entryHeader.offset) == 0xffff) break; ++hotspotIndex; // Move to the action sequence area of the hotspot - lure_exe.seek(DATA_SEGMENT + entryHeader.offset + 0x63); - lure_exe.read(&action, sizeof(CurrentActionInput)); + lureExe.seek(dataSegment + entryHeader.offset + 0x63); + lureExe.read(&action, sizeof(CurrentActionInput)); if (FROM_LE_16(action.action) == 2) process_entry(FROM_LE_16(action.dataOffset), data, totalSize); } |
