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2014-08-07COMMON: Minor whitespace fix.Torbjörn Andersson
2014-08-07TEST: Remove odd test in rendermode tests.Johannes Schickel
2014-08-06TOON: Remove some dead codeStrangerke
2014-08-06MADS: Fix some more uninitialized variablesStrangerke
2014-08-06MADS: Rex - Fix some uninitialized variables in the menuStrangerke
2014-08-06MADS: Avoid potential buffer overflowsStrangerke
2014-08-06CGE2: Get rid of _keyAlt.uruk
2014-08-06ZVISION: Silence Cppcheck warnings about buffer overflowTorbjörn Andersson
2014-08-06SAGA: Fix OOB access in the Shorten decoderFilippos Karapetis
2014-08-06SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the giant...Filippos Karapetis
2014-08-06DETECTOR: Do not show the zero matched size for illegitimate copiesFilippos Karapetis
2014-08-06TOLTECS: Blacklist a pirated CD-RIP version (bug #6690)Filippos Karapetis
2014-08-04Merge pull request #485 from Akz-/mp3-seeking-fixJohannes Schickel
2014-08-03CGE2: Rework canSaveGameStateCurrently().uruk
2014-08-03CGE2: Properly fade out if the player exits during the intro too.uruk
2014-08-03CGE2: Rework the handling of the sound buttons on the toolbar.uruk
2014-08-03CGE2: Some repair in Bitmap::code().uruk
2014-08-03CGE2: Some more minor cleanupStrangerke
2014-08-03CGE2: Remove #if 0-s.uruk
2014-08-03CGE2: Rearrange content of saveload.cpp and cge2.h a bit.uruk
2014-08-03CGE2: Misc cleanupStrangerke
2014-08-03CGE2: Add autosave functionality.uruk
2014-08-03CGE2: Add RTL support.uruk
2014-08-03CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost().uruk
2014-08-03CGE2: Silence GCC warning concerning destructors of Choice's children.uruk
2014-08-03CGE2: Fix memory leak concerning the quit menu.uruk
2014-08-03CGE2: Rename classes representing quit menu choices.uruk
2014-08-03Fix non-MSVC buildwonst719
2014-08-03CGE2: Remove more checks on the return value of newStrangerke
2014-08-03CGE2: Fix possible null pointer dereference.uruk
2014-08-03CGE2: Start removing the checks on the return value of newStrangerke
2014-08-02CGE2: Fix error message in makeSpeechBubbleTail().uruk
2014-08-02CGE2: Fix CppCheck warnings by reducing variable scopeStrangerke
2014-08-02Merge pull request #483 from lordhoto/scumm-sfx-fixJohannes Schickel
2014-08-02CGE2: Update the comment about another non-fixable workaroundStrangerke
2014-08-02CGE2: Update comment concerning a workaround for a non-fixable issueStrangerke
2014-08-02CGE2: Further FXP multiply fix to fix hero scalingPaul Gilbert
2014-08-01CGE2: Some cosmetic changesStrangerke
2014-08-01CGE2: Remove moveHi() and moveLo() from bitmapStrangerke
2014-08-01CGE2: Further fixes to FXP operators to fix pathfindingPaul Gilbert
2014-08-01AUDIO: Better handle endOfStream() vs endOfData() in SubSeekableAudioStreamMatthew Hoops
2014-08-01AUDIO: Better handle endOfStream() vs endOfData() in SubLoopingAudioStreamMatthew Hoops
2014-08-01AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the variab...Joni Vähämäki
2014-07-30CGE2: Comment out delay in the splash screen during testing.uruk
2014-07-30CGE2: Rearrange showTitle() and add some delay to the display.uruk
2014-07-30CGE2: Fix sunset() and sunrise().uruk
2014-07-30CGE2: Remove dummies from save header and change save checksum.uruk
2014-07-30CGE2: Disable checking the sound options while the intro animation is running.uruk
2014-07-29CGE2: Fixes for the FXP classPaul Gilbert
2014-07-29CGE2: Fix loading during gameplay.uruk