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2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-20XEEN: Fix vertical gfx mergingPaul Gilbert
2016-09-20XEEN: Added Clouds of Xeen title screenPaul Gilbert
2016-09-21FULLPIPE: Throttle animation playback to 30fpsEugene Sandulenko
2016-09-20DM: Fix two memory leaksStrangerke
2016-09-20DM: Initialize some variablesStrangerke
2016-09-20FULLPIPE: Simplified Debug scene logicEugene Sandulenko
2016-09-20FULLPIPE: Fix Debug screen functionalityEugene Sandulenko
2016-09-20FULLPIPE: Fix debug menu cheatEugene Sandulenko
2016-09-20DM: Janitorial - remove trailing spacesStrangerke
2016-09-20DM: Make use of TimeLineEventTypeStrangerke
2016-09-20DM: Rename TimelineEventType membersStrangerke
2016-09-20FULLPIPE: Correctly fill out dummy header on reading failureEugene Sandulenko
2016-09-20FULLPIPE: Save ScummVM-specific header with the savesEugene Sandulenko
2016-09-20FULLPIPE: Move more stuff to stateloader.cppEugene Sandulenko
2016-09-20FULLPIPE: Read playtime and save date from save headersEugene Sandulenko
2016-09-20FULLPIPE: Read ScummVM savegame header from end of the fileEugene Sandulenko
2016-09-20FULLPIPE: Fix inventory not being cleared on game loadEugene Sandulenko
2016-09-20SDL: mapKey changed as virtual functionlubomyr
2016-09-19XEEN: Added Pharaoh endgame score screenPaul Gilbert
2016-09-19XEEN: Change Window _vm field to be staticPaul Gilbert
2016-09-19XEEN: Added remainder of Darkside endingPaul Gilbert
2016-09-19XEEN: Fix compiler warningPaul Gilbert
2016-09-19DM: Fix 2 GCC warnings, some renamingStrangerke
2016-09-19FULLPIPE: Fix game save/loadEugene Sandulenko
2016-09-19FULLPIPE: Fix saving object to savegamesEugene Sandulenko
2016-09-19FULLPIPE: Added debug info to saveload codeEugene Sandulenko
2016-09-19FULLPIPE: Correct slot number on loadingEugene Sandulenko
2016-09-19FULLPIPE: Fix crash at load dialog initializationEugene Sandulenko
2016-09-19Merge pull request #833 from h3xx/sci-checksums-lsl3-amigaFilippos Karapetis
2016-09-19DM: Some more renamingStrangerke
2016-09-19IMAGE: Change PNGDecoder to never delete the input streamBastien Bouclet
2016-09-19FULLPIPE: Remove obsolete TODO commentTorbjörn Andersson
2016-09-19AUDIO: Keep packetized MP3 stream from ending prematurelyTorbjörn Andersson
2016-09-19DM: Change the definition of setMapAndTime, move SoundIndex enum to SoundManStrangerke
2016-09-19XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Fix merging graphic pages to screenPaul Gilbert
2016-09-18XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Extra space in sprite line decoding as workaround for bad dataPaul Gilbert
2016-09-19DM: Remove a couple of useless checksStrangerke
2016-09-19DM: Fix verbose warnings using GCCStrangerke
2016-09-18SCI: Add lsl3 amiga detection checksumsDan Church
2016-09-19DM: Rename members of SoundIndexStrangerke
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-18FULLPIPE: Implemented savefile loadingEugene Sandulenko
2016-09-18DM: Rename some more enumsStrangerke
2016-09-18XEEN: Stop audio if intro sequence abortedPaul Gilbert
2016-09-18OPENGL: Make sure the cloud icon is cleared immediatly after it is hiddenBastien Bouclet
2016-09-18SDL: Make sure the cloud icon is cleared immediatly after it is hiddenBastien Bouclet
2016-09-18OPENGL: Remove multithread support from displayActivityIconOnOSDBastien Bouclet