Age | Commit message (Collapse) | Author |
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This breaks the previous savegame format.
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This patch was supplied on the bug by Ignaz Forster (ifo).
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Thanks to wjp for his observation in the original commit
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The global scroll object follower was set to a scene object in this scene, but not reset when the scene ends, resulting in the pointer pointing to a freed object.
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This affects the inspection cut-scene on Day 2
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Updated the Spanish interface translation and added the QuickStart translation.
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We should not stop looking when a partial sentence match is found, as a
better match might exist later on. In this case, there were two matching
sentences, "Ken" (which is wrong in this case) and "Ken sent me" (which
is correct, but was never reached as the partial match was returned
first)
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Update of German translation DOCS.
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- Silenced a lot of signed/unsigned MSVC warnings
- Changed (rarely used) "not" keywords to "!"
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This is used by Blue Force to display 'The Next Day' messages.
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This removes the hack that checks for the existence of resource.cfg
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Vertical clipping is still not finished. This fixes the display in the
Torin demo (which uses a scene with loads of items with a vertical
offset).
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This splits checking if save and load are enabled to the individual game classes.
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