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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-08-26
Add another variable which improves readability.
Eugene Sandulenko
2004-08-26
add some comments about unimplemented opcodes
Jonathan Gray
2004-08-26
Add var difference in later HE games
Travis Howell
2004-08-26
Don't return -1 from read/write, they are uint32...
Marcus Comstedt
2004-08-26
Run the DC launcher from inside the regular main() function.
Marcus Comstedt
2004-08-26
Removed obsolete checks for LFL games (thank you MD5!).
Marcus Comstedt
2004-08-26
Disable building of scalers.
Marcus Comstedt
2004-08-26
Make building scalers optional.
Marcus Comstedt
2004-08-26
Original games always used screen height instead of pop() value.
Travis Howell
2004-08-26
Fix height
Travis Howell
2004-08-26
Add another HE 7.2 opcode
Travis Howell
2004-08-26
make more he titles get to boot scripts
Jonathan Gray
2004-08-26
Update akos error messages
Travis Howell
2004-08-26
c & p error
Travis Howell
2004-08-26
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
Jonathan Gray
2004-08-26
Clarified the comment added in the previous commit slightly.
Torbjörn Andersson
2004-08-26
Reset the "pitch wheel" when turning off a note. This should fix bug
Torbjörn Andersson
2004-08-26
catalog2 also needs pajama gid
Jonathan Gray
2004-08-26
Change title
Travis Howell
2004-08-26
*** empty log message ***
Travis Howell
2004-08-26
balloon/dog seem to be HE 7.2 too.
Travis Howell
2004-08-26
Correction version
Travis Howell
2004-08-26
Added stub
Travis Howell
2004-08-26
farm also has similiar actor requirements to pajama so change the gid, also a...
Jonathan Gray
2004-08-26
HE 7.2 games use @ as charset code
Travis Howell
2004-08-26
Remove leftovers
Travis Howell
2004-08-26
socks used 62 actors too.
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
force screen update to update mouse pointer position (bug #1016446)
Gregory Montoir
2004-08-26
Explicitly cast value to uint32, since there was a report about compilation
Torbjörn Andersson
2004-08-26
Add some stubs for HE 7.2
Travis Howell
2004-08-26
Fix bugs in decompressBMAPbg. It appeared to be similiar to
Eugene Sandulenko
2004-08-26
Added initial support for BMAP resources of HE 7.2 games. Doesn't work
Eugene Sandulenko
2004-08-26
Add game id for Pajama Sam, since it uses different amount of actors
Travis Howell
2004-08-26
Support Mac DOTT straight from the disk (note: those fooMac targets may be re...
Max Horn
2004-08-26
Ignore case when sorting entries in the launcher
Max Horn
2004-08-25
typo
Joost Peters
2004-08-25
Build plugins.
Marcus Comstedt
2004-08-25
Only relocate allocated sections.
Marcus Comstedt
2004-08-25
Add some file opcode difference for HE 7.2
Travis Howell
2004-08-25
Revert back proper array bounds checks in readArray/writeArray
Eugene Sandulenko
2004-08-25
Add case for HE 7.2 games
Travis Howell
2004-08-25
Add a few cases for later games.
Travis Howell
2004-08-25
Add missing break
Travis Howell
2004-08-25
Rename var/opcode
Travis Howell
2004-08-25
casts to avoid gcc warnings
Jonathan Gray
2004-08-25
Fix compile
Travis Howell
2004-08-25
Add stub
Travis Howell
2004-08-25
No mainmenu variable in HE 7.2
Travis Howell
2004-08-25
added comment for insane hack and not tested fix for deadlock bug imuse + deb...
Paweł Kołodziejski
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