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AgeCommit message (Expand)Author
2004-08-26Add another variable which improves readability.Eugene Sandulenko
2004-08-26add some comments about unimplemented opcodesJonathan Gray
2004-08-26Add var difference in later HE gamesTravis Howell
2004-08-26Don't return -1 from read/write, they are uint32...Marcus Comstedt
2004-08-26Run the DC launcher from inside the regular main() function.Marcus Comstedt
2004-08-26Removed obsolete checks for LFL games (thank you MD5!).Marcus Comstedt
2004-08-26Disable building of scalers.Marcus Comstedt
2004-08-26Make building scalers optional.Marcus Comstedt
2004-08-26Original games always used screen height instead of pop() value.Travis Howell
2004-08-26Fix heightTravis Howell
2004-08-26Add another HE 7.2 opcodeTravis Howell
2004-08-26make more he titles get to boot scriptsJonathan Gray
2004-08-26Update akos error messagesTravis Howell
2004-08-26c & p errorTravis Howell
2004-08-26allocate memory for dobj in he 90, point games claiming to be 90 at 72he classJonathan Gray
2004-08-26Clarified the comment added in the previous commit slightly.Torbjörn Andersson
2004-08-26Reset the "pitch wheel" when turning off a note. This should fix bugTorbjörn Andersson
2004-08-26catalog2 also needs pajama gidJonathan Gray
2004-08-26Change titleTravis Howell
2004-08-26*** empty log message ***Travis Howell
2004-08-26balloon/dog seem to be HE 7.2 too.Travis Howell
2004-08-26Correction versionTravis Howell
2004-08-26Added stubTravis Howell
2004-08-26farm also has similiar actor requirements to pajama so change the gid, also a...Jonathan Gray
2004-08-26HE 7.2 games use @ as charset codeTravis Howell
2004-08-26Remove leftoversTravis Howell
2004-08-26socks used 62 actors too.Travis Howell
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
2004-08-26force screen update to update mouse pointer position (bug #1016446)Gregory Montoir
2004-08-26Explicitly cast value to uint32, since there was a report about compilationTorbjörn Andersson
2004-08-26Add some stubs for HE 7.2Travis Howell
2004-08-26Fix bugs in decompressBMAPbg. It appeared to be similiar toEugene Sandulenko
2004-08-26Added initial support for BMAP resources of HE 7.2 games. Doesn't workEugene Sandulenko
2004-08-26Add game id for Pajama Sam, since it uses different amount of actorsTravis Howell
2004-08-26Support Mac DOTT straight from the disk (note: those fooMac targets may be re...Max Horn
2004-08-26Ignore case when sorting entries in the launcherMax Horn
2004-08-25typoJoost Peters
2004-08-25Build plugins.Marcus Comstedt
2004-08-25Only relocate allocated sections.Marcus Comstedt
2004-08-25Add some file opcode difference for HE 7.2Travis Howell
2004-08-25Revert back proper array bounds checks in readArray/writeArrayEugene Sandulenko
2004-08-25Add case for HE 7.2 gamesTravis Howell
2004-08-25Add a few cases for later games.Travis Howell
2004-08-25Add missing breakTravis Howell
2004-08-25Rename var/opcodeTravis Howell
2004-08-25casts to avoid gcc warningsJonathan Gray
2004-08-25Fix compileTravis Howell
2004-08-25Add stubTravis Howell
2004-08-25No mainmenu variable in HE 7.2Travis Howell
2004-08-25added comment for insane hack and not tested fix for deadlock bug imuse + deb...Paweł Kołodziejski