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2005-11-10Fixed compilation.Torbjörn Andersson
svn-id: r19549
2005-11-10Commited patch #1350510 with some little changes. Thanks to vinterstum.Johannes Schickel
svn-id: r19548
2005-11-10Removed unnecessary space from the SoundFont button's text, to keep it fromTorbjörn Andersson
being truncated in the small version of the GUI. svn-id: r19546
2005-11-10Add palette difference in FF.Travis Howell
svn-id: r19545
2005-11-10More accurate video opcodes output.Travis Howell
svn-id: r19544
2005-11-10Add another wrapper for endian difference in FF.Travis Howell
svn-id: r19543
2005-11-10Update debug tables.Travis Howell
svn-id: r19542
2005-11-09Palette delay at the end of Simon1 was never triggered.Travis Howell
svn-id: r19541
2005-11-09Cleanup.Travis Howell
svn-id: r19540
2005-11-09- fixed setCharactersPositionJohannes Schickel
- fixed loadCharacterShapes - fixed anim shape drawing - corrected some tables - added debug drawing for the pathfinder (still a bit buggy) - gets a small script scene to work with some graphics glitches - corrected some drawShape drawing functions - started to implement cmd_walkPlayerToPoint and the needed functions svn-id: r19539
2005-11-09sync HEAD with 0-8-0 branch.Robert Göffringmann
svn-id: r19536
2005-11-09sync head with branch.Robert Göffringmann
svn-id: r19535
2005-11-09sync HEAD with 0-8-0 branch.Robert Göffringmann
svn-id: r19534
2005-11-09Commited patch #1350387.Johannes Schickel
svn-id: r19532
2005-11-09Fix typo.Eugene Sandulenko
svn-id: r19530
2005-11-09o Sort "special thanks to" crefits section alphabetically.Eugene Sandulenko
o Mention that Paul Smedley also makes OS/2 pavkaging. o Mention lloyd which C64-related contributions we use. svn-id: r19528
2005-11-09Mention some improvements in 0.8.1Eugene Sandulenko
svn-id: r19527
2005-11-09Added 0.8.1 section. It only contains the changes I've been involved withTorbjörn Andersson
myself, though. Please add yours. svn-id: r19525
2005-11-08Patch #1342957 (touchup configure output/debug)Max Horn
svn-id: r19523
2005-11-08Augmented OSystem docsMax Horn
svn-id: r19522
2005-11-08Added asserts to OSystem_SDL::copyRectToScreen, which should detect any ↵Max Horn
attempts to use invalid rects for blitting svn-id: r19521
2005-11-08Fix for ScummEngine::drawStripToScreen: do nothing if height is negativeMax Horn
svn-id: r19519
2005-11-08Cleanup.Travis Howell
svn-id: r19518
2005-11-08minor cleanupRobert Göffringmann
svn-id: r19517
2005-11-08another scrolling fix, the engine didn't scroll all the way to the end of ↵Robert Göffringmann
the screens before. svn-id: r19516
2005-11-08Don't write empty save slot names to the savegame index. All that does isTorbjörn Andersson
raising the "I/O error" flag. svn-id: r19514
2005-11-08Improved osxsnap target (up to par with my own release build script)Max Horn
svn-id: r19510
2005-11-08Updated latex readme.tex date to match READMEMax Horn
svn-id: r19508
2005-11-08DS_Store & background.jpg for OS X disk imagesMax Horn
svn-id: r19504
2005-11-07Use -force_cpusubtype_ALL for OS X statics, to ensure compatibility with G3 ↵Max Horn
systems svn-id: r19500
2005-11-07Fix for bug #1350645 (Playtime corrupted if save name is >=32 chars)Max Horn
svn-id: r19498
2005-11-07Correct HE version for German version of freddi3.Travis Howell
svn-id: r19497
2005-11-07Fixed functions, not sure about the way to do this with OS version prior to 4.0Chris Apers
svn-id: r19496
2005-11-07Don't synchronize subtitle with speech sfx if MP3/OGG/Flac support isn't ↵Gregory Montoir
compiled it. This should fix bug #1350045. svn-id: r19495
2005-11-07Whitespace.Torbjörn Andersson
svn-id: r19494
2005-11-07Add German version of freddi3.Travis Howell
svn-id: r19493
2005-11-07Moved aspect ratio disabling (if screen height != 200) from initSize() toTorbjörn Andersson
loadGfxMode(). As reported on the forum, setting aspect ratio correction in a 640x480 game would cause ScummVM to crash when the game is started from the launcher. With all the graphics transactions and stuff, it's a bit hard to follow what's going to happen, but I hope deferring this check until the last moment (i.e. just before the graphics surfaces are actually created) is the correct bugfix. svn-id: r19491
2005-11-07Add German version of Monkey Island 1 EGA 4 Disk.Travis Howell
svn-id: r19490
2005-11-07Add German version of freddi2/freddi4.Travis Howell
svn-id: r19489
2005-11-06the PSP port of libtremor was updated, so this define is no longer neededJoost Peters
svn-id: r19488
2005-11-06fix compilationJoost Peters
svn-id: r19487
2005-11-06Revert last change, doesn't seem to work eitherChris Apers
svn-id: r19486
2005-11-06Should be int32 in HE games, to avoid possible overflow.Travis Howell
svn-id: r19485
2005-11-06Correct charset palette in HE games.Travis Howell
svn-id: r19484
2005-11-06Revert +1 change, causes more glitches in lost.Travis Howell
svn-id: r19483
2005-11-06Cleanup.Travis Howell
svn-id: r19482
2005-11-06Fix regression, must not be an int16.Travis Howell
svn-id: r19481
2005-11-06Default to /dev/sequencer before /dev/null if no MIDI deviceJonathan Gray
is specified. svn-id: r19480
2005-11-05Add Macintosh version of updated spyfox demo.Travis Howell
svn-id: r19479
2005-11-05Correct version of German version of putttime.Travis Howell
svn-id: r19478