Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-20 | MOHAWK: A zero matchFrom matches everything. | Alyssa Milburn | |
2011-02-20 | DS: Disable symbol garbage collection | dhewg | |
Only applies when using loadable modules. This requires a second compile run or black voodoo linker tricks. Not implemented at this time. Disable it, so we get DS build failure reports from buildbot (which are useful with all the DISABLE_EVERYTHING defines). The resulting binary might be too big to be usable. | |||
2011-02-20 | MOHAWK: Ignore out-of-bounds LB words. | Alyssa Milburn | |
2011-02-20 | MOHAWK: Fix LB palettes which don't start at 0. | Alyssa Milburn | |
(Thanks to LordHoto for pointing out this was crazy.) | |||
2011-02-20 | SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess | dhewg | |
Uglify more code to fix compilation for DS Only compile-tested | |||
2011-02-20 | NEWS: Mention recent android fixes | dhewg | |
2011-02-20 | NEWS: Mention Wii fix from 50129178 | dhewg | |
2011-02-20 | NEWS: Mention merged GSoC tasks | dhewg | |
2011-02-20 | MOHAWK: Add detection strings for Harry and the Haunted House | strangerke | |
2011-02-20 | HUGO: Fix crash when Hugo.dat not found (or wrong version detected) | strangerke | |
2011-02-20 | HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGB | strangerke | |
2011-02-20 | SCI: Slight cleanup | md5 | |
2011-02-20 | HUGO: Fix a bug in setCursorPal() introduced by recent palette modifications | strangerke | |
2011-02-20 | HUGO: Some more refactoring | strangerke | |
2011-02-20 | COMMON: Correct NE Resource Loader for Osystem RGBA->RGB Palette Change. | D G Turner | |
2011-02-20 | GRAPHICS: Switch PICT's palette from RGBA to RGB | Matthew Hoops | |
2011-02-20 | GRAPHICS: Use the DirectBits size instead of the overall PICT dimensions | Matthew Hoops | |
Fixes some Myst ME images | |||
2011-02-20 | MOHAWK: Fix Un-initialized Read In Myst Library Tower Rotation Control. | D G Turner | |
2011-02-20 | GRAPHICS: Fix cursor palette buffering after RGBA->RGB change. | Johannes Schickel | |
Thanks to clone2727 for noticing this. | |||
2011-02-20 | M4: Updated for OSystem Palette RGBA->RGB Change. | D G Turner | |
2011-02-19 | GRAPHICS: Remove note about alpha channel removal in PaletteManager. | Johannes Schickel | |
2011-02-19 | ANDROID: Fix cursor scaling | dhewg | |
2011-02-19 | ANDROID: Fix cursor when hotspot coords > 0 | dhewg | |
2011-02-20 | SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to ↵ | md5 | |
LordHoto for noticing this) | |||
2011-02-20 | SCI: Moved the gcCountdown() code inside the op_callk case, since that's the ↵ | md5 | |
only place where it's used | |||
2011-02-19 | MOHAWK: Update LBPaletteItem for RGB palettes. | Alyssa Milburn | |
2011-02-19 | MOHAWK: Change bitmaps to use RGB palettes. | Johannes Schickel | |
Thanks to clone2727 for reviewing this patch. | |||
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-19 | DRASCULA: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-19 | OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ↵ | Johannes Schickel | |
change. This fixes a slight move of the mouse cursor when the hardware mouse position is at a subpixel from the logical coordinates. | |||
2011-02-19 | OPENGL: Get rid of adjustMouseEvent. | Johannes Schickel | |
Rather than that I introduced a function which converts hardware screen coordinates to overlay / game screen coordinates. The logic which converts mouse movement events with hardware screen coordinates to overlay / game screen coordinates is now inside notifyEvent. This is still broken design, since one should not abuse an observer for that. | |||
2011-02-19 | OPENGL: Fix documentation of OpenGLGraphicsManager::MousePos. | Johannes Schickel | |
2011-02-19 | SCI: Some spacing fixes and typos | md5 | |
2011-02-19 | ANDROID: Move helper defines in a new header file | dhewg | |
- added a few macros for convinience - use them - replaced CHECK_GL_ERROR with GLCALL - spam GLCALL | |||
2011-02-19 | ANDROID: inline some GLESTexture members | dhewg | |
2011-02-19 | ANDROID: Supress warning | dhewg | |
2011-02-19 | ANDROID: Formatting | dhewg | |
2011-02-19 | SAGA: Convert Gfx::palFade to the setPalette RGBA->RGB change too. | Johannes Schickel | |
2011-02-19 | SCI: Reverted r914fe95, and silenced a false positive warning | md5 | |
2011-02-19 | SCI: Added a FIXME for the KQ5 FM-TOWNS resource handling code | md5 | |
2011-02-19 | SCI: Refactored the reg_t related operations and comparisons | md5 | |
This refactoring reduces a lot of code duplication, allows for better control, makes the code more readable and allows us to remove a lot of now unneeded workarounds | |||
2011-02-19 | ANDROID: Fix make dependencies for parallel builds | dhewg | |
2011-02-19 | QUEEN: fix #1858081 - Jetty: "sign" at wrong position | Gregory Montoir | |
Off by one error in original object trigger ; since this is minor glitch, this patch only fixes new game state (ie. existing savegames are still affected). | |||
2011-02-19 | TUCKER: cleanup, removed unused variables | Gregory Montoir | |
2011-02-19 | TUCKER: fix truncated action string in english version | Gregory Montoir | |
2011-02-19 | TUCKER: fix #2872348 - walk bug by switching places in museum | Gregory Montoir | |
Looks like an original game glitch, prevent hard-coded sequence execution on location switch (after using map). | |||
2011-02-18 | SCI: Fix compilation using MSVC 9 | strangerke | |
2011-02-18 | HUGO: Remove extra spaces at end of lines | strangerke | |
2011-02-18 | TUCKER: fix #3106714 - Wrong animation after TV off | Gregory Montoir | |
Some negative values are prefixed by 2 minus signs, skip one before passing the string to strtol. | |||
2011-02-18 | ANDROID: Remove outdated build instructions | dhewg | |
See http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android |