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2002-12-18Fixed SysEx parse bugJamieson Christian
svn-id: r6015
2002-12-18Fixed Adlib compilation problemJamieson Christian
svn-id: r6014
2002-12-18Initial iMuse SysEx implementation.Jamieson Christian
svn-id: r6013
2002-12-18message.logJamieson Christian
svn-id: r6012
2002-12-18Experimental SysEx implementation for the -eseq driver.Jamieson Christian
svn-id: r6011
2002-12-18Initial framework for SysEx output support.Jamieson Christian
svn-id: r6010
2002-12-17Fix error in my last commitTravis Howell
Remove hack svn-id: r6009
2002-12-17added missing #include <string.h> (for memset)Max Horn
svn-id: r6008
2002-12-17New savefile backend system (bye bye NONSTANDARD_SAVE...)Marcus Comstedt
svn-id: r6007
2002-12-17Added missing include of "stdafx.h".Marcus Comstedt
svn-id: r6006
2002-12-16indentation fixes; added a constructor (after all the debugger is a global ↵Max Horn
var which is not allocated by new, hence we can't relay on memory being zeroed). And no I am not actually gonna use force against Endy, I just was frustrated :-) svn-id: r6005
2002-12-16Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit ↵Max Horn
for using the same name for two entierly different classes, then adding new files (and at the same time not removing obsolete files), and finally using the WRONG BLOODY HEADER. I spent an hour to track this one down svn-id: r6004
2002-12-16fix Ctrl-D; work around VC++ quirks properlyMax Horn
svn-id: r6003
2002-12-16small fixOliver Kiehl
svn-id: r6002
2002-12-16removed debug.xxx from projectPaweł Kołodziejski
svn-id: r6001
2002-12-16use the indention/formatting we agreed one. BTW function names should start ↵Max Horn
lower case... oh well svn-id: r6000
2002-12-16added missing sound effects based on patch #654463Paweł Kołodziejski
svn-id: r5999
2002-12-16fixed compilation under MSVCPaweł Kołodziejski
svn-id: r5998
2002-12-16updated MSVC project filesPaweł Kołodziejski
svn-id: r5997
2002-12-16MSVC project files MUST be in DOS format filesPaweł Kołodziejski
svn-id: r5996
2002-12-16Update Simon games auto detectTravis Howell
svn-id: r5995
2002-12-16refactoring: use inheritance to mode the relations between the various ↵Max Horn
engine versions. E.g. the V6 opcodes are now in Scumm_v6, the V5 opcodes in Scumm_v5 (from which we now derive v2-v4. which is a bit odd - maybe we should move the v5 opcodes to Scumm_v3 ?) svn-id: r5994
2002-12-16stop CD when loading a savegameMax Horn
svn-id: r5993
2002-12-16remove unused VideoMode structJonathan Gray
svn-id: r5992
2002-12-16Oops. Fix compile.James Brown
svn-id: r5991
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990
2002-12-16Tip: If your going to call a member function of a pointer to an object... do ↵James Brown
it BEFORE you delete the pointer :) svn-id: r5989
2002-12-16Fix segfaultJames Brown
svn-id: r5988
2002-12-16forgot to remove _numLinesToProcessMax Horn
svn-id: r5987
2002-12-16cleanupMax Horn
svn-id: r5986
2002-12-15cleanup; reordering stuff in gfx.cpp, trying to group code into logical ↵Max Horn
groups (cursor, bomp, camera, palette, fades) svn-id: r5985
2002-12-15more space for debug outputMax Horn
svn-id: r5984
2002-12-15cleanupMax Horn
svn-id: r5983
2002-12-15disable actor dir intepolation for V7 games - it interfers with walk ↵Max Horn
scripts; ensure the 'frame' variable is set; cleanup svn-id: r5982
2002-12-15added comparision methods for ScummPointMax Horn
svn-id: r5981
2002-12-15cleanupMax Horn
svn-id: r5980
2002-12-15oopsMax Horn
svn-id: r5979
2002-12-15cleanup - we now know that the frame field in Actor is needed, we just have ↵Max Horn
to figure out how to set it correctly svn-id: r5978
2002-12-15console now "remembers" the text which the user had typed before using the ↵Oliver Kiehl
history svn-id: r5977
2002-12-15added a history (based on code by olki)Max Horn
svn-id: r5976
2002-12-15Miscellaneous cleanup.Jamieson Christian
Mostly changing comments to C++ style. Welcome to ScummVM iMuse 2.00? svn-id: r5975
2002-12-15debugger can now use the console (experimental, and thus disabled by default)Max Horn
svn-id: r5974
2002-12-15added input callback hook to consoleMax Horn
svn-id: r5973
2002-12-14oopsOliver Kiehl
svn-id: r5972
2002-12-14use killChar for backspace as wellMax Horn
svn-id: r5971
2002-12-14fixed ctrl-w and added ctrl-d and <delete>Oliver Kiehl
svn-id: r5970
2002-12-14retrieve the input and (for now) print it back to the consoleMax Horn
svn-id: r5969
2002-12-14scroll to caret if user typesMax Horn
svn-id: r5968
2002-12-14improved caretMax Horn
svn-id: r5967
2002-12-14improved caretMax Horn
svn-id: r5966