Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-15 | SCI: Add comments about GK1 on Mac being hi-res only | Martin Kiewitz | |
2016-08-15 | SCI: Move GUI-options to sci.h | Martin Kiewitz | |
2016-08-15 | DIRECTOR: Fix debug channels initialization | Eugene Sandulenko | |
2016-08-15 | DIRECTOR: Lingo: Added some debug output | Eugene Sandulenko | |
2016-08-15 | DIRECTOR: Lingo: Fix mNew factory method calling | Eugene Sandulenko | |
2016-08-15 | DIRECTOR: Lingo: Switch compilation debug to a channel | Eugene Sandulenko | |
2016-08-15 | DIRECTOR: Register debug channels | Eugene Sandulenko | |
2016-08-15 | FULLPIPE: Remove copy/paste leftover | Eugene Sandulenko | |
2016-08-15 | SCI: Improve "force hires graphics"-option reading code | Martin Kiewitz | |
We originally used hardcoded gameIDs and checked for CD-version. Now the game option itself is checked for. When it's available for the currently detected game, the option is read, otherwise it defaults to false (same behavior as before). | |||
2016-08-15 | NEWS: Mention snap support in Linux | Lothar Serra Mari | |
2016-08-14 | TITANIC: Move BilgeSuccUBus & ParrotSuccUBus to npcs/ folder | Paul Gilbert | |
2016-08-14 | TITANIC: Remainder of CBilgeSuccUBus class | Paul Gilbert | |
2016-08-14 | TITANIC: Implemented more game classes | Paul Gilbert | |
2016-08-14 | FULLPIPE: Rename MctlGraph substructures | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Renamed MctlGraph class methods | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Rename MovGraph2 to MctlGraph | Eugene Sandulenko | |
2016-08-14 | TITANIC: Implemented CBarMenu and CBarMenuButton classes | Paul Gilbert | |
2016-08-14 | FULLPIPE: Rearrange code and fix flags initalization in ↵ | Retro-Junk | |
MovGraph2::buildMovInfo1MessageQueue | |||
2016-08-14 | FULLPIPE: Add missing list purge in MovGraph2::findMinPath | Retro-Junk | |
2016-08-14 | FULLPIPE: Renamed rest of the AniHandler class methods | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Further renames in AniHandler class | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Mass renaming of AniHandler class | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Rename various mgm variables to aniHandler | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Rename MGM class to AniHandler | Eugene Sandulenko | |
2016-08-14 | FULLPIPE: Rename mgm.* to anihandler.* | Eugene Sandulenko | |
2016-08-14 | TITANIC: Implemented CTitania class | Paul Gilbert | |
2016-08-14 | TITANIC: Implemented CSummonBots class | Paul Gilbert | |
2016-08-14 | TITANIC: Implemented CSuccUBus class | Paul Gilbert | |
2016-08-14 | TITANIC: Finished CParrot class | Paul Gilbert | |
2016-08-14 | NEWS: Add detection entry for Dutch airport demo | Lothar Serra Mari | |
Also improved the wording on the NEWS item for the INN demo. | |||
2016-08-14 | FULLPIPE: Swap atan2 arguments | Eugene Sandulenko | |
2016-08-13 | TITANIC: In-progress implementing CParrot class | Paul Gilbert | |
2016-08-13 | TITANIC: Implemented CMaitreD class | Paul Gilbert | |
2016-08-13 | TITANIC: Implemented CLiftBot class | Paul Gilbert | |
2016-08-13 | TITANIC: Implemented CDoorbot class | Paul Gilbert | |
2016-08-13 | TITANIC: Implemented CBellBot class | Paul Gilbert | |
2016-08-13 | CREATE_PROJECT: Fix warning flags in Xcode generator | Colin Snover | |
Sign comparison should be on to match other compilers, and multichar warnings should be disabled for all platforms, not just iOS. | |||
2016-08-13 | SCI32: Fix cast warnings | Colin Snover | |
2016-08-13 | SCI: Fix sign comparison warning | Colin Snover | |
2016-08-13 | TITANIC: Added CBarbot CMovieEndMsg event handler | Paul Gilbert | |
2016-08-13 | SCI: Fix pointer invalidation caused by array storage moves | Colin Snover | |
When objects are added to a SegmentObjTable, it may cause the internal storage for the table to expand and move to a new region of memory. When this happens, all pointers to objects held by a SegmentObjTable of the same type would be invalidated, due to an implementation detail that should not be exposed. To prevent this, objects are now allocated separately on the heap, so even if the table's storage moves due to insertions, the objects owned by the table will not, so references remain valid for the lifetime of the object. | |||
2016-08-13 | TITANIC: Implementing CBarbot game object class | Paul Gilbert | |
2016-08-13 | DEVTOOLS: Add Barbot's action frame ranges to create_titanic | Paul Gilbert | |
2016-08-13 | COMMON: Introduce --debug-channels-only command line flag. | Eugene Sandulenko | |
Many of our systems currently generate significant amount of debug output on deeper levels. Now, when your engine is using Debug Channels, you might want to show that debug information only, which is currently not possible, as the generic output will be mixed in your output. Alternative solution would be to implement possibility to specify per-channel debug levels. | |||
2016-08-13 | FULLPIPE: Put behavior debug output to a separate channel | Eugene Sandulenko | |
2016-08-13 | BUILD: Add snapcraft.yaml so you can `snapcraft build` (#800) | spads-spads | |
2016-08-13 | Merge pull request #803 from BenCastricum/detection_fixes | Eugene Sandulenko | |
SCUMM: Detection for dutch airport demo | |||
2016-08-13 | FULLPIPE: Fix incorrect array element indirection in MGM::recalcOffsets | Retro-Junk | |
2016-08-13 | FULLPIPE: Fix wrong member name in InteractionController::handleInteraction | Retro-Junk | |
2016-08-13 | FULLPIPE: Use proper Surface coordinates | Retro-Junk | |