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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2008-11-11
Added save/load support from the GMM for the touche engine
Filippos Karapetis
2008-11-11
Implemented pauseEngineIntern() for the SAGA engine
Filippos Karapetis
2008-11-11
enabled RTL
Gregory Montoir
2008-11-11
add missing version check for compressed sound file
Gregory Montoir
2008-11-11
Some GUI tweaks to make certain widgets readable
Max Horn
2008-11-11
If confirm_exit is set, also ask the user if he really wants to return to the...
Max Horn
2008-11-11
Moved GUI::SaveLoadChooser to its own source file
Max Horn
2008-11-11
SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I...
Max Horn
2008-11-10
fixed charset issues & wrong state for locations 13,16,23
Gregory Montoir
2008-11-10
Enable the tucker engine
Filippos Karapetis
2008-11-10
Add entry for English version. Dies instantly for me.
Eugene Sandulenko
2008-11-10
Added MSVC project files for the new tucker engine
Filippos Karapetis
2008-11-10
Silenced MSVC warnings about uninitialized variables
Filippos Karapetis
2008-11-10
Fixed typo (which seems like a nasty bug)
Filippos Karapetis
2008-11-10
removed unneeded file header read
Gregory Montoir
2008-11-10
add initial support for 'Bud Tucker in Double Trouble'
Gregory Montoir
2008-11-10
AGI save games now contain thumbnails and creation date/time (visible from th...
Filippos Karapetis
2008-11-10
Cleanup
Filippos Karapetis
2008-11-10
Updated the MSVC project files for commit #34983
Filippos Karapetis
2008-11-10
SAGA save games now contain thumbnails and creation date/time (visible from ...
Filippos Karapetis
2008-11-10
Include required header
Max Horn
2008-11-10
Limit places where saving from the GMM is permitted
Filippos Karapetis
2008-11-10
Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Vicent Marti
2008-11-10
Added some more whitespace skipping to default theme generation script.
Vicent Marti
2008-11-10
- Global options dialog support
Benjamin Haisch
2008-11-09
Fixed an off-by-one error in the save slot gap filling code
Filippos Karapetis
2008-11-09
Cleanup and simplification
Filippos Karapetis
2008-11-09
Do not allow the user to alter the description of write protected save slots ...
Filippos Karapetis
2008-11-09
Only hide the cursor for in-game pausing. Pausing from the outside is assumed to
Torbjörn Andersson
2008-11-09
Prevent double click handling if choose button is disabled. (SaveLoadChooser)
Johannes Schickel
2008-11-09
Cleanup (and a little bug fix :-P).
Johannes Schickel
2008-11-09
Disable 'Save' button if no entry is selected in the save chooser.
Johannes Schickel
2008-11-09
Disallow overwriting of slot 0, quicksave and autosave slots.
Johannes Schickel
2008-11-09
Fixed 'Save'/'Load' button enable/disable triggering.
Johannes Schickel
2008-11-09
Update documentation.
Johannes Schickel
2008-11-09
Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...
Filippos Karapetis
2008-11-09
Added a getMaximumSaveSlot() implementation for sword1 and sword2
Filippos Karapetis
2008-11-09
- The save list iterator should now be synced correctly
Filippos Karapetis
2008-11-09
Corrected comment
Filippos Karapetis
2008-11-09
Gaps in the list of save games are now handled correctly in the GMM save/load...
Filippos Karapetis
2008-11-09
Save game descriptions are now set correctly in the GMM save dialog
Filippos Karapetis
2008-11-09
Updated documentation.
Johannes Schickel
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
2008-11-09
Run xmllint on our *.STX files. Fixed several XML syntax violations
Max Horn
2008-11-09
minor tweaks
Max Horn
2008-11-09
Got rid of some more 'using' usages
Max Horn
2008-11-09
Removed many unnecessary #includes
Max Horn
2008-11-09
Removed some code that was added earlier to deal with dimming/undimming the
Torbjörn Andersson
2008-11-09
Allow pausing (from the outside) during credits and palette fades. Refactored...
Torbjörn Andersson
2008-11-09
Fixed pausing during credits.
Torbjörn Andersson
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