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2007-02-26Added extra talk records needed by NPC opcode 29, which lets the script ↵Paul Gilbert
engine override an NPC's current talk record svn-id: r25873
2007-02-25reduced code dup, Queen::LineReader -> SeekableReadStream::readLineGregory Montoir
svn-id: r25871
2007-02-25made Archive inherit from SeekableReadStream instead of File since write ↵Nicola Mettifogo
capabilities and file handle are not needed. Implementation of SeekableReadStream virtual functions is now complete. svn-id: r25870
2007-02-25Fix warningsMax Horn
svn-id: r25869
2007-02-25made Archive inherit from Common::File, added some methods to comply to ↵Nicola Mettifogo
interface, changed callers to exploit readByte capabilities svn-id: r25868
2007-02-25made Archive behave more like Common::File, preparing for inheritanceNicola Mettifogo
svn-id: r25867
2007-02-25wrapped archive routines into a new class named Archive. File-level static ↵Nicola Mettifogo
variables have been made members of the new class. svn-id: r25866
2007-02-25oops. Forgot the very last reference.Nicola Mettifogo
svn-id: r25865
2007-02-25got rid of ArchievedFile. Since only one single file is being read from the ↵Nicola Mettifogo
archives at every moment, the ArchivedFile structure used for bookkeeping is useless. svn-id: r25864
2007-02-25fixed background music in catalog_cup_demo_de : only stop sfx if it was ↵Gregory Montoir
started in a previous block svn-id: r25863
2007-02-25changed all hard-coded filenames to uppercase, for consistencyGregory Montoir
svn-id: r25862
2007-02-25TypoMax Horn
svn-id: r25861
2007-02-25added AmigaSound::playRandomPatternJungle, minor cleanupGregory Montoir
svn-id: r25860
2007-02-25Add some doxygen comments to Common::StreamMax Horn
svn-id: r25859
2007-02-25TypoMax Horn
svn-id: r25858
2007-02-25Update MSVC project files.Eugene Sandulenko
svn-id: r25857
2007-02-25Rename C64 file to V0 as well.Eugene Sandulenko
svn-id: r25856
2007-02-25Fix looping for enchanced soundtracks.Eugene Sandulenko
svn-id: r25855
2007-02-25Add German CUP demo, whichs shows several HE games.Travis Howell
svn-id: r25851
2007-02-25Rename C64 engine class, since it is been used by Apple II and Commodore 64 ↵Travis Howell
versions now. svn-id: r25850
2007-02-25Added comment about the missing decode1 proc.Torbjörn Andersson
svn-id: r25849
2007-02-25Remove left over debug output.Travis Howell
svn-id: r25848
2007-02-25Rename file class, since it is been used for disk images of Apple II and ↵Travis Howell
Commodore 64 versions now. svn-id: r25847
2007-02-25Add support for using disks images for Apple II version of Maniac Mansion.Travis Howell
svn-id: r25846
2007-02-25Add magic id for Apple II verison of Maniac Mansion.Travis Howell
svn-id: r25845
2007-02-25Another Ogg > MP3 consistency reordering, this time in the SMUSH code; also ↵Max Horn
changed it to use the new compressed audio stream factories svn-id: r25843
2007-02-25oopsMax Horn
svn-id: r25842
2007-02-25Added TODO: Sword1's MusicHandle::play etc. should be rewritten to take ↵Max Horn
advantage of the enhanced compressed audio stream code svn-id: r25841
2007-02-25Switch to the new makeVorbisStream variant (and get rid of a File::decRef call)Max Horn
svn-id: r25840
2007-02-24Changed AudioStream::openStreamFile to use the modern variant of the audio ↵Max Horn
stream factories (thus, the FLAC/Ogg/MP3 files it opens are not read completely into memory anymore) svn-id: r25839
2007-02-24Remove unneeded #includesMax Horn
svn-id: r25838
2007-02-24Trying to unify the order in which we try the various audio formats: Prefer ↵Max Horn
FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM svn-id: r25837
2007-02-24Added numLoops parameter to DigitalTrackInfo::playMax Horn
svn-id: r25836
2007-02-24Added filesize of indy/loom demo (didn't update the generated files on purpose)Max Horn
svn-id: r25835
2007-02-24cleanupMax Horn
svn-id: r25834
2007-02-24Add looping support to the FLAC decoderMax Horn
svn-id: r25833
2007-02-24Replaced variable buffer in the FLAC code by a fixed onMax Horn
svn-id: r25832
2007-02-24more FLAC code cleanupMax Horn
svn-id: r25831
2007-02-24Add support for touche engine.Kostas Nakos
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them. svn-id: r25830
2007-02-24Removed FlacInputStream::deleteBufferMax Horn
svn-id: r25829
2007-02-24Removed the (useless, thanks to resTypeFromId) 'name' parameter from ↵Max Horn
readResTypeList svn-id: r25828
2007-02-24SCUMM: cleanup (moved small header specific code from ↵Max Horn
ScummEngine::readResTypeList to ScummEngine_v4::readResTypeList) svn-id: r25827
2007-02-24SCUMM: Try to distinguish between indy3, indy3Towns, zakTowns, loomTowns in ↵Max Horn
the fallback (non-MD5) detection code svn-id: r25826
2007-02-24some fixes and additions for FOTAQ amiga versionsGregory Montoir
svn-id: r25825
2007-02-24Added Spanish version of The Dig; updated a comment on detecting TOWNS variantsMax Horn
svn-id: r25824
2007-02-24Added spanish Ween (bug #1667743)Sven Hesse
svn-id: r25823
2007-02-24Use AGDS feature for specifying demosEugene Sandulenko
svn-id: r25822
2007-02-24nippon safes demo is English, not FrenchNicola Mettifogo
svn-id: r25821
2007-02-24Update md5 details for Spanish version of Elvira 2.Travis Howell
svn-id: r25818
2007-02-24temporarily fix automatic detectionKostas Nakos
svn-id: r25817