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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-01-05
FULLPIPE: Implement sceneHandler25_tryRow()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_sneeze() and stopBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_toLadder()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowShovel()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_rowHand()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_enterTruba()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25_animateBearders()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement ModalVideoPlayer::play()
Filippos Karapetis
The intro Videos are encoded using Intel Indeo 5 (IV50), which isn't supported yet. Thus, only the audio is heard for now
2014-01-05
VIDEO: Handle the AVI 'JUNQ' and 'dmlh' chunk headers
Filippos Karapetis
These are used by Full Pipe's intro videos
2014-01-05
FULLPIPE: More code to scene25
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler25()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene25_updateCursor() and setupWater()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene25 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene25
Eugene Sandulenko
2014-01-05
TSAGE: R2R Demo - unstable -> testing
Strangerke
2014-01-05
TSAGE: R2R Demo - Move the end of demo message to staticres
Strangerke
2014-01-05
TSAGE: R2R - Implement alternate scene 205 used by the demo
Strangerke
2014-01-05
FULLPIPE: Fix wrong indexes in Floaters.
Eugene Sandulenko
Thanks to eriktorbjorn.
2014-01-05
FULLPIPE: Rename vars in scene23. This completes the scene
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_pushButton()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_fromStool() and fromCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_testCalendar()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement rest of spinWheel functions
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23_spinWheel1() and sendClick()
Eugene Sandulenko
2014-01-05
FULLPIPE: More code to scene23
Eugene Sandulenko
2014-01-05
FULLPIPE: Silence GCC warnings
Torbjörn Andersson
2014-01-05
FULLPIPE: Enable scene23
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement sceneHandler23()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene23_setGiraffeState()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement scene23_updateCursor()
Eugene Sandulenko
2014-01-05
FULLPIPE: Plug scene23 in
Eugene Sandulenko
2014-01-05
FULLPIPE: Initial code for scene23
Eugene Sandulenko
2014-01-05
FULLPIPE: Rename in MovInfo1 struct
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement doSomeAnimation()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement Movement::countPhasesWithFlag()
Eugene Sandulenko
2014-01-05
FULLPIPE: Implement MGM::buildExCommand2()
Eugene Sandulenko
2014-01-04
TSAGE: R2R - Remove dead code in scene 1800
Strangerke
2014-01-04
TSAGE: Add some demo specific code in sceneExt::postinit()
Strangerke
2014-01-04
FULLPIPE: Fix build
Willem Jan Palenstijn
2014-01-04
FULLPIPE: Enable temorarily disabled code
Eugene Sandulenko
2014-01-04
FULLPIPE: Proper use of copying consturctor for ExCommand
Eugene Sandulenko
2014-01-04
FULLPIPE: Implement ExCommand2 methods
Eugene Sandulenko
2014-01-04
FULLPIPE: More code to ExCommand class
Eugene Sandulenko
2014-01-04
FULLPIPE: Complete MovGraph2::genMovement()
Eugene Sandulenko
2014-01-04
FULLPIPE: More work on MovGraph2::genMovement()
Eugene Sandulenko
2014-01-04
FULLPIPE: Simplify code in scene12
Eugene Sandulenko
2014-01-04
FULLPIPE: Fix crahs in Floaters::init()
Eugene Sandulenko
2014-01-04
FULLPIPE: Implement Floaters::update()
Eugene Sandulenko
2014-01-04
FULLPIPE: Implement Floaters::stopAll()
Eugene Sandulenko
2014-01-03
FULLPIPE: Implement Floaters::genFlies()
Eugene Sandulenko
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