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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Fix bug from the original
Eugene Sandulenko
2019-09-03
HDB: Fix copy-paste error in AI::legalMove()
Eugene Sandulenko
This led to inability to move over entities on level2 while they're on level1
2019-09-03
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
Eugene Sandulenko
2019-09-03
HDB: Unstub TODOs
Nipun Garg
2019-09-03
HDB: Unstub the Quit functionality
Nipun Garg
2019-09-03
HDB: Count FPS and print onto screen
Nipun Garg
2019-09-03
HDB: Add drawDebugInfo()
Nipun Garg
2019-09-03
HDB: Fix Icon loading
Nipun Garg
2019-09-03
HDB: Add loadIcon() for TYPE_ICON32 loading
Nipun Garg
2019-09-03
HDB: Unstub redundant warnings
Nipun Garg
2019-09-03
HDB: Add save/load for TryAgain data
Nipun Garg
2019-09-03
HDB: Unstub AI::init()
Nipun Garg
2019-09-03
HDB: Fix getRandumNumber() usage in ai-bots.cpp
Eugene Sandulenko
2019-09-03
HDB: Unstub the TRY AGAIN screen
Nipun Garg
2019-09-03
HDB: Fix 3D stars left
Eugene Sandulenko
2019-09-03
HDB: Add cheating debug statment and remove...
Nipun Garg
redundant warnings
2019-09-03
HDB: Add temp variable to store Map name
Nipun Garg
2019-09-03
HDB: Add code for drawing Debug Mark
Nipun Garg
2019-09-03
HDB: Add Debug checks
Nipun Garg
2019-09-03
HDB: Add code to enable Debugging
Nipun Garg
2019-09-03
HDB: Add moveMap() and startMoveMap()
Nipun Garg
2019-09-03
HDB: Add _debugLogo
Nipun Garg
2019-09-03
HDB: Fix loading Lua scripts
Eugene Sandulenko
2019-09-03
HDB: Ignore the Controls Option
Nipun Garg
2019-09-03
HDB: Unstub drawWaypoints()
Nipun Garg
2019-09-03
HDB: Add code to ready Weapon
Nipun Garg
2019-09-03
HDB: Add Player Attacking code
Nipun Garg
2019-09-03
HDB: Add Weapon Drawing and Equipping Code
Nipun Garg
2019-09-03
HDB: Fix Lua Index
Nipun Garg
2019-09-03
HDB: Unstub Weapon code from save/load
Nipun Garg
2019-09-03
HDB: Add queryInventoryTypeSlot()
Nipun Garg
2019-09-03
HDB: Initialize Weapon variables
Nipun Garg
2019-09-03
HDB: Add missing Gfx variable and Weapon functions
Nipun Garg
2019-09-03
HDB: Unstub Sound Lua stubs
Nipun Garg
2019-09-03
HDB: Add _sound stubs
Nipun Garg
2019-09-03
HDB: Add cineFunction()
Nipun Garg
2019-09-03
HDB: Add cineRemoveEntity()
Nipun Garg
2019-09-03
HDB: Add cinematic functions for Pic
Nipun Garg
2019-09-03
HDB: Initialize Weapon Gfx
Nipun Garg
2019-09-03
HDB: Fix getRandomNumber usage
Eugene Sandulenko
2019-09-03
HDB: Fix getRandomNumber() usage
Eugene Sandulenko
2019-09-03
HDB: Fix getRandomNumber() usage
Eugene Sandulenko
2019-09-03
HDB: Fix getRandomNumber() usage in menu.cpp
Eugene Sandulenko
2019-09-03
HDB: Fix Gfx::updateVideo()
Eugene Sandulenko
2019-09-03
HDB: Fix Gfx::updateFade()
Eugene Sandulenko
2019-09-03
HDB: Complete AI::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Complete Map::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Fix _mapLoaded flag handling
Eugene Sandulenko
2019-09-03
HDB: Consistent memory management for map explosions
Eugene Sandulenko
2019-09-03
HDB: Complete AI::checkPlayerCollision()
Eugene Sandulenko
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