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AgeCommit message (Expand)Author
2006-01-18Sound queue order is different in HE72+ games.Travis Howell
2006-01-18That (PU1) & (PU2) prefixes are used in several HE games.Travis Howell
2006-01-17Request screen update after mouse movement.Joost Peters
2006-01-17Updated commentsMax Horn
2006-01-17Mark as 16bit color.Travis Howell
2006-01-17Set initial value.Travis Howell
2006-01-17Correct HE version.Travis Howell
2006-01-17Fix actor selection in spyfox.Travis Howell
2006-01-17Patch from md5 to fix bug #1336334: "GOB: screen jumbled after typing in levelEugene Sandulenko
2006-01-17enable kyra engineJoost Peters
2006-01-17Commit patch #1171517 by salty-horse (save speech and sfx preferences BASS e...Joost Peters
2006-01-16Joachim happened to have his name wider than 15 characters. FixingEugene Sandulenko
2006-01-16IHNM actor walk end fix (TED exits first scene now)Andrew Kurushin
2006-01-16patch #1406628: "SAGA: Minimize #include dependencies". Thanks a lot Filippos.Eugene Sandulenko
2006-01-16oopsEugene Sandulenko
2006-01-16Add Joachim to contributors list for fixind "just" several hundreds of MD5sEugene Sandulenko
2006-01-16Heavily reworked and updated by JoachimEugene Sandulenko
2006-01-16HE80+ games set color depth in scumm variable.Travis Howell
2006-01-16Minor changes.Travis Howell
2006-01-16Small correction to sound opcodes in HE games.Travis Howell
2006-01-16Match sizes of original versions, to avoid possible overflows.Travis Howell
2006-01-16Move over more version specific index blocks.Travis Howell
2006-01-16Merge back into single switch.Travis Howell
2006-01-16More sorting.Travis Howell
2006-01-16Index block are specific to later HE games.Travis Howell
2006-01-16Index block doesn't exist.Travis Howell
2006-01-15Add another French version of loom & indy3.Travis Howell
2006-01-15Add support for another sound flag in HE games.Travis Howell
2006-01-15Add missing check for talk sounds in HE games.Travis Howell
2006-01-15Leave as warning.Travis Howell
2006-01-15Ooops, looping should have been left enabled.Travis Howell
2006-01-15Fix sound channel selection in HE95+ games.Travis Howell
2006-01-15Cleanup unused parts of HE sound code.Travis Howell
2006-01-15Update md5s for ru simon2.Travis Howell
2006-01-15Fix sound priority value in HE games.Travis Howell
2006-01-15Update confusing warning.Travis Howell
2006-01-14Added an error() to drawString to catch charset mask usage in V7+ games, if a...Max Horn
2006-01-14Implemented "cmd_loadPageFromDisk" and "cmd_savePageToDisk".Johannes Schickel
2006-01-14Lowered FluidSynth's default gain, and added config file and command-lineTorbjörn Andersson
2006-01-14Doc update: Added coremidi driver; removed obsolete amidi driver; updated & c...Max Horn
2006-01-14Print out save version and stored MD5 on debug level 2.Eugene Sandulenko
2006-01-14Removed unnecessary newline in debugging message.Torbjörn Andersson
2006-01-14Fixed bug # 1401236. (KYRA: Erroneous animation in the pantheon of moonlight).Johannes Schickel
2006-01-14Fixes delay while waiting for the voice in the intro.Johannes Schickel
2006-01-14Added a Gob2 opcode stubSven Hesse
2006-01-14Corrected the bug I introducted into executeGoblinOpcode()'s unimplemented op...Sven Hesse
2006-01-14Restore the alphabetical order of the platforms (this should really be done b...Max Horn
2006-01-14Patch #1403763 (tiny fix for LaTeX documentation generation, concerning line ...Max Horn
2006-01-14HE80+ games may redraw all actors via scumm variable.Travis Howell
2006-01-14Added copy protection skipping; Fixed Inter::getOpcodeGoblinDesc()Sven Hesse