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2012-09-19GRAPHICS: Update YUV410 conversion docsMatthew Hoops
2012-09-19VIDEO: Fix SVQ1 color on right/bottom bordersMatthew Hoops
2012-09-19SCUMM: Enable CMS for the MI1 demoMatthew Hoops
2012-09-19VIDEO: Fix getTime() after a stop() callMatthew Hoops
2012-09-18GRAPHICS: Implement different luminance rangesMatthew Hoops
Bink and Theora are now much improved
2012-09-17MACOSX: Make failing to load a soundfont in CoreAudio fatalMatthew Hoops
If we don't bail out, CoreAudio will explode.
2012-09-17GRAPHICS: Rework YUV->RGB code a bitMatthew Hoops
2012-09-18BASE: Close possible EngineManager memory leak.D G Turner
This singleton was omitted from fuzzie's memory leak fixes in 6bff611. Thanks to Tomaz^ for spotting this.
2012-09-17SCALER: Neon code for aspect correction for OpenPandoraBertrand Augereau
It gains 35% on the first function of the profiling on Indy IV It is now nearly memory-bound (~10%) so it might not be needed to schedule the code better than this
2012-09-17GRAPHICS: Fix BMP palette color count with bpp != 8Matthew Hoops
2012-09-16Merge pull request #278 from bluegr/pcxdecoderFilippos Karapetis
GRAPHICS: Add a PCX decoder
2012-09-16VIDEO: Indent with tab, not spaces.Torbjörn Andersson
2012-09-15GRAPHICS: Reinsert attributeBits as a comment to the TGA-decoderEinar Johan Trøan Sømåen
2012-09-15WINTERMUTE: Disable aspect-ratio correction for now.Einar Johan Trøan Sømåen
2012-09-15GRAPHICS: Force alphaBits to 8 for 32bpp TGAs for nowEinar Johan Trøan Sømåen
2012-09-15TSAGE: Add missing motorcycle sound arriving at police station in Blue ForcePaul Gilbert
2012-09-14DREAMWEB: Increase _operand1 buffer sizeTorbjörn Andersson
Theoretically, it should be almost as big as _inputLine, so let's make them the exact same size just for simplicity. This fixes crashes for me when trying to use very long parameters to the monitor's READ command, and could possibly fix a bug reported in the German version where you supposedly have to read "kurzmitteilung".
2012-09-14MACOSX: Fix soundfont loading with CoreAudio on newer versions of Mac OS XMatthew Hoops
2012-09-14TOLTECS: Adapt the movie chunk buffer allocation codeFilippos Karapetis
Thanks to wjp and LordHoto for their feedback
2012-09-14HUGO: Use surface width instead of its pitch when copying to raw memory blobsFilippos Karapetis
This is according to wjp's suggestion - the pitch didn't make sense there
2012-09-13CONFIGURE: Update add_engine commentWillem Jan Palenstijn
2012-09-13HUGO: Switch to the common PCX decoderFilippos Karapetis
2012-09-13DREAMWEB: Switch to the common PCX decoderFilippos Karapetis
2012-09-13TUCKER: Switch to the common PCX decoderFilippos Karapetis
2012-09-13QUEEN: Switch to the common PCX decoderFilippos Karapetis
2012-09-13GRAPHICS: Add a common PCX image decoderFilippos Karapetis
2012-09-11VIDEO: Do not close/rewind videos after a stop()Matthew Hoops
It makes more sense to do this more like a hard "pause" and let the caller stop()/rewind() if they want
2012-09-11CINE: Implement music fade out for Amiga/AtariST music.Johannes Schickel
2012-09-11CONFIGURE: Clarify all-games status output checksWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up subengine string generationWillem Jan Palenstijn
2012-09-11CONFIGURE: Move engine base support strings to configure.enginesWillem Jan Palenstijn
2012-09-11CONFIGURE: Add base engine descriptions to more enginesWillem Jan Palenstijn
Only SCUMM and SAGA had such a description previously.
2012-09-11TONY: Add a description of tony.datStrangerke
Also add a TODO for missing descriptions of DAT files
2012-09-11CONFIGURE: Automatically enable parent engine if subengine is enabledWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up all-games testWillem Jan Palenstijn
2012-09-11CONFIGURE: Fix more unintentional globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Prevent [] in subengine list from triggering globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Do dependency checking for all enabled enginesWillem Jan Palenstijn
Engines with manually specified dynamic/static were skipped previously.
2012-09-11WINTERMUTE: Remove a few more unused includes.Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove unneccessary includes of base_file.hEinar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Alphabetize the includes in Ad/Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-11TOLTECS: Don't show movie subtitles when subtitles are disabledFilippos Karapetis
2012-09-11TOLTECS: Stop reallocating the chunk buffer on each movie frameFilippos Karapetis
This somewhat reduces the stuttering in the intro movie (but it's still there)
2012-09-11TOLTECS: Remove a superfluous seekFilippos Karapetis
2012-09-11TOLTECS: Read the sound rate for each video fileFilippos Karapetis
2012-09-11TOLTECS: Store channel volume/panning information in saved gamesFilippos Karapetis
2012-09-11TOLTECS: Open the save menu with F5 and the load menu with F9Filippos Karapetis
Also, this changes the dialog skip key to space instead of escape
2012-09-11TOLTECS: Implement volume handling and toggling of speech/textFilippos Karapetis
2012-09-10TONY: Add German/Czech detection entries.Alyssa Milburn