Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-06-25 | Updated NEWS | Max Horn | |
svn-id: r27702 | |||
2007-06-25 | Patch #1742050: "GUI: Enlarge some labels in the themes" | Eugene Sandulenko | |
svn-id: r27701 | |||
2007-06-25 | Fix bug #1742561: "GUI: Missaligned text" | Eugene Sandulenko | |
svn-id: r27700 | |||
2007-06-25 | Patch from bugreport #1742561: "GUI: Missaligned text" | Eugene Sandulenko | |
svn-id: r27699 | |||
2007-06-25 | Patch #1742574: "GUI: Unify "Default" options text" | Eugene Sandulenko | |
svn-id: r27698 | |||
2007-06-24 | some configure reorg | Max Horn | |
svn-id: r27697 | |||
2007-06-24 | Not necessary to have a LINUPY hack in the GP2x backend | Max Horn | |
svn-id: r27696 | |||
2007-06-24 | Use keycodes instead of the (bad) ascii code for function keys in the DC backend | Max Horn | |
svn-id: r27695 | |||
2007-06-24 | Update the WinCE makefile to use the USE_ARM_SMUSH_ASM define to enable | Robin Watts | |
the ARM version of Codec47 from Smush. svn-id: r27694 | |||
2007-06-24 | Small tweak to the readBuffer routines of sound/audiostream.cpp; by counting a | Robin Watts | |
variable down we save 1 cycle per sample copied (at least) on most architectures. svn-id: r27693 | |||
2007-06-24 | Remove useless startPlay override from ProtrackerStream | Max Horn | |
svn-id: r27692 | |||
2007-06-24 | Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and changed ↵ | Max Horn | |
the comment on it; got rid of _mak_asm_arm_rate & _mak_asm_arm_smush again svn-id: r27691 | |||
2007-06-24 | Mod code cleanup | Max Horn | |
svn-id: r27690 | |||
2007-06-24 | Update credits | Max Horn | |
svn-id: r27687 | |||
2007-06-24 | should be smush not codec47 | Paweł Kołodziejski | |
svn-id: r27686 | |||
2007-06-24 | added arm assembly from patch #1742112 for codec47. (and really build arm ↵ | Paweł Kołodziejski | |
code this time) svn-id: r27685 | |||
2007-06-23 | Made changeCharacter restore the previous open Archive after completing its ↵ | Nicola Mettifogo | |
duties: this fixes known crash when mini-Dino activates robot, and possibly many unknown others. svn-id: r27684 | |||
2007-06-23 | Now clipping frame # to avoid crashes because of bad behavior of game scripts. | Nicola Mettifogo | |
svn-id: r27683 | |||
2007-06-23 | Add a couple of casts from int to (Common:KeyCode) in the WinCE specific code. | Robin Watts | |
2 of the 4 casts are lifted from the standard sdl/events.cpp file. The other 2 (casting the results of mapKeyCE before assigning to event.kbd.keycode look correct to me too, but might bear double checking. svn-id: r27680 | |||
2007-06-23 | Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState) | Sven Hesse | |
svn-id: r27679 | |||
2007-06-23 | More cleanup | Max Horn | |
svn-id: r27678 | |||
2007-06-23 | Cleanup; also fixed Alt-F5 (orig. saveload menu) in COMI | Max Horn | |
svn-id: r27677 | |||
2007-06-23 | Tweaks to WinCE makefile. | Robin Watts | |
The choice of which libraries to use (zlib, tremorce, mad, mpeg2 etc) is now made by a single define per library towards the top of the makefile. Given that developers tend to have different options selected on their local builds, hopefully this will minimise the changes on aubsequent svn updates. svn-id: r27676 | |||
2007-06-23 | Reworked the SCUMM input code even more: Merged various code paths and ↵ | Max Horn | |
streamlined stuff; as a consequence, e.g. talkstop works in V0-V2 games, too; but also regressions may turn up. Also don't rely on Common::ASCII_F1 etc. values to compute SCUMM specific key codes svn-id: r27675 | |||
2007-06-23 | Removing WinCE specific code in ScummEngine_v7::processKeyboard -- it made ↵ | Max Horn | |
no sense at all. If this breaks something, please contact me so that we can properly fix it together svn-id: r27674 | |||
2007-06-23 | Simplify code: Since processInput() always overwrite the value of lastKeyHit ↵ | Max Horn | |
if KEY_ALL_SKIP is seen, we can never encounter KEY_ALL_SKIP at this spot svn-id: r27673 | |||
2007-06-23 | Revised SCUMM's input code. We now fix the keys F5, '.', space, escape for ↵ | Max Horn | |
mainmenu, talkstop, pause, cutsceneExit; this simplifies and clarifies the code, and ensures consistent game behavior svn-id: r27672 | |||
2007-06-23 | Added GOB FIXME | Max Horn | |
svn-id: r27671 | |||
2007-06-23 | Changed BASS to use more KEYCODEs | Max Horn | |
svn-id: r27670 | |||
2007-06-23 | Using KEYCODE_f and KEYCODE_g instead of 'f' and 'g' to check for fast-mode-keys | Sven Hesse | |
svn-id: r27669 | |||
2007-06-23 | Converted LURE code to use KEYCODEs | Max Horn | |
svn-id: r27668 | |||
2007-06-23 | Compare Common::KEYCODE_ against KeyState::keycode, not KeyState::ascii | Max Horn | |
svn-id: r27666 | |||
2007-06-23 | Changed the way VAR_VERSION_KEY is handled | Max Horn | |
svn-id: r27665 | |||
2007-06-23 | Changed input routine to use KEYCODE. | Nicola Mettifogo | |
svn-id: r27664 | |||
2007-06-23 | Moved F1 key remapping in COMI to a more appropriate place | Max Horn | |
svn-id: r27663 | |||
2007-06-23 | Correct typo. | Travis Howell | |
svn-id: r27662 | |||
2007-06-23 | cleanup | Max Horn | |
svn-id: r27661 | |||
2007-06-23 | Add missing semi-colon. | Travis Howell | |
svn-id: r27660 | |||
2007-06-23 | SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use ↵ | Max Horn | |
KEYCODE_ constants for clarity svn-id: r27659 | |||
2007-06-23 | Made use of full Common::KeyState in SCUMM (there is still lots of room for ↵ | Max Horn | |
improvements, though) svn-id: r27656 | |||
2007-06-23 | Made SCUMM use Common::KeyState, too (but implemented almost no ↵ | Max Horn | |
fixes/optimizations based on this) svn-id: r27655 | |||
2007-06-23 | Added more flexible KeyState constructor; updated comment in gui/Key.h | Max Horn | |
svn-id: r27654 | |||
2007-06-23 | MacOS X bundle changes (copying in engine data files, pred.dic, and updated ↵ | Oystein Eftevaag | |
DS_Store svn-id: r27652 | |||
2007-06-23 | Minor formatting fix | Oystein Eftevaag | |
svn-id: r27651 | |||
2007-06-23 | Applying patch 1669536: Kyra2: Intro fixes | Oystein Eftevaag | |
svn-id: r27650 | |||
2007-06-23 | Minor cleanup. | Travis Howell | |
svn-id: r27649 | |||
2007-06-23 | Ooops, adjust Elvira 2 specific offset too. | Travis Howell | |
svn-id: r27648 | |||
2007-06-23 | Minor cleanup. | Travis Howell | |
svn-id: r27646 | |||
2007-06-23 | Fix alignment issue in setWindowPalete video opcode. | Travis Howell | |
svn-id: r27645 | |||
2007-06-23 | Update MSVC8 ScummVM project file for commit #27640 | Filippos Karapetis | |
svn-id: r27644 |