Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-21 | ZVISION: Do not process cheat codes while in the game menus | Filippos Karapetis | |
This prevents the cheat codes from being accidentally triggered when using the save screen, for example | |||
2015-01-20 | ZVISION: Adapt confirmation dialogs for non-English versions | Filippos Karapetis | |
2015-01-20 | ZVISION: Fix mis-parsing of criteria, a.k.a bug #6774 | Torbjörn Andersson | |
A condition in a criteria is made up of three tokens: An id, an operator and an id/value. However, in my copy of ZGI, puzzle:07507 has "[00202] !3 # SPELL_12_IN_BOOK", i.e. there was no space between the second and third tokens. This caused the "glorf" spell to not be properly inscribed in your spell book. To fix this, if the second token is more than one character we use the rest of it as the third token. | |||
2015-01-20 | ZVISION: Properly skip commented out puzzle criteria - fixes bug #6776 | Filippos Karapetis | |
In the Zork: Nemesis version bundled in the ZGI SE DVD, the bell rope puzzle has been modified so that it's non-interactive, i.e. there isn't a hotspot to click while the video is playing, and the player is transported to the next room. In the patched script, all criteria of that puzzle were commented out, resulting in an invalid criteria list. Skip any commented out criteria, to avoid ending with an invalid list. | |||
2015-01-20 | ZVISION: Fix saving when using the original save dialog | Filippos Karapetis | |
A regression from commit dcac5be493 | |||
2015-01-19 | ZVISION: Fix bug #6771 (unable to leave room when loading a game) | Filippos Karapetis | |
Avoid overwriting the previous location when loading a saved game | |||
2015-01-19 | ZVISION: Simplify the checks in the location changing code | Filippos Karapetis | |
2015-01-19 | Merge pull request #567 from fedor4ever/master | Filippos Karapetis | |
ZVISION: Fix comparison between signed and unsigned integers | |||
2015-01-19 | ZVISION: Fix comparison between signed and unsigned integers | Fedor | |
2015-01-19 | ZVISION: Fix bug #6768 (unable to save in the prison area) | Filippos Karapetis | |
The save buffer preparation code had a bug, which triggered in the jail area because its room is 'j' | |||
2015-01-18 | ZVISION: Don't change location when coming back from ScummVM save dialog and ↵ | RichieSams | |
do change location when coming back from restore dialog Fixes bug # 6771 We don't need to change locations, since we use the ScummVM save dialog instead of the original one (which is actually a location). Instead we just need to reset _nextLocation to _currentLocation so the engine can stop trying to save. If we change locations, the StateKey_LastWorld/Room/etc. end up being overwritten with the current room. So if a script refers to location 0, 0, 0, 0 (aka, the last room), the engine will try to change location to the same room. On restore, we have to force a location change, just in case we restore to the same room. (Since the logic will only do a location change if _nextLocation != _currentLocation) | |||
2015-01-18 | Revert "ZVISION: Don't change location when coming back from ScummVM save ↵ | RichieSams | |
dialog" This reverts commit b835eacc0cd401bb0d15a33e60d2ac47ebb4d718. | |||
2015-01-18 | ZVISION: Don't change location when coming back from ScummVM save dialog | RichieSams | |
Fixes bug # 6771 We don't need to change locations, since we use the ScummVM save dialog instead of the original one (which is actually a location). Instead we just need to reset _nextLocation to _currentLocation so the engine can stop trying to save. If we change locations, the StateKey_LastWorld/Room/etc. end up being overwritten with the current room. So if a script refers to location 0, 0, 0, 0 (aka, the last room), the engine will try to change location to the same room. | |||
2015-01-18 | ZVISION: Fix formatting and add curlies | RichieSams | |
2015-01-18 | CONFIGURE: Use -mlongcall on Mac PPC builds | Matthew Hoops | |
Calls larger than 32MB away should no longer cause linker errors, provided libraries are rebuilt with that too | |||
2015-01-18 | CONFIGURE: Use "powerpc" instead of "ppc" as config.guess outputs | Matthew Hoops | |
powerpc-* targets get detected properly again now | |||
2015-01-18 | TEST: Use "/usr/bin/env python" as the shebang line in cxxtestgen.py | clone2727 | |
2015-01-18 | COMMON: Fix strict-alignment READ_BE_UINT64 on LE and READ_LE_UINT64 on BE | clone2727 | |
2015-01-18 | ZVISION: Remove trailing whitespace | Sven Hesse | |
2015-01-18 | ZVISION: Fix path handling in case-sensitive file systems (bug #6775) | Filippos Karapetis | |
A regression from commit d70503cc98. Thanks to wjp for bisecting. | |||
2015-01-18 | ANDROID: Remove plugins/unpacker from makefile. | Alyssa Milburn | |
2015-01-18 | JANITORIAL: Update copyright year | Thierry Crozat | |
2015-01-17 | MADS: Renamings of Layer and a transition type | Paul Gilbert | |
2015-01-17 | MADS: Fix horizontal flipping of scene background sprites | Paul Gilbert | |
2015-01-17 | MADS: Add loading of SpriteInfo frame numbers for scene background sprites | Paul Gilbert | |
2015-01-17 | ZVISION: Fix bug #6769 (the "Alchemical debacle" video in ZGI) | Filippos Karapetis | |
2015-01-17 | MADS: Implement background scrolling in anim views | Paul Gilbert | |
2015-01-17 | Merge pull request #565 from fedor4ever/master | Filippos Karapetis | |
ZVISION: made error messages detailed | |||
2015-01-17 | ZVISION: made error messages more detailed | Fedor | |
2015-01-17 | MADS: Fix crash on exit after watching introduction twice | Paul Gilbert | |
2015-01-16 | ZVISION: Properly handle sounds reusing the same sound slot (bug #6761) | Filippos Karapetis | |
This is based on Marisa-Chan's observations in commit 28e27ea1d9. Tested with both ZNEM and ZGI | |||
2015-01-16 | ZVISION: Fix detection of Windows fonts | Filippos Karapetis | |
2015-01-16 | ZVISION: Add detection for the Spanish version of ZGI (bug #6764) | Filippos Karapetis | |
2015-01-16 | ZVISION: Allow empty sound streams. Fixes bugs #6762 and #6763 | Filippos Karapetis | |
A regression from commit 07ad10babe | |||
2015-01-15 | ZVISION: Set the state value for the lever position during user dragging | RichieSams | |
Not just during the "returning" animation. Addresses part of bug #6761 | |||
2015-01-15 | ZVISION: Keep the hand cursor during lever movement | RichieSams | |
We have to explicitly set the cursor each call otherwise the cursor will be reset to the idle cursor. Addresses part of bug #6761 | |||
2015-01-15 | ZVISION: Allow multiple sound effects to play at the same time | RichieSams | |
This is the original behavior. This was noted in bug #6761. Specifically, the knocker on the door plays a sound whenever it is a the top of the bottom of the swing. By only allowing one sound effect to play at the same time, the knocker would only play once, even though it bounces at the bottom. | |||
2015-01-14 | COMMON: Fix strict-alignment READ_UINT64 | Willem Jan Palenstijn | |
2015-01-13 | ZVISION: Add support for German ZGI - CD version | RichieSams | |
Fixes #6760 | |||
2015-01-13 | ZVISION: Add detection for the French version of ZGI | Bastien Bouclet | |
2015-01-13 | ZVISION: Add support for Liberation Fonts | Filippos Karapetis | |
These look better than the GNU FreeType fonts, and are thus preferred over them. Many thanks to eriktorbjorn for his work on the different fonts available Also, this commit cleans up the font style array, moving it back into the CPP file | |||
2015-01-12 | ZVISION: Check eos() after reading from stream, not before | Torbjörn Andersson | |
This fixes stray character in ZGI game over screen, when it reads an empty line of text. | |||
2015-01-12 | ZVISION: Check for all the required fonts before starting a game | Filippos Karapetis | |
2015-01-12 | Merge pull request #558 from klusark/patch-3 | Eugene Sandulenko | |
SDL: Warn if the selected joystick does not exist | |||
2015-01-11 | Merge pull request #564 from mcb30/gk1fix | Filippos Karapetis | |
SCI: fix definition of GK1 police-sleep patch | |||
2015-01-11 | SCI: fix definition of GK1 police-sleep patch | Michael Brown | |
2015-01-11 | Merge pull request #560 from klusark/unpack | Eugene Sandulenko | |
ANDROID: Remove unpacker and fix support for non arm | |||
2015-01-11 | Merge pull request #559 from fedor4ever/master | Eugene Sandulenko | |
VIDEO: Add Theora support to systems which use libtremor | |||
2015-01-11 | Merge pull request #561 from MestreLion/foa_help | Filippos Karapetis | |
SCUMM: Improve FOA keyboard help | |||
2015-01-11 | README: Add game-specific information for Zork Nemesis and Zork Grand Inquisitor | Filippos Karapetis | |