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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-04-08
TITANIC: Implement movie loading
Paul Gilbert
2016-04-08
TITANIC: Implementing preliminary video playback code
Paul Gilbert
2016-04-08
TITANIC: Rename field in CGameState
Paul Gilbert
2016-04-08
TITANIC: Implement onIdle method for regular game updates
Paul Gilbert
2016-04-08
TITANIC: Implemented CCDROMComputer
Paul Gilbert
2016-04-07
TITANIC: Add CComputer messages, more view change logic
Paul Gilbert
2016-04-07
TITANIC: Converting other message stubs to new format
Paul Gilbert
2016-04-07
TITANIC: Implement CDeadArea messages
Paul Gilbert
2016-04-07
TITANIC: Minor change to Cursor enum
Paul Gilbert
2016-04-07
TITANIC: Fleshed out CCDROMTray class
Paul Gilbert
2016-04-07
TITANIC: Fix message map for CTelevision
Paul Gilbert
2016-04-07
TITANIC: Fix showing custom cursors when highlighting objects
Paul Gilbert
2016-04-06
TITANIC: Fix class hierarchy in ClassDef structures
Paul Gilbert
2016-04-06
TITANIC: Furhter in-progress message handling conversion
Paul Gilbert
2016-04-06
TITANIC: In-progress converting message handling to be more like original
Paul Gilbert
2016-04-06
TITANIC: Fix for showing link cursors in some screens
Paul Gilbert
2016-04-06
TITANIC: Implement CBackground message handlers
Paul Gilbert
2016-04-06
TITANIC: Fix setting of buttons in mouse messages
Paul Gilbert
2016-04-06
TITANIC: Beginnings of CProximity class
Paul Gilbert
2016-04-05
TITANIC: Implementing CSTButton
Paul Gilbert
2016-04-05
TITANIC: Set up cursors enum with better names
Paul Gilbert
2016-04-05
TITANIC: Fix setting cursor when highlighting object
Paul Gilbert
2016-04-05
TITANIC: Fix loading of game object bounds
Paul Gilbert
2016-04-05
TITANIC: Fix loading of ycursors.avi video that contains mouse cursors
Paul Gilbert
2016-04-05
TITANIC: Fix display of initial cursor
Paul Gilbert
2016-04-04
TITANIC: Hacked copy of AVIDecoder to handle ycursors.avi
Paul Gilbert
2016-04-04
TITANIC: Implement OSVideoSurface::setupMap
Paul Gilbert
2016-04-04
TITANIC: Implemented STFont::copyRect
Paul Gilbert
2016-04-04
TITANIC: Further work on STFont character drawing
Paul Gilbert
2016-04-03
TITANIC: Implement font loading
Paul Gilbert
2016-04-03
TITANIC: Fix reading resources from game executable
Paul Gilbert
2016-04-03
TITANIC: Move most of the root classes into new support/ folder
Paul Gilbert
2016-04-03
TITANIC: Working on font loading
Paul Gilbert
2016-04-02
TITANIC: Further work on CPetControlSub12 drawing
Paul Gilbert
2016-04-02
TITANIC: Implemented ScreenManager fillRect
Paul Gilbert
2016-04-01
TITANIC: Implement overall PET inventory draw method
Paul Gilbert
2016-04-01
TITANIC: Implementing CPetInventory setup
Paul Gilbert
2016-04-01
TITANIC: Simplified item strings setup
Paul Gilbert
2016-04-01
TITANIC: Added item strings
Paul Gilbert
2016-04-01
TITANIC: Moved gfx/ pet classes into pet_control/
Paul Gilbert
2016-04-01
TITANIC: Implement CPetFrame event handling
Paul Gilbert
2016-04-01
TITANIC: Simplify the area switches used in PET control methods
Paul Gilbert
2016-04-01
TITANIC: Implement PET message handlers
Paul Gilbert
2016-04-01
TITANIC: Implement PET CMouseButtonDownMsg handling
Paul Gilbert
2016-03-31
TITANIC: Implement keyboard event handling
Paul Gilbert
2016-03-31
TITANIC: Beginnings of PET event handling code
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame::setArea
Paul Gilbert
2016-03-31
TITANIC: PET frame is now showing
Paul Gilbert
2016-03-31
TITANIC: Implement CTreeItem::getHiddenRoom
Paul Gilbert
2016-03-31
TITANIC: Implement CPetFrame setup and drawing code
Paul Gilbert
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